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As a survivor main, I support camping and tunneling.
I've played this game since 2017 and sure at times I got pissed when I was camped or tunneled, but it gets to a certain point where it's understandable. Tunneling is simply a good strategy to essentially end the game early and release tension through the game. camping is great to secure a kill, or even secure multiple kills depending on your teammates playstyle.
There is a fine line between toxic camping and tunneling and strategic camping and tunneling. Toxic c and t is also imo fine. It gives me a sense of accomplishment and usually at the end all your other teammates escaped because you ran the killer for 8 hours.
Overall killers have camping and tunneling as a strat and us survivors have tbagging, flashlight clicking, dead hard, and pointing as a strat. That can be a whole new topic, but for now camping and tunneling is a strat in the game that will never be changed.
Comments
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Oh boy can't wait for toxik survivor mains to read this one.
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Yes siirrrr
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As a killer main, I do not necessarily support it. I do not oppose it either. Like, whatever. If I am playing for fun, I will rarely do it unless a survivor asks for it. If I am playing to win, I will brutalize you regardless of how sweet you seem to be. Challenges need to get done, cuh.
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Ur pfp is a bubba. Not trying to stereotype or anything but... you prob camp for a living. And I support that
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It depends on the situation. With all the baggage killer’s have to deal with already these days its not hard to understand why a killer might need to resort to camping or tunneling. If they have really bad luck or are up against a really good team sometimes they just have no choice.
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Good thing that you don't speak for us. So good for you.
Imagine actually comparing T-Bagging to Camping, as if both progress the game. 😂
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True, tunnelling is more like doing gens efficiently.
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They can't nerf camping or tunnelling, the few killers remaining will also quit since all the nice ones left already. Survivors are just gonna have to deal with the new normal.
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I'm still here!
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I had no idea tbagging and clicky clicky made survivors escape better.
Hilarious comparison, you got a laugh out of me.
As a biased survivor main I don't have a problem with tunneling (Unless it's a Nurse, but screw Nurse in general). With tunneling you have many chances to at least still loop what with BT, DS and exhaustion being reset off the hook. What I do have a problem with however is certain killers face camping at five gens, namely Bubba. The face camp playstyle with a build to optimize it is really bs and I won't stop complaining about that because it is unfair. It's difficult though because camping in general I can't really completely condemn either since it's an understandable strat but when it's taken to an extreme I have a problem with it since you can guarantee the death of someone so easily.
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Tunneling and camping aren't comparable with clicking and tbagging. A better comparison would've been splitting up on gens or just doing gens in general
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You know what....
Yeah I agree.
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Do u want a medal?
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I dont camp and tunnel because I want to,I know it sucks for survivors,I do it because its the only wau you can get some sort of pressure againts survivors at this point.With genrush being a huge problem and on top of that you have to deal with insta heals,no way to apply pressure any other way on most killers in the game.The game design in its current state forces killers to camp and tunnel in order to secure kills.
You either do that or deal with survivors bming you for trying to play any other way and get nothing in return.
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The tbagging and clicking of flashlight comparison were sarcastic guys (eye role).
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Because you know every single player, you know exactly who left and who stayed.
Source: trust me, I know.
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completely agree, it's a strat, and sometimes a good one, sometimes not. i'm never mad at the killer though, he can play however he wants.
i do get mad at my teammates though, when they just stand there through my entire 2 hook phases crouched behind a corner. like, either tank a hit and unhook me, or go do something else. why are you facecamping me with the killer? especially when they're healthy and on hook 0 like... you can't just swap a hook? or take a chance perhaps?
so basically: in my experience it's always the survivors who are toxic, regardless of circumstance (more specifically, i mean that it's them that make the game frustrating). whatever killer behavior i dont consider toxic, cause at the end of the day even being camped and tunneled you're helping your team. meanwhile he's on his own team alone and he can do whatever he wants, yk?
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exactly
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I used to play Survivor exclusively. But it's been a week I'm enjoying the Killer role and... Now, I understand.
I don't tunnel/camp tho, but I see the reason some players do. One chase can cost you two/three generators. So... A second efficient chase and everyone's out?
