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So how can you play Sadako? (Furthermore, for what reason would I be able to win?)

zanewiller
zanewiller Member Posts: 3
edited April 2022 in General Discussions

Are USSSA bats better compared to BBCOR?

With BPF rating this high, USSSA bats give a specific exhibition advantage over the other USA and BBCOR affirmed bats or wooden bats. USSSA additionally permits a more extensive barrel distance across contrasted with different norms. It's critical to take note of that USSSA bats must be BBCOR ensured as well.


What bats are restricted in USSSA?

Beginning in 2021, Perfect game boycotts all the USSSA restricted bats, see beneath, and the 2017 DeMarini CF drop 5, the 2016 USSSA CF8 line of bats (5, 8, 10), the 2015 CF7 in a drop 5 and the 2015 Eaton XL1 in a drop 5. All prohibited for Perfect Game beginning 2021.


Do USSSA bats have all the more pop?

All USSSA bats have a 1.15 Bat Performance Factor, which basically gauges how quick the ball falls off the bat at sway. By and large, this standard permits USSSA bats to have more "pop" than USA bats. Therefore, assuming your youngster is playing in a competition where USSSA bats are permitted, we suggest utilizing one.


What is the distinction between BBCOR bats?

However, BBCOR bats have a lot more prominent mass as they are expected to be drop 3 while USA bats are not unreasonably weighty. Bat's with a higher swing weight (as practically everything BBCOR bats do contrasted with USA bats) will hit the ball father. You can observe BBCOR bats that swing lighter than USA Bats.


Which is better BBCOR or wood?

Wood bats might actually assist you with getting a superior accuracy on hits because of the vibe of bat.. BBCOR bats are more solid, in light of their materials, yet in addition due to their various testings. They are not as inclined to breaking and breaking. They are additionally more secure somehow or another, and won't sting your hands like different bats.


What does BBCOR .50 mean?

All non-wood BBCOR play clubs will have the "BBCOR Certified . 50" stamp (presented above) on it, commonly, simply over the handle or on the shape of the bat. The . 50 figure represents the "trampoline impact" a homerun stick has. A BBCOR bat can't surpass .

https://hobbybaseball.com/bbcor-vs-usssa/

Post edited by zanewiller on

Comments

  • Piruluk
    Piruluk Member Posts: 995

    I don't understand why did Dowsey said Sadako is S/A tier

  • Altarf
    Altarf Member Posts: 1,046

    It's just for clickbait, I think. He says that about every new killer - he said Pinhead was A to S tier, he says Sadako is A to S tier, when Trickster's rework happened he was one of the people saying that he was up there with Nurse thanks to the buffs, he said that Deathslinger's nerf didn't impact him at all, etcetera etcetera.

  • supersonic853
    supersonic853 Member Posts: 5,541

    I know we didn't want another antiloop killer. But she really suffers in most cases in general. Looping she's just a m1 killer. And when you go to demanifest at a pallet to actually use her power. The invis normally runs out before she can get to the survivor. Or they just predrop the pallet and hold forward. At least wraith has catchup.

  • Cameragosha
    Cameragosha Member Posts: 630
    edited March 2022

    Sadako still need buff. She not perfect.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    BHVR removed his t-shirts lol. I doubt BHVR is paying anyone for positive reviews.

  • Piruluk
    Piruluk Member Posts: 995

    His credibility at all time low.

    Probably vhs monster strong is paid advertising

  • Zozzy
    Zozzy Member Posts: 4,759

    There isn't anything you can do other than hope the survivors are bad. She is a bottom tier basic m1 killer with no redeemable qualities.

    Oh, but she can teleport!... If the survivors don't turn off your tv's

    Oh but they risk condemned!... what are you smoking and where can i get some?

    Oh, but she has stealth!.. Does she? I always knew she was on her way when i played against her.

  • Piruluk
    Piruluk Member Posts: 995

    Remember when coco played with Iri addon and said Sadako is S+ tier, aged badly.

    Sadako is also nice enough to warn survivors with lullaby... so much for stealth.

    Her power can be turned off by survivors anytime.

    She is extremely weak, maybe even legion better

  • drsoontm
    drsoontm Member Posts: 4,901

    I've not seen that killer since day 2.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    At this point, about half the Forums thinks she's terrible just because she's not anti-loop.

    I still think she's around mid B at worst, but my disagreement aside, there are absolutely multiple things you can do to sure up your Sadako Gameplay.

