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Should The Twins have more abilities?

The Twins aren't played that often by anyone and I think it's for a couple reasons.

1. There seems to be really only one way to play them and that involves slugging.

2. When Victor is separated from Charlotte, she's just a basic M1 killer.

I was wondering if maybe Charlotte needed some sort of small ability or buff, or if the combined form of Charlotte and Victor should be buffed.

Comments

  • Jivetalkin13
    Jivetalkin13 Member Posts: 757

    I wouldn't go that far, but who knows. Maybe if Charlotte gained a 5% increase to movement speed while separate from Victor it could incentivize using her more.

  • GoshJosh
    GoshJosh Member Posts: 4,992

    That was my main idea as well, although I advocated 2%. 5% might be a bit, but I’d take it over nothing.

  • GamerEzra
    GamerEzra Member Posts: 941

    Let Victor vault windows, break walls and snuff out totems / activate Hex: Pentimento. Myabe let Victor break pallets as well.

  • GoshJosh
    GoshJosh Member Posts: 4,992

    He’s too smol to break pallets. The rest is fine though!

  • Jivetalkin13
    Jivetalkin13 Member Posts: 757

    I think Victor is fine the way he is now. If you did all that, you might as well remove Charlotte entirely.

  • GamerEzra
    GamerEzra Member Posts: 941

    He can hit over them as well but it would be funny tho. He should at least be able to do the other things. He could break a wall by using his attack.πŸ˜‚

    You need Charlotte to hook. Some maps have windows that deny you from using Victor which is really bad,

  • Jivetalkin13
    Jivetalkin13 Member Posts: 757

    Maybe I could see breaking wall and snuffing totems, but pallets and vaulting windows would definitely be too much.

  • Bwsted
    Bwsted Member Posts: 3,452

    If you give them anything substantial, they'd power creep very easily because Victor is such a strong chase power.

  • GamerEzra
    GamerEzra Member Posts: 941

    I remember how terrible it was to play Twins on ''old'' Haddonfield. Survivors just go to the main building and there's nothing you can do with Victor.

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    Yeah. Why do you think all they do is slug? It's because that's all they can do.

  • GreenDemo
    GreenDemo Member Posts: 277

    If they just adjust the time when switching between Victor and Charllote as the new tome hits, Twins will be already more bearable to play as.

  • WeenieDog
    WeenieDog Member Posts: 2,187

    let Charlotte throw Viktor, transition happens mid flight, landing on a survivor while thrown is the same as jumping onto them.

  • Blueberry
    Blueberry Member Posts: 14,472

    Just revert all the nerfs they did to them and let Victor snuff totems. Problem solved.

  • ReverseVelocity
    ReverseVelocity Member Posts: 5,567

    I think Victor should have the ability to snuff Boon Totems, but that's all I can think of off the top of my head.

  • CrowVortex
    CrowVortex Member Posts: 985

    What i would do as a former Twins main:

    1 - Revert Victor's successful pounce downs to 3 seconds, switching is now instant, Charlotte can't swing for 1.5 seconds after switching.

    2 - Charlotte can now Launch Victor as a projectile up to 15m, If hit, Victor mounts a healthy survivor as usual or downs an injured survivor, if he misses, control instantly switches to Victor. Victor applies Mangled when attached from 10m or more while using this ability.

    3 - Victor now shrieks after downing a survivor, granting Charlotte a 5% Haste effect upon switching and ending when reaching the shriek location. Haste effect is lost if you hit or start a chase with another survivor.

    4 - Charlotte gains a passive whenever Victor is kicked by a Survivor, Kicked once her basic attacks now apply Deep Wounds, Kicked Twice she gains Killer instinct whilst she's idol, Kicked 5 times, upon waking up and a survivor is within her terror radius, they will be exposed for 15 seconds. This is somewhat an effort to make Charlotte more of a threat when you take away her power and fits with her theme of being Victor's protector.

    5 - If a survivor holds onto Victor for more than 30 seconds, other survivors within Victor's detection range become exposed until he's crushed.

    6 - Victor can now snuff totems.

    7 - If a survivor is hooked within Victor's presence while he is idol, Victor dies and returns to Charlotte.


    New Addons for Charlotte's projectile:

    1 - Applies mangled regardless of range

    2 - Victor applied this way now causes other survivors to scream within 16m if they witness it.

    3 - Activates Charlotte's passive on successful projectile hit, Passive is no longer gained from Victor being kicked.


    Victor addons:

    Victor can now damage gens and benefits from gen perks such as surge and call of brine.

    Trapping a survivor inside a locker lasts 10 seconds longer.

    Victor is completely silent until he charges his pounce.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    Ai twins pls