http://dbd.game/killswitch
What’s the average time Ruin stands?
why not make it a common offering for killers with a time of 60 seconds.
Or even an activation perk, as long as two dull totems remain you can activate ruin.
Comments
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As soon as you take a step ruin get destroyed12
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@katoptris said:
As soon as you take a step ruin get destroyedThis !
Definitely.
LOL i just can't be aangry anymore i just watch notification and laugh.
I know im dumb but i removed Ruin for Thanato LOL.3 -
@Speshul_Kitten said:
Why not make it an offering, I see so many post of ruin being useless and how it doesn’t last 30 seconds.People tend to exaggerate things. It is 100% not everytime gone during the first few minutes.
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I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.
But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
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It only stay Alive for me if it not on the hill in all it glorypowerbats said:I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.
But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
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It's a mixed bag. Had games it was never touched and had takes it was spawned right next to a survivor. It's a high risk high reward perk. I personally would be against it being an offering.1
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I had a Killer DC once because his Ruin got destroyed before he could even get to the other side of the map to defend it.
Pretty good job.
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For about 30 seconds after the survivor is in control of his character
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Depends on which map you're on.
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@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecks3 -
@yeet said:
@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksHave you met the Nurse when she's played by a good killer because if not then your statement is false oh and Umbra_bug says hi.
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Forever in r1 and maybe 1 minute in mid ranks.
Why waste time looking for totem when you can just hit great skillchecks and become a machine in games where there isnt ruin?0 -
@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
...Why would they complain if they got kills while its up? That would mean that they're actually getting some kind of benefit from the perk they put in their loadout. The reason they complain is because it can become a lack of a perk slot within seconds of a match starting.
Its like taking alert as a survivor, then finding out you're going against freddy (who the perk does nothing against, unless you're already in the dream world.) He's not exactly the best killer, but it completely nullifies part of your loadout.
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@yeet said:
@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksYes and no. Good survivors will (and do) power through it, but those same survivors would have likely been getting great checks and going even faster. So, if nothing else, it slows gens at least small amount vs good survivors, and a lot vs bad ones.
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Versing doctor two matches ago couldnt find it at all, 3 people died before it was found, last match against huntress dropped it within a minute1
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I can one up you they had thrill and ruin and the second I touched a totem dcweirdkid5 said:I had a Killer DC once because his Ruin got destroyed before he could even get to the other side of the map to defend it.
Pretty good job.
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@powerbats said:
@yeet said:
@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksHave you met the Nurse when she's played by a good killer because if not then your statement is false oh and Umbra_bug says hi.
what does nurse have to do with ruin?
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@Aven_Fallen said:
@Speshul_Kitten said:
Why not make it an offering, I see so many post of ruin being useless and how it doesn’t last 30 seconds.People tend to exaggerate things. It is 100% not everytime gone during the first few minutes.
yeah, when i play at rank 1 the killer is too much obsessed with the ruin and we dont even care about it and rush all the gens with ruin, just hitting great skillcheck like mad mans, its happen to me sometimes.
And sometimes you cant find it and you lose because your team dont work on a single gen trying to find it.1 -
@yeet said:
@powerbats said:
@yeet said:
@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksHave you met the Nurse when she's played by a good killer because if not then your statement is false oh and Umbra_bug says hi.
what does nurse have to do with ruin?
You said only bad survivors die to Ruin so I pointed out one of the killers that kills good survivors when Ruin is up along with Umbra_Bug.
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nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
totems shouldn't be spawning in view of survivors as soon as they load in period0 -
10 seconds into the match
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Usually within the first minute or two but the very, very odd time It'll stand for a decent amount of time.
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@yeet said:
nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
totems shouldn't be spawning in view of survivors as soon as they load in periodNice deflection, you said and I quote
@yeet said:
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksSo yes my point is relevant and you once again just can't admit it oh and Umbra_Bug again says hi and she's a Huntress 2-5 min games on average with Ruin usually 4k's.
But hey if a good killer doesn't need Ruin why are good killers using Ruin if they don't need it? I mean you just said a good nurse doesn't need Ruin to kill good survivors yet they run it.
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When you load the game it's already destroyed1
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Depends on the map. When it spawns in the middle of a cornfield, all nice and bright, about 2 steps.
Generally speaking, it lasts for 1 hook. It's a trade off perk. Instead of losing 2 generators for your first hook (on average) you will lose 1 totem.
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I'd say somewhere between 30-60 seconds against bad Survivors or towards the end of the match against competent Survivors.
...or almost instantly if something like that happens:
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The time is more or less inversely proportional to how much the Survivors in your game suffer from its effects. If they can't hit Great Skill Checks consistently, it's usually gone before you can do anything about it. If they can hit Great Skill Checks consistently, it might very well stay during the entire trial.
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Seems like a waste of a perk slot if it keeps getting taken out so quickly.
Even if you try hiding it better we survivors will hunt it, we will find it and we will take it away from you.
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If it always gets cleansed so quickly then why would people continue to use it so often, even at rank 1? The logic makes no sense.
"Ruin gets destroyed within the first two minutes ... but also it's a mandatory perk! I love running 3 perks instead of 4 for 90% of the match."1 -
You gotta love that irony. I need Ruin but it doesn't do #########.brokedownpalace said:If it always gets cleansed so quickly then why would people continue to use it so often, even at rank 1? The logic makes no sense.
"Ruin gets destroyed within the first two minutes ... but also it's a mandatory perk! I love running 3 perks instead of 4 for 90% of the match."
