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MM is...questionable, to put it lightly
So if I had to give a number from the past 20 matches as killer how many have had at least 3/4 survivors be between red ranks 1-4, I would say a solid 15/20. To be fair, I used to be a red rank 1 killer a little over a year ago (long before the MMR system rework), however, I feel like since I'm getting back into the game as of a week or two ago, it's a coinflip as to whether I go up against a 4-man red rank SWF or a solo queue red rank group. I understand I was a rank 1 killer over a year ago, but surely you can't expect me to perform at the same level after taking a whole year off from the game. I'm currently Silver 3, however about a good 80-85% of the games I play have at least 3 red rank survivors I'm going up against. Only about 15% of my matches I play have a majority of survivors that are in my rank range (ash-gold). I like this game, I really do, but it gets tiring having to sweat to barely get a 2k against some of these groups I'm getting put up against.
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Grades (what used to be called ranks) aren't used in matchmaking.
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well then, what's their purpose then? for aesthetics?
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The emblem system (and by extension the grades that correlate to them) is something of a monthly progression ladder, it's how far along you got and therefore how much of a reward you get on the 13th when they revert back to 0.
It exists to give you a measure of how well you played within a specific game, the matchmaking is totally separate now.
(Worth mentioning that the devs have floated the idea of removing your teammates/opponent's grades from the score screen at the end, as a thing they're considering to help cut down on the confusion.)
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You get bps when rank resets.
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