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Perk stats of 350 killer games

VicThor
VicThor Member Posts: 347

Hi everyone,

I decided to track and document what perks survivors used agains me over 350 killer games.

Side note: I played various killers during this period. Region: EU Central Platform: PS4

1st diagram: Shows the average occurrence of the top 16 perks per game

Explanation: This diagram shows how many times a certain perk was used per match. For example there was at least one Ironwill per game statistically.

2nd diagram: Shows the distribution of the top 16 perks in percentage

Explanation: I have played 350 games, every game has 4 survivors with 4 free perk slots. This means the total amount of available perk slot is 5600 over 350 games. One example: I have faced 177 Adrenaline over 350 games, which 3% of the total perk usage.

3rd diagram: Shows the distribution of exhaustion perks

Explanation: This diagram shows that 63% of the exhaustion perks I went against was Deadhard.


Objective conclusion:

The current meta of my games is: Deadhard; Borrowed Time; Decisive Strike; Ironwill.

Also popular perks: Boon: Circle of Healing; Windows of opportunity; Spinechill; Selfcare; Adrenaline

Deadhard is used 4,8 times more than Sprint Burst, 6,3 times more than Lithe.


I don't want to write down my subjective opinion, I let everyone to interpret the numbers as they want.

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