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What are the reasons players are leaving the game?

According to Steam Charts (only counts Steam but still it is one of the biggest platforms DbD have), since the Boon big mid chapter patch, less and less people are playing the game. During this time we had Artist chapter (very end of the November) and now Sadako. Both chapters didn't increase the playerbase at all.

So my question is: Why do you think people are not playing anymore? What do you think are the biggest issues right now with the game?

Comments

  • Starrseed
    Starrseed Member Posts: 1,774

    Many of these players that leave are killer mains that just can't get themselves to play anymore because being a killer got harder and harder. But because it got so hard many of the remaining killer startet to camp and tunnel because it's the most effective thing to do wich in return brings many survivor mains to leave

  • Alphasoul05
    Alphasoul05 Member Posts: 601
    edited March 2022

    Boons, Dead Hard, and MMR made me quit. Well, there are things like map design and balance as a whole. I haven't played in about 8 months. Discovered a ton of new fun games that I enjoy, that never make me feel the frustrations and unfun that DBD constantly made me feel, despite the fun I often had. I still follow the game and watch people play it, but seeing so many of the people I used to watch play killer only play survivor, and constantly complain about killer, and even complain as a survivor, is just depressing.

    I'm sure plenty of people have different reasons. I used to always come back to DBD, but I haven't and I don't miss it a single bit. I think both sides have so many unfun things they have to deal with at this point/

  • edgarpoop
    edgarpoop Member Posts: 8,373
    edited March 2022

    Most of my friends that play have at least 3k hours and have recently quit altogether or play significantly less than they did before. The reasons are a bit varied, but most of them boil down to being forced to run meta to compete since SBMM dropped, coupled with an unfun meta.

    I think most of them would be fine with SBMM if DbD in an optimized setting were more fun. But the current killer meta especially is super unfun to play against from what I've gathered. And I honestly echo those sentiments to a degree.

    And from a killer perspective, I don't think anyone is thrilled about someone pre-dropping a god pallet and holding W all the way to the other end of the map to pre-drop another god pallet.

    The current meta is all about minimizing interaction with the other side. On killer, you stack regression/delay and proxy around a 4 gen. On survivor, you hold W to the ends of the earth and minimize all risk in chase because maps are tuned around super low level play, meaning you're never pressed for resources if your team is focused on objectives.

    Edit: to clarify, everyone I know understands you can still play this as a party game. But SBMM has largely eliminated that aspect. Almost everyone plays like a warlord, and there are games that simply do the "party game" aspect better. I think the queues need to be split to bring players back.

  • Munqaxus
    Munqaxus Member Posts: 2,752

    Since that represents 2.5% of the player base, I don't think I would be over concerned about steam stats.

  • AgentTalon
    AgentTalon Member Posts: 331

    Honestly, I just got bored. There are like a million perks in this game but you only see maybe 12? That's both Killer and Survivor.

    There are 26 killers but I only see 4-5 of the entire roster with maybe 1 game out of 50 any of the lower tier killers.

    I somehow get the same 3 maps on a seemingly endless rotation (RNG I know but still boring)

    In its current state, there are better games to play and this advanced game of Tag has gotten stale.

  • Munqaxus
    Munqaxus Member Posts: 2,752

    There are about 2 million players all together, including all the console players and outside of steam venues. The majority of the player base is outside of steam.

  • KateDunson
    KateDunson Member Posts: 714
    edited March 2022

    Veteran gamer here with 7000+hrs 50/50 killer/Survivor playing since March 2017, used to play a lot of hrs before sbmm came out, now I'm only playing survivor and max 1h a week cuz of the amount of nurses out there, killer side is dead for me, too frustrating.

    Sad to see the game in this state but at least i moved on to other games that i never had time to try cuz of my dbd addiction

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Wise choice.

    I played 6 games today because i was not playing for while, so i kinda miss game. Ofcourse i played survivor because killer is just pain. Anyway 2 Nurse, 1 basement Trapper, 2 Nemesis and 1 Demo.

    Except Demo, all of this killers hard camped and tunnelled. Even Nurses. And surprise, Demo was only one who lost game. All of games was unfun. I quited again. DbD is at really so sad state. For both sides.

  • Phasmamain
    Phasmamain Member Posts: 11,531

    It’s just lost it’s fun factor for a lot of people myself included. The game relied on constant newcomers but the grind is putting them off

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,932

    SBMM and boon totems.

    There was also very little hype for the Artist, most players don't like her, and she was quickly forgotten when the Ringu chapter was announced almost 3 months in advance.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    They gutted Wraith so I lost interest in playing him

    Doc needs a serious QoL update

    The only Killers I play now are Vommy Mommy, Demo Puppy, Spirit, and now Artist.