It's hard to really have fun when you have a couple of hooks at the end of the match because the group was efficient with the resources they have. One person per generator, the guy who is chased looping good... I love to chase! It's really fun! But I see that if I want to rank up, and get the highest reward possible at the end of the season, I have to kill a minimum.
I guess most players don't tunnel/camp for fun, but for efficiency and making sure they can get a +1.
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Does getting camped and / or tunneled suck? Yes.
Does getting gen rushed / looped suck? Yes.
Should you play the game however you want without any disregard for anyone else's feelings? Yes
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Last answer is not "Yes". However you want could include cheating. And it's not OK.
But using legal strategies, like camping, tunneling, using a strong toolbox to finish your generator faster, running all meta perks? Yes, because it's allowed.
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I don't think anyone is saying camping and tunneling are bad. However, I do think everyone will agree that Face-Camping at 5 gens and Tunneling-off-hook-till-dead at 5 gens is a big issue for both sides. For survivors, it prevents players for playing the game.
For killers, it is causing gen speeds to be ridiculous because there's a lot of really bad killers getting a lot of undeserved kills using these tactics and pushing killer kill rates to 50%. I think NOED is doing the exact same thing, the skill to use NOED does not equal the results you get from NOED.
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Camping and tunneling deprives both roles from pips and bloodpoints. Its a lose lose strategy that can't be countered and only works because of altruism or survivors wanting more from a match than skill checks.
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I agree with what you said, especially with how a chase against a good looper can easily cost you 2-3 gens.
Yesterday I played against a Legion who from the start of the match camped everyone he hooked and he thought of himself as a great killer & thought he won the match when 2 out of 4 survivors escaped and technically all 4 of us would have if the 2 who made it out would have healed before trying to unhook me & another hooked survivor after the last gen was done, which never happened (I think one of them may have swapped places with the other hooked survivor). It was pretty ######### and I even recently went against a Wraith who camped every hook and it was pathetic for someone to need to do that with Wraith's speed.
As someone who plays both survivor & killer about equally (probably a little more survivor than killer) & who uses most killers I currently own as I alternate between them (I am a Michael main though), I think the best solution is if they add a perk or general core mechanic that would let killers break finished generators so they start regressing, perhaps with entity claws for a min or 30s where for that duration they regress without survivors being able to stop the regression until after that time period is up. Maybe have it be only available to killers who don't camp hooks or tunnel, which would require tracking those playstyles. Camping should already be tracked now because I know it affects bloodpoints when you camp a hooked survivor. Tunneling might be trackable currently as well by whatever sets off Decisive Strike. I'd even suggest having it track camping & tunneling throughout the match so that if a killer decides to start doing those late in the game, they would be blocked from breaking completed gens for the remainder of the match.
It would definitely give killers more incentive to break gens and would extend matches so that gen rushing is countered without camping or tunneling. As killer I really don't like camping or tunneling because I play survivor and know how infuriating it can be, but also because it's boring. Hunting down survivors is way more fun than staying at the hook or going after the same survivor over and over until they're dead.
Anyway, I'm just throwing an idea out there.
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I'm just going to say, tbagging and clicking does actually have a use. Let's say you and a friend are playing, and you know that friend can't loop for #########. You see the killer heading towards them. Best thing to do? Get their attention so they chase you instead of getting the easier kill. How to do that? Well there's 2 actions that always get a response...
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Or there is someone on the team that's on their final hook and no one else has been hooked yet, then clicky-clicky and tea-bagging can get the killer off that survivor.
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Exactly. Sometimes it's a good idea to tilt the killer player so they target you. Just like tunneling and camping, it's all in how the actions are done, and why.
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I usually ignore the ones who click their flashlight to get my attention... I'm choosing myself who to chase. And if the guy isn't on a generator, but just randomly clicking, I have no reason to chase them. They can keep clicking and waste their team's time.
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Finally, a survivor main talking sense. Thank you.
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The very last part of the message kinda sounds like what a killer main would say * sus look *
but joking aside, I dont mind if the killer camps and tunnels if its justified, like a survivor mocking the killer and being annoying or when theres 1 or 2 gens left (or gen rushing) or its endgame, I don't mind getting camped if the killer has no choice, but camping right after the game started and no one is being toxic and there's no gen rushing, I just think that the killer is not good enough to end chases and secure kills without it, so I just feel bad about the killer and do gens and hopefully get a 3 man out. The later is getting ridiculous lately tho, seems like most killers (not all) can't play without camping right off the bat without being gen rushed or toxic (not saying it doesnt happen).
