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Supernatural chapter idea

Szentenza
Szentenza Member Posts: 2
edited March 2022 in Creations

I know it’s a recurring topic, but it has a lot of potential and I want to share my idea with you.

Basically I think a surviving chapter would be ideal for the supernatural as well as an original killer like the pinhead-mikaela chapter.

I apologize in advance for the bad English

The winchester brothers were captivated by the entity, but they did not despair, they do what they do best, they survive…


Sam:

-Devil’s trap: If you cleanse a totem you get 2 tokens from which you can make a devil trap. Setting the Devil,s trap to 22/20/18 second, if you setting it it will cause you a injured state, if you are in injured state it causes a deep wound status effect. If the killer enters the Devil’s trap he will be stunned and blinded for 5 seconds.

-Devil’s trap is a teachable perk unique to Sam Winchester. It can be unlocked for all other Characters from Level 30 onwards.

-“We’ve got work to do.”


-Boon: Luck Spins: Hold the Active Ability button near a dull or hex totem to bless it and create a boon totem. As soon as you bless a dull or hex totem, the reward is activated: Survivors hanged in range have a 100% chance of jumping off the hook within 36 meters, and the jumped survivor suffers a broken, exhausted and incapaticated status effect for 60/50/40 seconds.

-Boon: Luck Spins is a teachable perk unique to Sam Winchester. It can be unlocked for all other Characters from Level 35 onwards.

-“You and me — we’re all that’s left. So, if we’re gonna see this through, we’re gonna do it together.”


-I was prepared for this: Slow vaults are 25/50/75% faster and jerking starts with 25% wiggle progress when grabbing.

-I was prepared for this is a teachable perk unique to Sam Winchester. It can be unlocked for all other Characters from Level 40 onwards.

-"'Insane' Is Kind Of What We Do."


Dean:

-Big Brother: -Activite-able perk.

Press the Active Ability button while standing beside a dying survivor to pick him/her up.

Unlocks the ability to carrying dying survivors. He can run, but he can’t interact and squat. Meanwhile, the injured person is healing at a normal rate. The carrier survivor is suffer for 60/50/40 second exhaustion status effect after completion of the carrying. If the killer hits you, you automatically drop the person carried and it loses its healing process.

-Big brother is a teachable perk unique to Dean Winchester. It can be unlocked for all other Characters from Level 30  onwards.

-“The universe is trying to tell us something we both should already know. We're stronger together than apart.”




-I protect you!: Unlocks potential in your Aura-reading ability: When the killer is near an injured survivor, you see the survivor's aura within 24 meters so you can protect it and get a 5/6/7% haste effect. If you are inside a protection zone you are hiding scratch marks of the injured survivor.

-I protect you is a teachable perk unique to Dean Winchester. It can be unlocked for all other Characters from Level 35 onwards.

-"Family Don't End In Blood, Boy."


-Savior: Unlocks your aura reading ability: When a survivor is in a dying state you see the killer's aura within a 12/14/16 meter of the survivor and as long as he/she are on the ground you get a 5/6/7% haste effect. When the killer starts picking up the survivor from the ground, you will receive a sound notification.

-Savior is a teachable perk unique to Dean Winchester. It can be unlocked for all other Characters from Level 40 onwards.

-"I Think He Wants Us To Pick Up Where He Left Off, You Know, Saving People, Hunting Things, The Family Business."

Post edited by Rizzo on

Comments

  • mrpieseller
    mrpieseller Member Posts: 134

    These perks are actually pretty good, I would also love sam and dean