I've started to replace Ruin with either Sloppy or PGTW and found little difficulty honestly.2 -
Ruin is an odd duck, in terms of perks. Ruin usually either gets cleansed at the start of the match, or is found too late, IMO.1
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@Mc_Harty said:
brokedownpalace said:If it always gets cleansed so quickly then why would people continue to use it so often, even at rank 1? The logic makes no sense.
"Ruin gets destroyed within the first two minutes ... but also it's a mandatory perk! I love running 3 perks instead of 4 for 90% of the match."
You gotta love that irony. I need Ruin but it doesn't do #########.
I've started to replace Ruin with either Sloppy or PGTW and found little difficulty honestly.
Yeah I always love the irony as well, they complain when it gets cleansed and thus play with 3 perks and don't complain when it doesn't get cleansed.
On my Spirit when I'm in red ranks I run Rancor, BBQ if farming for points and if not run Bitter since it's great especially at the end. The other combos are M&A if i'm going jumpscare and if I really want a jumpscare I'll add in Tinkerer.
If not Tinkerer I'll use Franklin's if it's 4 of anything and then go from there for the 4th perk.
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@powerbats said:
Yeah I always love the irony as well, they complain when it gets cleansed and thus play with 3 perks and don't complain when it doesn't get cleansed.On my Spirit when I'm in red ranks I run Rancor, BBQ if farming for points and if not run Bitter since it's great especially at the end. The other combos are M&A if i'm going jumpscare and if I really want a jumpscare I'll add in Tinkerer.
If not Tinkerer I'll use Franklin's if it's 4 of anything and then go from there for the 4th perk.
My Freddy set-up is Surveillance, Sloppy Butcher, Bamboozle and BBQ. I probably swap out BBQ for Make Your Choice if I wasn't such a ######### for bloodpoints.
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@powerbats said:
@yeet said:
nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
totems shouldn't be spawning in view of survivors as soon as they load in periodNice deflection, you said and I quote
@yeet said:
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksSo yes my point is relevant and you once again just can't admit it oh and Umbra_Bug again says hi and she's a Huntress 2-5 min games on average with Ruin usually 4k's.
But hey if a good killer doesn't need Ruin why are good killers using Ruin if they don't need it? I mean you just said a good nurse doesn't need Ruin to kill good survivors yet they run it.
because they can run whatever perks they wanna run?
also bringing up some random player who's apparently good is pretty meaningless when the caliber of rank one survivors today is pathetic and i can't even remember the last game i haven't 4Ked0 -
.1 seconds
Typically it'll be broken within the first couple minutes, especially if it spawns next to a gen or across the map from you.
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Also the reason people still bring it in is because it still, no matter what, slows the game down. Either by lasting all match, or wasting survivors time looking/cleansing it.
Every second counts imo0 -
@yeet said:
@powerbats said:
@yeet said:
nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
totems shouldn't be spawning in view of survivors as soon as they load in periodNice deflection, you said and I quote
@yeet said:
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksSo yes my point is relevant and you once again just can't admit it oh and Umbra_Bug again says hi and she's a Huntress 2-5 min games on average with Ruin usually 4k's.
But hey if a good killer doesn't need Ruin why are good killers using Ruin if they don't need it? I mean you just said a good nurse doesn't need Ruin to kill good survivors yet they run it.
because they can run whatever perks they wanna run?
also bringing up some random player who's apparently good is pretty meaningless when the caliber of rank one survivors today is pathetic and i can't even remember the last game i haven't 4KedAgain with the deflections, it doesn't matter who I post you'll just dodge as always it's your usual move when you can't refute just deflect.
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@powerbats said:
@yeet said:
@powerbats said:
@yeet said:
nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
totems shouldn't be spawning in view of survivors as soon as they load in periodNice deflection, you said and I quote
@yeet said:
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksSo yes my point is relevant and you once again just can't admit it oh and Umbra_Bug again says hi and she's a Huntress 2-5 min games on average with Ruin usually 4k's.
But hey if a good killer doesn't need Ruin why are good killers using Ruin if they don't need it? I mean you just said a good nurse doesn't need Ruin to kill good survivors yet they run it.
because they can run whatever perks they wanna run?
also bringing up some random player who's apparently good is pretty meaningless when the caliber of rank one survivors today is pathetic and i can't even remember the last game i haven't 4KedAgain with the deflections, it doesn't matter who I post you'll just dodge as always it's your usual move when you can't refute just deflect.
deflection about what? you bringing up some unrelated player?
doesn't change the fact that ruin can be easily dealt with0 -
I run Whispers. As soon as the match starts I run to the other side of the map where my totem is and usually get a down if it lights up. Then carry them away from totem.
Then once totem pops if they powered through 2-3 gens I step it up and stop playing nice.
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@yeet said:
deflection about what? you bringing up some unrelated player?
doesn't change the fact that ruin can be easily dealt withAgain deflections, like I said it doesn't matter who I post videos of, who I tag you'll just keep on deflecting.
Doesn't change the fact that it can be hidden the entire game and the killer gets 4 kills at the end either.
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@powerbats said:
@yeet said:
deflection about what? you bringing up some unrelated player?
doesn't change the fact that ruin can be easily dealt withAgain deflections, like I said it doesn't matter who I post videos of, who I tag you'll just keep on deflecting.
Doesn't change the fact that it can be hidden the entire game and the killer gets 4 kills at the end either.
and i can get 4 kills perkless? irrelevant
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