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I don't like getting camped or tunneled but it's hard to blame the killer when it's mainly a bad design issue. I can see the reason that it won't get permanently fixed is because whatever meta or issues the game has, killers are always able to default to that playstyle.
This allows killers to still be able to play the game and get kills during bad design issues that are added. Basically a cushion for the lowest population in order for the game to function.
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Personally I dont agree that camping to apply pressure is the reason for tunneling (always). In some cases yes, I agree, but when killers do it at the beginning of the game, there's legitimately no reason for it because it doesnt apply pressure, killer is camping and survivors will most likely get at least most gens done, hopefully getting a 3 man out or a 2 man. For that specific reason it makes absolutely no sense saying its the reason to do it.
Again, it's a good reason when the killer was gen rushed or theres 2 or 1 gen left or its endgame, super legitimate to camp, I wouldnt even get mad if im the camped one, but right at the beginning? it's just boring and plain stupid, the killer most likely get 1 or 2 kills out of it and survivors will just sit and do gens, not getting chased at all, which is the most fun of the game
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I play Survivor a bit less than Killer, but playing Survivor is just so much easier. I can clearly see why camping and tunneling are the usual patterns. When you play Killer you want as easy a time as possible getting even just 1 person. Camping and tunneling especially as someone like Bubba = less stress and less mental thought put into what should seemingly be a simple task. This is why people do it. Its fun to just get one person on a hook and be happy about it. The people that camp and tunnel don't care if its a bad tactic or gets them less points. They just want a kill in the video game and you know what. I get it too. Go for it! I'll never be mad about it. Its a video game after all.
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Isnt it boring tho? you literally join a game to find someone and stand still in front of them and hopefully get a second one after the rest of the players literally gen rushed you. From what I've experienced, face campers like that rarely get a 4k and its boring for both parties, unless you tell me that standing still is fun i guess you do you
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You'd be surprised! What some people find boring is the moment of opportunity for many other people. Even in terms of game tactics and strategies, one mans trash is another mans treasure. The real kicker is actually HOPING the team you are going against is a SWF and come for that 1 person basement rescue after they do all the Generators only to surprise them with NOED when they come for the save. No joke, gets them every time...lmao.
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If you tunnel someone out of the game quick it alleviates survivors pressure so much and makes the game much easier.
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If you are referring exclusively to tunneling yes, I do agree, camping not really. But again, seeing the killer is a tunneler will give u time to gen rush as much as you can, of course it will depend on the person being a good looper, so it can go both ways.
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I'm a solo survivor. You kinda can tell or expect a NOED depending on how the killer plays, it shouldn't be a surprise that a basement insidious bubba most likely have NOED, I do try to go for the unhook only if the killer is kinda moving around a bit not standing still, unless it's a bubba, I do gens and leave, easy escape.
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If you, at 5 gens, tunnel-off-hook-till-dead a survivor, you win the game. 3 survivors aren't really able to do 4 to 5 gens, heck 3 gens and the game is pretty much won unless the survivors have done substantial work on one of those 3 gens.
When I play killer, I just don't do it because personally, it doesn't really feel like a win to me and it's not fun. The low-skill ceiling required to tunnel a survivor out of the game does justify the high reward.
When I play killer, if a survivor I'm tunneling out of the game doesn't have Decisive Strike or one of his teammates doesn't have Borrowed Time, then that survivor is completely helpless. There's no counter play. I just win the game at that point.
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And if you want to regard the opposing sides feelings, that's also ok
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As a killer main I agree.
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I agree it shouldn't be surprising at all. However, as many console Survivors that I face when doing it, makes the dream a reality. xD
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jfc "baggage" 😂 yo y'all who exclusively play killer are being held at gunpoint or what? hahaha
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I'd agree with that, if the survivor team hasn't managed to get a single gen done by the time the first one dies, it's probably like a 90% chance they're not escaping. Either they aren't coordinating for saves (I point twice, you go, I follow right behind, you take the hit and draw killer while I save, as an example from a recent match) or are just straight out screwing around and not even trying for gens. In either case, they aren't likely to survive.
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