Nemesis’s Zombies Need QoL Update
It feels like every game they get stuck on trees and other things in the map. I’m surprised this hasn’t been addressed yet.
Comments
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Same. My Nemesis builds have been revolving around noise notifications in an attempt to utilize them more but if the zombies aren't there they simply don't do anything. I wish the openness of the map would dictate zombie behavior a little more.
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They needed QoL on release even. They could use some significant buffs as well.
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I haven't noticed any huge issues with pathing on the Zombies when I play as Nemesis, but yeah, they do sometimes get stuck, maybe once every 5-6 games. I just whack them when I'm near them so that they respawn, which gives some mutation progress out of it and drops them near a gen that a survivor may be working on.
It would be nice if they path a little better yes, but then again, they're supposed to be dumb zombies. I'm also not certain, but they may be less prone to getting stuck when they have the add-on that gives them an FoV/Detection increase.
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Nemesis should can summon NE-alpha parasite zombie.
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This ^
Have it linked to his mutation tier so getting to tier 3 has a purpose.
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My zombies have gotten stuck in the same spot like 3 times during a match, and I had to keep killing them. This is absolutely game breaking for Nemesis.
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This would be so amazing. The zombies in the game now are complete garbage.... They really do nothing EXCEPT get stuck on EVERYTHING....... :( He deserves to be able to upgrade his Zombies, especially since he has none of his canonical weaponry.
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It seems to be the opposite for most of us. When I play Nemesis, the zombies are always stuck during those 5 out of 6 games and then on the 1 game they are walking freely they never hit anyone anyway. They need buffed. Completely useless. That FOV addon doesn't do JACK btw. :(
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Better idea:
Delete his Zombies completely and buff his Contamination so he has a non-RNG 1v4 Power
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Well being realistic, I think they'd be more inclined to just make a new model for the parasite on their head instead of outright delete them having spent time money and resources on them to begin with. That won't happen. If they buff the AI, I think he'll be in a better spot.
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I don't see a world in which Zombies don't get stuck on a bush in the corner of Dead Dawg
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Have faith! :D They were actually much better in the PTB. They were a night and day difference as well as kept collision when they hit a Survivor. I understand removing the collision, but they went and did something else too. >:(
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Zombies don't lose collision when hitting a Survivor, only when getting blinded
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Maybe I worded it wrong. The Survivors in the PTB could be body blocked by the Zombies even after getting hit. Now they cannot, which is fine. That was a little silly.
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