    1. Use perks that work with her kit. BBQ is a great choice for info, but I wouldn't run Franklin's unless there is absolutely an item you want out of the game, as it can end up just being a wasted slot otherwise. NOED isn't ever really the worst perk you could pick, but it relies on you doing poorly during the active game mostly, which if you are getting in your early hits and hooks, shouldn't even be an issue, depending on perks.

    Any passive slowdown on her is good, but slowdowns that give to info are best, like Pain resonance or DMS (or both). Now you slowed or hit the most active gen, and the only counterplay (letting go of gen before hook) is soft-countered by the fact you can just travel to that gen immediately and make it lock for 30 seconds.

    I'd also use a chase/utility perk with her. Maybe STBFL or even possibly forced penance of you're facing a SWF (having instant, sneaky access to the map and survivors can't heal for almost as long as a TV is down is just powerful, even if you can't use her healing condemned add-on with it.

    2. Trust your instincts. If you have a hook, you chase a survivor somewhere else and get a hit on them, you can TP back immediately and catch the unhooker off guard right now before he even makes it to the hook and either force him away or grab/hook trade.

    What can the survivors do about that? Guess where your TV is, hunt it down before grabbing the survivor at the hook, and pray there isn't a second one about 20 meters away, out of LOS? Not to mention when you see a TV go off, you start to just know where people are and where to rush to defend. Also if you can see an angle a survivor is running at and think you can at the very least get condemned stacks on them? Go for it, you will be surprised how much you can get around someone because unfortunately people can't see everywhere all at once, from above or below. I wouldn't call Condemned 100% negligible either, I get a few condemned kills a day, and probably force it more often than I ever could on someone like say, pig

    3. Demanifest often, at all given opportunities. It doesn't matter if you think they'll hear or see you, play the game as if you are blissfully unaware of your "lullaby" because it is honestly barely there and if anything , I'd argue her unique visuals would give her away more than anything, but regardless I am almost always able to get a quick early hit on survivors, and it works surprisingly well at most tall loops. Of course don't waste too much time at loops where you can easily be seen, but there are points where you can use her power to force bad reactions similarly to old spirit, albeit less powerful (OP as many survivor players found it) than spirits.


    Could she maybe use a buff? Yes, I can see where she can at least be adjusted slightly, but she is not a bad killer just because she doesn't have a gun or Shred. But she is definitely a capable killer, and I get far more 3-4K's with her than 0-1K's. I don't want them all, but I still win most, and I know I've had games some survivors would call BS on (but everyone thinks she's so weak so I don't get hatemail for mori'ing at 0-1 gen completed.

  • Zozzy
    Zozzy Member Posts: 4,759

    Just because you walked away from the hook doesn't mean you are not camping if you have full intentions of counting to 10 and teleporting back to get whoever is saving.

    2, is not a solution

  • dugman
    dugman Member Posts: 9,713

    Right, so now if you actively chase another survivor but go and do a hook trade afterward you’re “camping”. Got it.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    Wait, so what's your point about camping? That you shouldn't do it? Because that's what makes killers like Twins actually good (well before COH existed). And in this case it's just proxy camping which every good killer does anyway. You can't disqualify her just because you don't like camping, and to suggest it has no effect on her ability to play? Can we stop being disingenuous for a second and look at the active tools please?


    And if you get a hit in between the time it takes you to get back to the hook? You're getting extra value you wouldn't have without that power.


    I can go on and on, but I'm actively playing this killer for the last two weeks, and I play every killer (subtract Trickster). Based on my game time, I can't call her weak, I'm sorry that's what you want me to say, but I'm not going to. She's definitely not in the bottom of killers, she's probably THE BEST STEALTH killer right now, and she's actively fun to play. Idk what to tell you, boss

  • Zozzy
    Zozzy Member Posts: 4,759

    I would rather they got rid of camping and the hook timer in general by making hooks like pyramid head cages. They would need to put in a days work and actually balance the game before they did that but yeah...

    I hate it and i hate the current state of the game in general.

  • Zozzy
    Zozzy Member Posts: 4,759
  • Zozzy
    Zozzy Member Posts: 4,759

    Well yeah... I have seen killers hit survivors and walk back 2,3 ,4 times until the survivor hits second stage and then they might commit to a chase.

