Are there any possible "global" killer buffs that wouldn't make Blight/Nurse unstoppable?

Triforcer
Triforcer Member Posts: 180
edited April 2022 in General Discussions

My ideas (probably only doing one of these):

  • Make Lethal Pursuer and CI basekit (together) so that all killers have a general idea of how to get the game started
  • Give all killers Wraith's green (or maybe even purple) shadow dance speed for generators and doors (not pallets or vaults)
  • Survivors have to be on a gen for at least 5 seconds to prevent it from regressing (if it was regressing previously)

Comments

  • Marigoria
    Marigoria Member Posts: 6,090

    Letha Pursuer does not need to be basekit. Corrupt Intervention, sure.

    If you want to kick gens faster use brutal strength.

    Sure, I don't see why not.

  • ClarityOfWill
    ClarityOfWill Member Posts: 206

    Lethal is one of nurse's best perks, getting into a chase early gives you incredible snowball potential. If you want to avoid making her unstoppable that definitely ain't the way to do it. That being said, improving base regression via kicking would be a well needed buff and changing minimum interaction time with gens to 1-2 seconds to eliminate gen tapping would also be good changes.

    They looked at base CI and it was deemed way too strong. I'd prefer leaving it as a perk since it's more useful for setup killers like Trapper / Hag and less of a requirement on mobile / hypermobile ones.

  • NekoGamerX
    NekoGamerX Member Posts: 5,460

    brutal strength being basekit I wouldn't mind or lesser ver of brutal strength being basekit.

  • foxsansbox
    foxsansbox Member Posts: 2,209
    edited April 2022

    Not a fan of global buffs/nerfs, but I do believe DBD is in a state that if anything global did happen, it should be on the survivor side. Even lopping .2-.3 secodns off the speed boost they get from being injured could do wonders in preventing them from using the entire map every chase.

  • Chordyceps
    Chordyceps Member Posts: 1,720

    Either Corrupt or Lethal should be basekit, not both though.

  • konchok
    konchok Member, Alpha Surveyor Posts: 1,721

    How about no for all of the above. If specific killers need buffs they can be buffed. I don't feel that it's justified to grant an outright buff to all killers.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    There should be a startup animation to make progress. Do Gen, Totem, Chest, Heal, Gate.

    • Cant touch Gen mid chase
    • Add another 2sec to Totem, Chest
    • Double heal would consume more time on survivors (1 man heal: 2sec startup + 16sec heal = 18sec / 2 men heal: 4sec startup + 8sec heal = 12 sec)
    • 99 Gate become much more riskier (since it takes 2sec to continue the progress)

    Just 2sec, it will makes alot of impact.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Shadowborn base 👉👈

  • ActualCasual
    ActualCasual Member Posts: 36
    edited April 2022

    Something like an fov slider. M&k support on console. Fps fixes.

    This guy gets it

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Killer doesn’t really need global buffs much in the first place anyways.

    Base regression could be made less crap (0.25/s->0.5, Ruin changed to 100%, base kick is 5%, Pop is +20%).

    Big maps should be reduced in size a bit and tile RNG should be adjusted. But that’s really about it.

  • JoeyDonuts
    JoeyDonuts Member Posts: 107

    I feel like a lot of people playing killer rely too much on the line of sight, and don't pay attention to crows flying, and blood pools.

  • ActualCasual
    ActualCasual Member Posts: 36

    Literally no other first person experience in gaming is as restrictive as dbd

  • Chaos999
    Chaos999 Member Posts: 869

    Not my gripe really.

    I play on a controller and there are just some times I just can't counter juke.

    I actually consider myself fairly decent at countering Jukes and 360s, but there are just some times where there is just no way and I don't think that is fair.

  • Adjatha
    Adjatha Member Posts: 1,814

    Change Bloodlust to stick on the survivor being chased instead of dropping off every time they drop a pallet. Top tier killers don't have to deal with 90 second chases, but all the default dans have no tools to catch up. Bloodlust is already in-game, why not make it the band-aid that the worst killers need

  • Adjatha
    Adjatha Member Posts: 1,814

    No other first person game would ever get away with the horrible, unresponsive, poorly timed controls that DBD has for their killers. Even the good-feeling killers get nerfed to feel worse to control eventually. Because it's not enough for you to have to deal with four survivors and objectively hostile map designs, why not ALSO have to fight against your own controls

  • Regulus47
    Regulus47 Member Posts: 450

    Killers don't need a global buff. The only killers that need buffs now that legion and ghostface are buffed is clown and myers, and maybe onryo. A lot more killers need toning down than buffing, looking at you trickster/pinhead/blight/artist/nurse/leatherface/pyramid head

  • Regulus47
    Regulus47 Member Posts: 450

    The only joke is how easy a nurse or trickster or blight can down you without anything you can do about it. Blight you need flicks and such to do but nurse and trickster are unloopable and are basically unescapable if the killer is good. Pyramid head and artist are also unloopable and pinhead gets massive free slowdown, a chase power ten times stronger than clowns and a teleport directly on top of you for absolutely no effort whatsoever. A lot of this isn't that OP when put against top level teams, but against average-low teams? Yeah it needs looked at

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207

    FOV slider. Maybe a slightly faster pallet break and something to prevent gen tapping or something to make dry kicking gens worth the time.

  • Regulus47
    Regulus47 Member Posts: 450

    Artist and trickster terrible? You have to be kidding lol. Artist is the 3rd best killer in the game and trickster is unloopable and brain-dead easy to play. No unloopable killer is bad, simple as. Pyramid head is unloopable because of his 50/50 that still works even after the nerf, but if they nerfed that and made his attack faster and better he'd be fine.

    Most of pinhead's addons are super strong but I'm guessing you're talking about his damaging iridescent, yeah that is also incredibly strong but it's just the cherry on top of his incredibly powerful power. He has the best game slowdown in the game for ZERO EFFORT, he can teleport directly on top of you if you try to stop his slowdown (good luck doing that with solo queue) and his chase power basically negates small loops and is still super powerful at others, and has basically no cooldown if you miss. And he's normal killer speed on top of that!

    You said nurse is counterable so that automatically makes your points wrong lol. She was made in 2016, she bypasses every survivor defence, there is nothing stopping her blinking on top of your head and smacking you with nothing you can do about it. At least she takes skill to play though apart from trickster. And blight is basically just nurse but with more effort, slightly weaker in chase and the ability to go anywhere on the map in seconds.

  • Lochnload_exe
    Lochnload_exe Member Posts: 1,360

    Honestly the 3rd option is something that has been asked about for a long time, but the first two would most definitely push blight, spirit, nurse, hell MOST of the movement killers too far. Lethal shouldn't be basekit

  • RakimSockem
    RakimSockem Member Posts: 2,002
    1. Base kit Lethal Pursuer on the killers who can cross the map in seconds wouldn't make them dumb broken
    2. That add on is extremely strong which is why it's an add on so...... no.
    3. Out of your mind. Do you have an understanding of time and how long 5 seconds actually is? You want survivors to hold down a gen for 5 whole seconds to stop regression? That would mean that after a killer kicks a gen, the survivor has 5 whole seconds where skill checks may appear but no gen progress is being made. That's also a no. a hell no in fact