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Would halving the games pallets fix it?

supersonic853
supersonic853 Member Posts: 5,542
edited April 2022 in General Discussions

Right now currently if i remember correctly otz counted 25 on the map? Would halving the amount to like 11-12 fix the issues? Or do people think it needs more than that?

Comments

  • Nathan13
    Nathan13 Member Posts: 6,712

    I’d be fine with reducing the amount of pallets only, just because there’s so many safe ones.

  • DatFastBoi
    DatFastBoi Member Posts: 455

    Tbh I understand why we’re all complaining about the pallets on this map but their number isn’t really an issue, the lack of windows (which is explainable of course) and the fact that almost every pallet must be broken (safe pallets) is the main problem.

    I play a lot of Billy, Blight and Oni so I’m used to breaking pallets, but it becomes incredibly hard if survivors just pull them down as fast as they can without necessarily looping and playing around them. Usually resulting in a bigger chance for an increased number of survivors escaping

  • DriplordDrew
    DriplordDrew Member Posts: 246

    If you increase the speed of breaking pallets for the whole game not just the map the game the problem becomes that on a make like Shelter woods with arguably the worst amount of pallets that speed boost means you could be even more screwed then before. I would be fine with removing a few pallets but at the end of the day you remove pallets survivors will cry.

  • t0007319
    t0007319 Member Posts: 176

    Pretty much this.

    Or what about the pallet weakens after every use so the killer can break it faster?

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Less palets? No. This map has not good vaults. This would make map unplayable for other side, issue would stay.

    I think loops needs to change on this map. Make all pallets unsafe and mind-gameable.

  • supersonic853
    supersonic853 Member Posts: 5,542

    I mean id at least get rid of the hallway blocker pallets. Because thats just a force break in all sense of the word.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    It needs less God Pallets. The lack of Windows makes sense but turning 90% of Pallets on that map into ultra safe, 'must-break' Pallets was not the way to go

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    I agree with that. Except 2 pallets, next to basement; all god pallets needs to go. Make them unsafe, so killer can play around or survivor can try stun killer for more distance.

  • ThanksForDaily
    ThanksForDaily Member Posts: 1,305

    Since the Pig release The Game was a killer sided map with high kill rate.

    Enjoy the other side.