Popular Survivor perks from 100 matches.
100 matches.
- Deadhard 156 appearances
- Borrowed Time 111
- Decisive Strike 88
- Iron Will 86
- Spine Chill 67
- Boon Circle of Healing 67
- Kindred 64
- Adrenaline 45
- We're Gonna Live Forever 43
- Windows of opportunity 39 (was surprised)
- Sprint Burst 34
- Self Care 34 (cmon
- Resilience 31
- Lithe 31
- Unbreakable 25
- Prove Thyself 23
- Boon Shadow Step 23
- Boil Over 13 (massively increasing obviously)
- Balanced Landing 11
- Well Make It 11
- Urban Evasion 11
- Bond 11
- Deliverance 11
- Self Aware 11
- Plunderers Instinct 10
- Detectives Hunch 8
- Empathy 8
- Flip Flop 8 (increasing)
- Tenacity 8
- Soulguard 7
- Vigil 7
- Inner Healing 7
- Flashbang 7
- Any Means Necessary 6
- Desperate Measures 5
- Resurgence 5
- Head On 5
- Lucky Break 5
- Overcome 5
Cutting off at 5. Not going to bother listing every perk used. I feel this much shows the picture.
In 100 matches there was only 14 matches Deadhard wasn't in. So Deadhard was in 86% of all matches.
I gotta say I am surprised nobody seems to be using Overcome? I thought everyone was loving how that perk sounded. I think its really good.
I wasn't aware that Windows is such a popular perk as well.
Seems like Boon Circle is the only newish perk survivors are using.
Comments
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Nice to see DS is still up there now that its actually balanced.
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How can people have fun using dead hard it's soo boring like I would rather waste it on a dumb perk like lucky Break lol
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Yeah I knew it was popular but I had no clue it was THAT popular. It's nearly TWICE as popular as the 3rd most popular perk.
I left out one interesting fact.
In 100 matches there was only 14 matches Deadhard wasn't in. So Deadhard was in 86% of all matches.
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I can see Dead hard being definitely broken and boring, beside that seems pretty fine.
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Windows is great since the buff. I always run it as I don’t play often enough to memorize where windows and pallets are, also let’s you know if a pallet is available at a certain tile. It’s saved me countless times
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“Press E for extra health state”
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The lack of no-mither is breaking my heart, where are all my fellow no-mither enjoyers at?
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I have been using windows of opportunity for 3 years now
Seeing pallets and vaults through walls is really strong
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It got used 3 times lol
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I play all survivors in rotation using only their perks so everytime David rolls around my no mither is right there 😉
Its also the only time i'll ever run dead hard!
I have over a 50% escape rate with him this year too, most of his deaths are caused by teammates who get me killed or leave me to die purely because I'm running no mither in the first place.
A couple of weeks back 3 of us had no mither all in one game (total solo queue gamer) the 4th survivor quit as soon as we started, it was plague we all escaped!
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1 and a half dead hard average? Uh huh...
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That is how many people used it.
It actually would be a lot higher had I only used killer games to track. I was using both survivor and killer games. So some matches only had 3 survivors to gather perks from seeing as how counting my own perks in each match would be dumb.
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That's funny. I thought there would be more Spinechill.
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WoO is great perk now, it is not surprise. It is one of the new meta perks. You are not running to dead zone with this perk.
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Imagine if in 86% of games killers used noed. Pretty much the same thing.
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Facepalm. Yea that is a mistake thanks for catching that. Spine chill is definitely in the top ten somehow i missed adding it. Will update in several hours
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No worries. Thanks for doing this!
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Fun is subjective. Some find the chasing aspect extremely fun so why wouldn’t they use a perk that gives them more time doing such?
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Overcome is cool and all but you cannot use it with Dead hard
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definitely not same, you can just do bones and 100% negate NOED, you can't do anything against dead hard.
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Fixed. Spine Chil lwas actually tied for 5th.
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Can someone link me to the killer perk one? I gotta send both to a friend to prove a point I've been making to his meta-only 'survivors have it worse' ass
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The one I did?
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Sorry, but dh was used 39%. I see more b&c than that
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Eyup, I've been trying to find it and I can't seem to find it via search. Would be nice to compare the lists
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I have a 200 match one coming in a few days.
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Overcome is probably one of the most meh exhaustion perks. I hate sprint burst and I'd probably run that before running Overcome. I'm not surprised at all that no one is using it. Get smacked and run a couple extra steps at a time out of your control isn't exactly a top tier perk
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Try it out you might change your mind. 50/50 killers decide I am not worth chasing when they see me get that massive headstart.
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I've used it which is why I said it was meh. I can get just as much distance or more out of any other exhaustion perk (I typically don't use ANY but if I do, it's Lithe) and yea the extra distance is nice, but the fact that you can't control the activation is what makes it "meh" to me. I'd rather be intentional about my exhaustion perk if I use one at all
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Lol that is exactly WHY I like it. Its kinda like a Sprint Burst I get to carry at all times. No dealing with any latency or technical BS like with Lithe or DH.
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To each their own. Like I said, I don't even run exhaustion perks and haven't done so for over a year. When I used to, it was Lithe so I could control when it was used and plan my route out. I've never like Sprint Burst for the sole purpose that it forces you to walk or use it if it's off cooldown
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Overcome is good imo in that it activates when you need it most without having to think about it. Sprint burst is good but you need to manage it far more.
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at this point we honestly just should make dh basekit so that we can actually get some variety into the survivor perkslot. i think the main problem with dh atm is that it has way too much utility for a perk thats supposed to be an temporarity invincibility perk. if it didnt have as much distance it would probably play more reasonably and not as a "press e button to erase mistake" type of perk..
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And whats bad about wanting to earn more bloodpoints?
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Nothing. Same as dh. I’m only saying you don’t see more dh than b&c. If you want to nerf dh because you don’t want to play always against it I want b&c needed. At least it shouldn’t show auras of survs in dying state
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Oh yes, more aura nerfs is definetly what BBQ needs. /s
DH doesn´t provide more bloodpoints. That would be the area of WGLF. Which somehow got a low pick rate.
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Dead Hard does something no other perk does, it allows survivors to counter one-hit downs. Without Dead-Hard you can't counter 1 hit downs.
In fact, if you look at the top 3 perks, they're all perks that are survivors only way to counter certain strategies. Decisive Strike is the only option survivors have to counter tunneling. Borrowed Time is the only option for survivors to counter Face-Camping. Dead-Hard is the only perk that counters 1 hit downs.
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Thread revival.
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Spine Chill is more common than I thought.
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