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Iri 1 killer and I decided to be toxic

Played my 2nd game as twins, trying to do daily quest. Had a group of survivors who weren't very coordinated, 1-2 hooks on everyone, but flashlight guy wanted to spam click, flashlight save his friends, then tbag at every pallet.


When the final gen was done, I could have easily downed and killed 3 survivors. Instead, I chose to basement hook flashlight guy and leave victor camping him until he died. No one even tried to save him.

Act toxic get toxic.

Comments

  • TheArbiter
    TheArbiter Member Posts: 2,783
    edited May 2022

    Thank you for this pointless ted talk

  • TheSubstitute
    TheSubstitute Member Posts: 2,618

    Hey OP, I just quoted Shaped as well because I think they're giving you some very good advice. If somebody BMs me at a pallet, I generally go for a slugcamp, facecamp or both if time permits. I then let the remaining survivors either escape and, if time permits, farm points off of me. I'm generally pretty nice as a killer, don't camp or tunnel unless I'm BM'ed, and always grant mercy if asked. Unfortunately, the devs seem to think taunting the other side is a desirable thing instead of something that diminishes the fun of their game.

    I'd rather not do anything toxic ever but the devs think that trying to make the other side miserable is completely fine so here are some things that help with me.

    (A) Firstly, play some survivor so you can see what is toxic and what, if you don't know the context and limitations, can appear toxic when it isn't. Emotes for survivors are limited.

    (B) I don't camp or tunnel unless BM'ed. As well, if a survivor who hasn't BM'ed asks for mercy or help with an achievement or challenge I give it. That way, when I do get BMed, there's no reasonable justification for being toxic. It still happens but just not as frequently as if I did camp or tunnel.

    (C) Take breaks when needed.

    I would much rather prefer to just have a fun game but the devs have said more negative things about farming, which helps both sides, than they have about playing to make the other side miserable. BHVR has a 'boys will be boys' mentality and doesn't recognize the negative effects that not encouraging good sportsmanship has on player retention and attracting new players.

    Countering toxicity with toxicity feels good in the short term but it's an angry good. Unfortunately, that's still a better feeling than letting bullies get away with bullying, but as BHVR doesn't have an issue with bullying behaviour as long as it's not ethnic or other slurs in chat, it's up to you to find something that works for you. Hope you find something that works for you.

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  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Yeah, from my personal experience, none of what you said applies. I still just dislike flashlights one year later and I do not get titled by anything else or take the game seriously. I also enjoy just BMing the toxic clown. I could care less if they feel warm and fuzzy about their team leaving as honestly I just enjoy stripping their ability to play the game away. Rofl.


    Yes, I am a terrible person. They can't even USE their flashlight because I rock Lightborn. I am literally just that petty.

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  • Shaped
    Shaped Member Posts: 5,996

    Then I'm projecting too much but some people might be similar to me so this could apply to them.

    It just drains me focusing on toxic players and not playing the game normally because punishing them becomes too important to me. And it makes me feel bad even if I succeed.

    Do whatever you feel like doing. In my case, it's exhausting.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Nah, you are absolutely correct. I have read enough of these "killer is worse than being stranded on an island with only Amber Heard's acting to entertain you." Killer is not THAT bad, but some people make it that way and I do genuinely feel you are describing a common experience.

    I am just the flashlight Punisher, fam. I mow them down in the streets with no regard to what is moral. They need to die. They deserve to die. IN GAME, mods, just to be very clear. Lol.

  • TruEternity
    TruEternity Member Posts: 320

    Why do people still associate grades with skill? What point does being ash or iri have towards your gameplay, besides raw playtime?

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Your ability to play in accordance to the emblem system, believe it or not. I know, it is crazy!

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  • pseudechis
    pseudechis Member Posts: 3,904

    So basically you got tilted and they won with a 3E as a result.

    Yeah flashlight guy played obnoxiously but the only toxicity here was you upsetting yourself and playing with the aim of being vindictive.