    The hag mentality in this thread is amazing. "I'm not camping! I just put 5 traps around the hook and one under the hook while checking for crouching survivors from a distance. But i'm not camping because i walked away right?"

  • dugman
    dugman Member Posts: 9,713

    The “zone defense isn’t fair” mentality is strong here.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    That's rich, you lose more games with Sadako than I do and can't fathom proxy camping and why it's necessary at times, but I must be in low MMR 🙄 5 Year player btw

  • Zozzy
    Zozzy Member Posts: 4,759
    edited March 2022

    Just call a spade a spade.... I defend killers more then most. Just look at my post history. I understand why they are doing it and know it is required in most cases because the survivors objective is a fraction of the killers to complete.

  • Zozzy
    Zozzy Member Posts: 4,759
    edited March 2022

    Congratulations! got some gameplay?

    I would actually legitimately like to watch some good gameplay that doesn't show survivors running face first into a tv sadaco teleports to like they are listening to music. Or sit on a gen and not run away until she is ontop of them, giving a free hit. Or a distinct lack of COH or a survivor that just puts it next to the gen they are working on.

  • dugman
    dugman Member Posts: 9,713

    Calling perfectly reasonable playstyles unfair isn’t “calling a spade a spade”. It’s just an ill conceived opinion.

  • Zozzy
    Zozzy Member Posts: 4,759

    It isn't perfectly reasonable. It's boring. Then again, this game is like hockey and i guess you are just playing goalie.

  • Mattie_MayhemOG
    Mattie_MayhemOG Member Posts: 315

    Fairly good luck running Call of Brine, BBQ, Tinker and Pain Resonance.

    You have to almost always get them on the Scourge Hooks and then teleport right away to apply pressure. The key is to get a hit right after projection so you can't be looped forever, Bloody Fingernails is helpful.

  • Zozzy
    Zozzy Member Posts: 4,759

    9.99/10 they are facing away from the gens making bloody fingernail useless.

  • dugman
    dugman Member Posts: 9,713
  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    I actually do have some, I'll try to find out how to post YouTube clips on here

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    Here's one on an, admittedly favorable map. I think it is a good indicator on why if they buff Sadako, it probably won't be to her condemned, at least not directly. Also I don't know that everyone on here was amazing, and excuse the absolute no editing, the gameplay starts at about 4:48.


    I can upload more, but my phone can't handle multiple for some reason.

  • Blue_Archer33
    Blue_Archer33 Member Posts: 318

    My favorite build for her atm is:

    Brine, Nurse's, Thana, Sloppy

    With this build, I play this kind of playstyle:

    I keep as many gens marked at once as possible with Brine for gen info, but focus as much as possible on injuries. During chase, I focus on scaring the survivor away from me and into the range of TVs so I can teleport to them and add curse stacks. Keeping the survivors injured keeps their gen progress slow (with Brine counters). If they try to heal, I'll likely see them with Nurse's. If done well, the curse stacking places more objective pressure.

    I almost always get mini moris with her.

    Hope this helps!

  • dugman
    dugman Member Posts: 9,713

    On a related note for playing Sadako, RedsGamingGears has been doing a ton of Sadako games this month and is really putting on a clinic of various things you can do with her. Just this morning he posted a 90 minute long session on Youtube where he used her green add-on that Condemns survivors who heal other Condemned survivors to effectively do a slugging intensive strategy where he keeps downing and slugging survivors and when they’re healed it very quickly builds up the stacks to the point that he gets kills off fully Condemned targets. It’s not “better” than playing a more traditional hit and run game with her but it’s an interesting viable way to actually effectively force survivors into Condemned and keep them pressured off the gens in the process.

    (No need to watch the whole thing, even - the first game pretty much demonstrates the strategy.)


  • Zozzy
    Zozzy Member Posts: 4,759

    No COH

    No medkits

    Survivors faceplanting you at tv's and hanging around for literally no reason.

    Why did they even let themselves get past 4 stacks of condemned?

    Nobody does these things in my games... I spend most of the game without anything to teleport to because they keep turning them off.

    You had everything in that match that i said isn't a good example.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673
  • BubbaDredge
    BubbaDredge Member Posts: 815

    After hook, Killer has to leave the map and never chase that survivor again.

  • sickdeathfiend
    sickdeathfiend Member Posts: 140

    easily the worst killer as far as competitiveness goes. Going up against a decent SWF team is basically playing m1 killer with no powers at all. Very stressful to play.