DMS is blatantly overpowered on The Artist
Why is dms allowed to be so strong on artist? if you can get a hook atleast every 45 seconds you can basically have every gen blocked off the entire game. Its not like you can just get off the gen and then jump back on it since once your back on she can just launch a crow and your back off. Pretty much a guaranteed 4k at 4 or 5 gens, Maybe 3 if your a below average artist.
Just to prove it’s overpowered if anyone disagrees with me i will go into a custom game with you and 3 of your swf mates. I will play artist using just DMS as my ONLY perk on literally any map of your choosing (badhman, eyrie, rpd included) and you can bring any perks you want. I guarantee i will win every time no matter how many games we play in a row as a 1 perk artist.
Also, funny coincidence that after slingers nerf and everyone stops playing him that one of his perks be gets buffed to be ridiculously overpowered on there most recent killer who no one plays. I give you credit bhvr, you knocked 2 birds with 1 stone, good marketing.
Comments
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Playing dms is a lot like playing hockey.
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yeah and on artist it’s a free win every game, not once have i ever even come close to loosing with it on her.
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Thats because playing artist is a lot like playing hockey
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Artist is not a free win every game. Gone against many dms artist and have one plenty of times.
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then you must be playing against terrible artists. Would you like to get 3 other people and verse my artist with dms in a custom?
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I wouldn’t say it’s OP but it certainly promotes unhealthy gameplay.
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Honestly something about artist needs to change, because I love DMS and I don't think it's OP on any other killer
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once again, im happy to prove it in a custom by winning as many games as i need to do so. if you wanna let me know.
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Let go of the gen before the hook, wait for the artist to release the crows and get back on it.
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Litterly.
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That sounds like a huge waste of time. What are you going to prove? If you can 4k with the build?
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I don't think Dead Man's switch is all it's cracked up to be. It's a good perk, for sure
It'll catch you off guard maybe once, if you let go of the gen before a hook then wait out the crows she'll send towards the gen - what's the killer gonna do, keep spamming crows at you until the gen gets blocked? Then what?
It'll buy the killer crucial time sure but it's a stall perk, not a regression perk. It also encourages survivors to split up and do seperate gens which is bad for the killer
You can even use DMS against the killer, if the killer gets two hooks in a short time span, you can use DMS to block the generator to protect it from something like Pain Res
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Yeah I'm honestly not a fan of it. We have kickable ruin now, why use a stall perk when you can have hard regression?
Call of Brine actually brought back 3 genning as a viable strategy, after CoH mostly killed it. You do Pop, Tinkerer, CoB on a 1 shot killer / Plague and it's such a nasty build.
DMS means I can't use Pop which is a big no-no. And pain res is too RNG for me to want to use. In a tight match if I get unlucky with the spawns I can basically be down a perk slot the whole game. Might as well gamble on a Ruin totem at that point.
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Totally agree
People are only just starting to catch onto the strength of Call of Brine, I predict by next chapter or so it'll be a meta staple
As for Pain res, despite the RNG factor I still find it a very reliable perk on basically any killer. I love the versatility of a regression perk that works on basically any killer.
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Don't let go of a generator then.
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Post edited by DangerScouse on3
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This again?
Let go off the Generator before a Survivor gets hooked, wait for the Artist to send her Dire Crows then get back on it. Countered
"Come Cowshed 1v1" isn't a good argument
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The whole DMS is Op on Artist isn't really a reason to nerf the perk.
Especially with how rare the killer is to face.
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Artist isn't broken and neither is Dead Man's Switch.
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Just chase longer than 45seconds 4head
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Couldnt we say the same..?
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