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Trapper Map Traps?

ShyN3ko
ShyN3ko Member Posts: 1,616
edited January 2019 in General Discussions

Just an idea.
What if the trapper could have a map trap.
Map trap:

He can customize maps.
He can choose buildings.
And then he can choose 1 special trap.
Example:
A trap door(going into basement).
A wooden horse (not what you think, pervert).
I mean a big wooden horse (it comes out a wall) that wants to kick in a survivor's face with his hoof.

Maybe this could be a new killer, but i dont know.
I like his normal traps, but survivors can see this traps rly fast.
And then they deactivate the traps.
Btw, sry for my bad english.

Comments

  • HatCreature
    HatCreature Member Posts: 3,298

    I think having more things to interact with in the maps would be cool, not just for a certain killer though. Anyone can use a trap door, in The Game the Gens actually open doors, what if we actually had switches and traps that were normally in maps that we could interact with? They would have to be on a timer though to prevent toxic ass hats from abusing them.

  • ShyN3ko
    ShyN3ko Member Posts: 1,616

    @HatCreature said:
    I think having more things to interact with in the maps would be cool, not just for a certain killer though. Anyone can use a trap door, in The Game the Gens actually open doors, what if we actually had switches and traps that were normally in maps that we could interact with? They would have to be on a timer though to prevent toxic ass hats from abusing them.

    I think you are in every discusion from me XD
    But yeah, your idea could work and would be interesting.

  • HatCreature
    HatCreature Member Posts: 3,298

    @ShyN3ko said:

    @HatCreature said:
    I think having more things to interact with in the maps would be cool, not just for a certain killer though. Anyone can use a trap door, in The Game the Gens actually open doors, what if we actually had switches and traps that were normally in maps that we could interact with? They would have to be on a timer though to prevent toxic ass hats from abusing them.

    I think you are in every discusion from me XD
    But yeah, your idea could work and would be interesting.

    I get around lol

  • Delfador
    Delfador Member Posts: 2,552

    @HatCreature said:
    I think having more things to interact with in the maps would be cool, not just for a certain killer though. Anyone can use a trap door, in The Game the Gens actually open doors, what if we actually had switches and traps that were normally in maps that we could interact with? They would have to be on a timer though to prevent toxic ass hats from abusing them.

    Yeah, this should have happened long time ago.

    Both sides need more interactions with the maps and default non killer specific traps would be great imo. Also, messing with this system, we could actually create a great balance too.

    Like nurse would have 1 or 2 traps while leatherface has 10-12.

    I think that the match duration should be increased and both sides should have more tools to use. The game would really be enjoyable.

  • HatCreature
    HatCreature Member Posts: 3,298

    @Delfador said:

    @HatCreature said:
    I think having more things to interact with in the maps would be cool, not just for a certain killer though. Anyone can use a trap door, in The Game the Gens actually open doors, what if we actually had switches and traps that were normally in maps that we could interact with? They would have to be on a timer though to prevent toxic ass hats from abusing them.

    Yeah, this should have happened long time ago.

    Both sides need more interactions with the maps and default non killer specific traps would be great imo. Also, messing with this system, we could actually create a great balance too.

    Like nurse would have 1 or 2 traps while leatherface has 10-12.

    I think that the match duration should be increased and both sides should have more tools to use. The game would really be enjoyable.

    This is coming up year 4 right? This is such a simple game I'm actually surprised they have taken this long to implement new base mechanics. Only now are they experimenting with new Objectives but the core game is soo simple. Some map based mechanics like these would be a welcome change. Hell opening doors with buttons and turning on gas traps would be cool.

  • Shad03
    Shad03 Member Posts: 3,732

    I mean, @ShyN3ko you do show up in nearly every category. For fear of being called a stalker I usually refrain from actually sending any messages within threads, but if I hadn't had that fear, we'd be having conversations. This is same with @HatCreature though he probably does not share my fear.

    As for your idea I would love some kind of feature like this. Maybe some sort of passageways killers and survivors could use, but certain killers can make it a dangerous experience?

  • HatCreature
    HatCreature Member Posts: 3,298

    @Shad03 said:
    I mean, @ShyN3ko you do show up in nearly every category. For fear of being called a stalker I usually refrain from actually sending any messages within threads, but if I hadn't had that fear, we'd be having conversations. This is same with @HatCreature though he probably does not share my fear.

    As for your idea I would love some kind of feature like this. Maybe some sort of passageways killers and survivors could use, but certain killers can make it a dangerous experience?

    I got over that fear XD i'll be here till i'm sent away.

  • Shad03
    Shad03 Member Posts: 3,732

    @HatCreature said:

    @Shad03 said:
    I mean, @ShyN3ko you do show up in nearly every category. For fear of being called a stalker I usually refrain from actually sending any messages within threads, but if I hadn't had that fear, we'd be having conversations. This is same with @HatCreature though he probably does not share my fear.

    As for your idea I would love some kind of feature like this. Maybe some sort of passageways killers and survivors could use, but certain killers can make it a dangerous experience?

    I got over that fear XD i'll be here till i'm sent away.

    Lel. Well I hate being called a stalker or something. I'm not Myers.