    Even the endgame camp wasn’t toxic it’s just gameplay.

    but use whatever psychological crutch you need to feel good about the game, making your own fun is part of it and if that’s how you make your fun go for it, just don’t be surprised if you come to the forum to brag about it people will kinda point out how silly and childish it all is.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Ironic that you bring up psychological crutches to justify the same attitude but in reverse. Colloquially known as the "no u." Very POWERFUL reasoning, bruh. I would argue that it is more silly than treating toxic players how they treat others. That is the golden rule, fam.

  • TruEternity
    TruEternity Member Posts: 320

    It’s such a loose requirement though, and you can get pretty high grades just by playing the game for hours. You might hit a wall, but I think gold is doable for a majority of experienced players, and then you could just use strong killers/builds to get to iri if you truly wanted to.

    It’s not elitism, not at all. But there is such an large range of skill levels that can reach iri 1 that proclaiming you’ve reached said rank doesn’t hold much weight. It’s comparable to reaching gold in any competitive game. You need to have a basic understanding of the game and some mechanical skill, but it’s not something proving your competency towards the game outside a fundamental level. It’s just showing a commitment to playing the game at a decently competent level for a period of time. I’ve gone from Silver 4 to iri 1 in about 8 hours, so I must be DBD Jesus right? Not at all, and there are plenty of people just as good as I am, and a whole lot better. Grades are an unreliable way to judge skill is all I am saying, outside basic competency.

  • foxsansbox
    foxsansbox Member Posts: 2,209

    The council of killers recognizes you play killer.

    But you are not recognized as a killer.

  • pseudechis
    pseudechis Member Posts: 3,904

    Ugh, Re-read what I wrote, you’ve misinterpreted it and I don’t have the energy to correct you.

    This one’s for you figure out if you can’t the well it is what it is.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    I do not know what your interpretation of it is because I am not a mind reader, type properly if you do not want people to misinterpret your post.

  • pseudechis
    pseudechis Member Posts: 3,904

    Ok what you’ve misunderstood is I’m not condoning the survivor’s behaviour as ok and killer as not ok.

    The Psychological crutch here is the need to feel like you ruined someone else’s fun, aka played toxic, purely on the basis of being upset about the game.

    It’s a really childish and silly mindset to have and coming to the forums to brag about it is just as silly and childish.

    So to settle the bruised ego you create a lil narrative in your head that makes you out to be the winner when frankly you’re the loser in this case and you did it to yourself. This is a form of psychological crutch so we can justify being childish and tilted when the reality is all that happened was gameplay and one player got all pissy about it and lost as a result but they targeted the player that made them pissy and got a kill so they can ego crutch out in that and feel like a winner.

    So the OP is just a tale about getting angry over gameplay and then throwing the game in the hope the opponents game was ruined, then they came to the forum to announce it. Which is kinda like holding up a big placard that say’s I’m a sore loser please validate that for me.

  • katoptris
    katoptris Member Posts: 3,341

    Wow good for you

  • burt0r
    burt0r Member Posts: 4,314
    edited May 2022

    Maybe try my approach to clickyclicky, baggy baggy survivor, just ignore them.

    I play normal, avoid all forms of survivor disliked behaviour aka tunnel and so on but once someone thinks they are the big honcho when they tbag click after dropping any palle when they know it's physically impossible for me to punish them?

    Then they no longer have a playmate in me. I ignore them for the rest of the game. They can sit and bore themselves on gens for all I care.

    In my eyes way more effective and even less draining for me instead of trying my hardest to kill them.

  • RisingTron
    RisingTron Member Posts: 508

    The "Act toxic get toxic" mantra is actually hilarious considering ur idea of toxic is "get upset this person teabagged then camp him and let his team get an ez escape." Oh, the horror.

  • Tsulan
    Tsulan Member Posts: 15,093
    works.jpg

    Sorry to break it for you. But that basement camp wasn´t toxic.

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