    I used to be mainly a Pyramid Head and Hag player but since CoH hit and run tactics are gone and I'm sick of seeing DH eat my ranged slash and survivors tea bagging me across dropped pallets.

    So mostly I'm a Vommy Mommy main now and use the most broken Perks at my disposal just to get a edge.....I hate getting sweaty.

  • MrPeanutbutter
    MrPeanutbutter Member Posts: 1,586

    SBMM is trash and CoH makes camping and tunneling the only viable strategy to secure kills unless you’re playing against potatoes. That’s basically it

  • SmarulKusia
    SmarulKusia Member Posts: 819

    SBMM, taking forever to work on Map/Killer/Perk reworks, performance issues, underwhelming chapters.


    People have been continually losing faith in BHVR, some issues being longstanding. The biggest offender on BHVR's list is their anti-friendliness towards players, by constantly up-ing the demand on what you need to run the game smoothly, despite this game being less demanding than something like Overwatch or GTA. Two years back, the biggest thread topic was about optimisation, with 1k+ responses if I'm not mistaken. But they don't listen, they continue to 'graphic' update the game, adding un-needed details whilst thinking nothing of the players that are already struggling to even run the game for 30 minutes without their platforms turning into a private jet.

    The reworks also take far too long, we've known about a GF and Legion rework since what? December? November? we had two chapters release in that time. Maps get disabled for these reworks for far too long. More than likely, players will be disappointed from these reworks too after they so heavily pushed for the metas that we have now.

    SBMM was also highly dreaded among the community. There's always been complaints about splitting the playerbase between a competitive cycle and a casual cycle. But BHVR fears what they've caused themselves anyway, which is the splitting of playerbases. The only real escape you have is a joke of a mode, KYF, which is so limiting, I don't understand why it's still on the menu tbh. This SBMM is probably the worst that I've ever seen in any game, never have I experienced a game where you can have 300+ hours and still be paired with new players that have less than 20. NEVER.

    Then the chapters. Lack of variety. In just the last year, prior to Sadako, we had 4 back to back anti-loop killers. With literally very little loop concentrated compensation for the survivors. The biggest chapter for survivors out of the 6 that involve all of these anti-loop killers didn't even come from any of those chapters, it came from the singular chapter that had Mikaela in it. Players are bored, playing anything than meta is far too risky, and players don't want to be participating in an active workout just to get results for ONE match.


    It all comes down to BHVR's lack of care? attentiveness? These issues have been vocalised time and time again. By even the biggest content creators. Look no further than Dowsey, who publicly went against them and criticised them - what happened? He's been punished for speaking his mind on the state of the game, and the Devs' response to the worries and concerns of their customers. Some may sit here and be critical of Dowsey, but it all started as a joke - jest towards the Devs' obliviousness of just how big hypocrites they are.


    You want your problems fixed? No, have a rift, 3 new cosmetics, another P2W DLC, and a free weekend! Because hackers are welcome to join in on the fun:)


    Please.

  • pizzaduffyhp90
    pizzaduffyhp90 Member Posts: 901

    SBMM but, also new games releasing.

  • WheresTheGate
    WheresTheGate Member Posts: 576

    As a console player I can't speak to anything as it pertains to Steam or PC, but I can tell you the reason I left the game a few months ago. I can also tell you that after today it will likely be months before I even attempt to play again.

    I play on PS4 and loaded DBD for the first time in months today. There is a huge lag when hitting buttons for skill checks. I reassigned the button twice just to make sure and the lag is still there. It was. This is the biggest reason I quit playing the game in the first place. There was always some sort of issue. Controller lag, video lag, or some various other issue that makes the game unplayable. I loaded 3 games other than DBD just to see if there was any lag in those. There wasn't. Every button on every other game worked without any lag at all. I would say this was likely the last time I will ever attempt to play DBD. If BHVR doesn't care about making the game playable for those of us on console why bother?

  • mynameisBlade
    mynameisBlade Member Posts: 325

    There are a few answers to that question. One get gud...................


