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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Grab Validation

Thoughts on implementing grab validation? It's confusing when the grab animation starts, and then turns into a hit. I just want my juicy gen grabs when I'm a stealth killer.

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