What if the game had breakable windows
So yeah what if the game had breakable windows either the windows would break to make a door way or would make the window useless. It would interesting and it wouldn't be where everyone window is breakable only certain ones. So like killer shack would have a chance of getting a breakable window basically stopping major loops from happening.
Comments
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Plot Twist: Breakable Walls can be interacted with by Survivors to create breakable windows that break automatically after vaulting them 3 times, or the Killer can break it by kicking the window, or prevent it altogether by breaking the wall.
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I like that for certain strong loops and its an intresting idea. Problem is the devs have to be careful where they place them so survivors don't loose most their loops.
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I would say maybe on some T and L walls I would more likely expect if they did it not for it to be another Game map problem where their everywhere probably on four windows or something really it depends on the map.
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The rework to breakable walls that should exist but will never be implemented
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When I read the title I was thinking more like a full window the survivor actually has to break through, sending glass and stuff everywhere which would be a cool effect. Could make it as well where it has to be a fast vault in order to break it then it becomes normal.
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