    But seriously here is a list of junk in this game that will KEEP DRIVING more and more people away if not fixed:

    1. Tired of the huge amount of bugs EACH and EVERY patch. - This game needs its code to be fixed......plain and simple. Toss in way better optimization FOR EVERY PLATFORM, NOT JUST PC, and a whole hell of a lot of time for game health ONLY... nothing else. No skins, no characters, no maps. JUST FIX WHAT YOU HAVE. Stop adding more to the giant pile if only to make it a bigger pile.
    2. Constant camping from Killers because Survivors have it much easier overall. - IF KILLERS ARE GIVEN NO CONFIDENCE IN CHASE THEY WILL NEVER STOP CAMPING. SURVIVORS HAVE TOO MANY CHANCES....this should be obvious..
    3. SWF - I really shouldn't have to spell this one out. It's just unfair. When the game was first made this was not a thing. Now that it is I feel bad for every Killer that has to deal with a 4 man. Make it 2 man max. Let those 4 SWF do Custom Games.. They'll get over it.
    4. SBMM - SBMM......................................................................................................................................-_-
    5. Killers getting constantly nerfed. Can't DESTROY Boons, majority can get easily and UNREALISTICALLY 360'd because of the subpar FOV that Killers have had since this games inception. It isn't a "TECH", its a very bad representation of what would happen in a cartoon characters world of running from the bad guy...talk about silly and this game that takes itself way too seriously... I honestly think if they made the FOV better for Killer that would solve a lot of problems. It completely hinders accessibility on more than a few levels.
    6. Map sizes - They should really not have some maps as big as Brazil while others are the size of a mere city.... Makes everything harder to handle for which side??? YOU GUESSED IT... KILLER....Yayyyyyy......


    I play both sides about the same in this game. Maybe a bit more Survivor and I have to say playing Survivor actually feels really good when you are not camped or tunneled. But playing Killer....its just not fun. And I have no idea how they could make it fun besides changing that default FOV and putting mechanics in the game to ENCOURAGE Killer players to NOT CAMP/SLUG/TUNNEL.... They are the devs. Have to rely on them to use their brains to make this ######### work. Just putting my 50cents in and proclaiming what I witness all day when streaming this game.

  • bm33
    bm33 Member Posts: 8,264

    SBMM - Encourages unfun gameplay of camping by killers and hiding for hatch by survivors. Emblem system before would punish these playstyles but now they're found all through out the different levels of mmr. Players with a few hours are being matched with/against players with thousands. Matches just feel broken. Ultimately this drives away veteran players unhappy with how bad the matches feel now and new players that are just getting thrown against players they can't compete with.

    The grind - it's a deterrent more than anything, especially for new players. New player picks up game and DLC for whatever license attracted them. Then they realize other perks are teachables from multiple other DLCs so they maybe buy those. But then they start to see that the grind makes it difficult to unlock those perks on character they want to main. BHVR gets their money but they drop the game because they realize the grind is ridiculous.

    Optimization/bugs - performance issues are just terrible. It ruins what could be a good match. It's like they take 1 step forward and 10 steps back with patches/hot fixes. Gets to a point you just get tired of dealing with them and don't see any signs of it ever getting better.

    Meta perks and killers - there's so many perks and killers but only the same handful are played match after match. Maybe will see random loadout/killer but it's unlikely. It's just repetitive and boring after awhile. Survivors running second chance because camping/tunneling killers, killers running gen slowdown and NOED because gen rushing survivors. Boring repetitive gameplay.

    Bad communication - BHVR has terrible communication. Players are frustrated with issues in the game and BHVR goes radio silent until it gets ridiculously bad. Sometimes when they do say something they have people that just are not the ones to be the face of the company speaking - these people aren't bad, they are just coming across condescending and not personable enough to make the angry customers feel better. So angry players are getting more angry looking for some sort of communication to address an issue, BHVR finally decides to address it but chooses someone that shouldn't do PR because they say things that just get players more angry and as a result some just leave. Honestly I think this one is the biggest - BHVR needs to work on their communication/customer relationship to build back trust they've lost over the years. If you have a good relationship with your customers they'll not get so angry/frustrated at the minor mess ups.

  • kombativo
    kombativo Member Posts: 183
    edited March 2022

    In my opinion the players are leaving is because of sbmm and boons DH you can just wait it out some times is frustating losing an injured player just by dashing away from your attack but like I said before you can just wait it out there is no one telling you to just attack an injured player which prob has dh and for the boons everyone knows why

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,284

    And once again only a part of the chart is shown.

    Sigh.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    SBMM is why i left the game, Boons (and some other things) are the reason i have stayed away until now.

  • MrsGhostface
    MrsGhostface Member Posts: 987

    The toxicity on both sides. I have been much happier since I’ve been only playing once a week at most.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,356

    only counts Steam but still it is one of the biggest platforms DbD have

    According to who? BHVR themselves claim they have up to 2 million active users every day.



    The possibilities are BHVR is wrong, the Steam charts are wrong, the Steam charts and BHVR calculate things differently, or Steam is only a tiny fraction of the playerbase. There are a lot of players on PlayStation, I know. Before crossplay, when the player pool was PS4 only, I rarely saw the same name twice in all my time playing.

  • danielmaster87
    danielmaster87 Member Posts: 9,452

    It doesn't reward skill. The things that make either side win are 1-dimentional.

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    I don't think Steam is just tiny % of the whole playerbase. Also Active users usualy means even people who just open the game and leave included.

  • Vlarian
    Vlarian Member Posts: 165

    When I play against boons and dead hard it's just not fun. I hear the thunderous sound and now I know I have to overcommit to every chase. I chase at an unsafe area and feel no thrill because the survivor at anytime can punish me by pressing a button. I don't mind waiting 10 mins in survivor queues rather than wasting my time as killer to get bullied by a bunch of survivors because of how anti killer the game has become.

  • Tostapane
    Tostapane Member Posts: 1,654

    well... there are a lot of reasons:

    1 huge amount of cheaters (the most annoying are the ones that will use subdole speedhacks)

    2 SWF (regarding the lack of killers at a certain hour) playing with your friends is fun, but it's also straight up broken

    3 bugs, bugs everywhere

    4 developers that won't listen to the community's ideas and/or will censor opinions that could potentially lower their playerbase

    5 the grind

    6 toxic players left unpunished (you have no idea how many people i've reported for being racist/throw threats/wish your death)

    7 only a single type of match, no variety

    8 broken builds/addons for both killers and survivors

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    yep, i'm not leaving but i'm playing less because of how popular nurse has become.

  • LiunUK
    LiunUK Member Posts: 944

    Elden ring

  • sulaiman
    sulaiman Member Posts: 3,219

    I always liked the stealth aspect of the game, to me it was a hide and seek game, that turned into tag if the killer found you. But since a lot of players dont like being stealthy, they nerfed that aspect heavily.

    I could juke a killer in a chase a lot of times, but now, on a lot of reworked maps, even if you can break line of sight, there is simply nothing where you could have gone except that one pile of trash, so you cant lose a good killer anymore. They compensated that by adding more strong pallets, but that forces the game in one direction, so people only play killers that avoid that mechanic at all.

  • Aurelle
    Aurelle Member Posts: 3,611

    - SBMM

    - The game is getting boring and frustrating.

    - The game is severely survivor sided.

    - Hackers

    Those are the reasons why I'm not playing DBD much right now. I just want to finish the rift and be done with the game until either a new rift comes out or I get interested enough to play the game again.

  • Tsukah
    Tsukah Member Posts: 390

    It's survivor sided for SWFs. Solo survivor is just as bad if not worse than Killer.

  • Sportsy
    Sportsy Member Posts: 19
    edited March 2022

    I quit because the more I played the more miserable it felted to play killer and all the games where the same boring thing: play blight = win, try to play ghostface my main killer = cant hit and run because CoH, the reveal its broken (not in a good way) the addons are garbage and I have to try hard the match so hard to get 3k that its just frustrating

    Same with nemy, Same with legion and the same with trapper, they may not be garbage but they feel miserable

  • Tsukah
    Tsukah Member Posts: 390
    edited March 2022

    It's survivor sided for SWFs. Solo survivor is just as bad if not worse than killer.

    Edit: Accidentally double posted. Mods you can delete this comment.

    Post edited by Tsukah on
  • Ramxenoc445
    Ramxenoc445 Member Posts: 1,358
    edited March 2022

    SBMM is the main reason I'm not playing. Though not playing has felt really good especially after playing VHS I don't even try playing this anymore. I use to at least play enough to finish the rift pass but after sbmm its not worth. Game is already really trashy compared to others of this gen or last gen and the community whether its a killer or survivor is toxic. Killer isn't all that fun to play because survivors can loop over half of the killers into oblivion and playing survivor so many killers camp and tunnel because of the prior statement that neither side is really fun to play unless you want to sweat all damn day. Around the time they implemented it I also got a better job and can do other stuff or buy and play other games so I don't waste my time with this one anymore. Its just a mess between the crap coding and foundation for the game, the cheaters, matchmaking, the community, the gameplay tactics that people feel they're forced to use because of one side or certain metas, SBMM making all of that like 5 times worse...No just no. Nothing they do will make me redownload and play this game unless its sbmm getting deleted and even then. Having this long break from it makes it hard to even want to come back. I bought the artist dlc just to try getting back to the game but I couldn't. Today jist wanted to see what people were complaining about so i cane to the forums