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What Would You Get Hype For DbD Again?

Question is on title.


I'd say more Mid-Chapters to fix game issues.

Hello People of Fog. We wanted improve our base game and that's not so easy. So we decided to do not release any new chapter for 6 months. We will improve game with 6 Health-Chapters (one each month).

Comments

  • Adjatha
    Adjatha Member Posts: 1,814

    Bots, alternate game modes, and total rework of Pyramid Head's awful addons

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Jason Voorhees. I suppose any licensed killer would be exciting, but we "need" Jason.

  • Star99er
    Star99er Member Posts: 1,463

    Getting Balance & Health Patches More Often.

  • Impalpable
    Impalpable Member Posts: 152

    Sounds like the killers will maybe optain the ability to mori survivors at a certain point in the game, maybe endgame and survivors are able to neglect that by doing a certain optional objective, maybe like cleansing something. Optional objective already makes it way less exciting for me.

    Im not entirely against it, gameplay changes are definetly needed, but it doesnt fix the issues with the main objective of the survivors in my opinion. They still dont want to touch it.

    I would like to see them taking the time to increase the health state of the game and i would even pay money to support this project but i don't see it happening.

    Im looking forward to hear what they will announce as their goals for the future on the 17th, till then i dont really want to think about this topic.

  • catkillsmouse
    catkillsmouse Member Posts: 244

    1.Killer v Killer something like Freddy Vs Jason. 2.Fix all the bugs 3.Stop the stealth Nerfs to killer 4.Improve on what we already have instead of adding perks that make people angry. 5.Better add ons for Survivors and killers Specially Survivors they feel useless unless you grind forever for the red and purples.

  • Basement_Bubba420
    Basement_Bubba420 Member Posts: 397

    bhvr sells the game to a competent team

  • Mooks
    Mooks Member Posts: 14,841

    Aesthetic: rework fog and lighting to match the actual (new) concept art more

    Perk balance: finally actually nerf meta perks to being all perks more to one level. This could be huge and may flop but I am really bored of the meta while there is so many interesting perks that are just not worth equipping especially when you are not so high skilled

    survivor gameplay: rework of gens and healing so that it’s more interactive outside of chases (I have an old thread with my ideas on this); also more survivor items (also plenty of concepts i made)

    Accessibility: for me personally controller settings and finally bring controller maneuverability closer to M&K, especially for killer side. Also I would be pretty happy for any accessibility settings

    licensed content: plenty of licenses i wanna see (I Know What You Did Last Summer, Hannibal, Blair Witch, Little Nightmares, Alien, Alien: Isolation, Dont Starve and more..)


    of course better optimization and better software quality!

  • TheDarkTyrant
    TheDarkTyrant Member Posts: 2,074

    Resident Evil Chapter being remade

  • Mooks
    Mooks Member Posts: 14,841

    May I ask you a random question?

    do you care as much about Albert Wesker as you do about Nemesis?

  • DarkMagik
    DarkMagik Member Posts: 822

    This is not in any particular order

    1.Adding & or Reworking all the Tile/Loops in the game because the current one got stale & we really need more mindgamable loops for m1 killers.

    2.New Survivor Objective Rework.Holding M1 is not really that fun

    3.New Game Mode

    4.Stranger Things Coming Back

  • TheDarkTyrant
    TheDarkTyrant Member Posts: 2,074

    Just prepare yourself again if he also gets dumped on.

  • Bran
    Bran Member Posts: 2,096

    Rework of the game

  • PigMainBigBrain
    PigMainBigBrain Member Posts: 1,893

    Throw in a new game mode that guarantees I jump scare the ######### out of people and I'd be pumped again.

  • lkalin91
    lkalin91 Member Posts: 150

    Bring back or make it more atmospheric. I play on ultra even though it's a disadvantage most of times, and with full volume because sound design is one of best parts about this game. Playing soloQ without info perks versus ghostface, mikey, or any killer with stealth or tinkerer can still make me jump and I love that! It's as if they forgot that it's supposed to be horror game, but it's more like horror comedy most of times

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Jason would make most people back to game. And then they will see BHVR made him terrible. And then they will leave again...


    Jason is great slasher but BHVR is terrible to make them good.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623
    edited May 2022
    1. Dead Hard nerf
    2. Map changes
    3. A mandatory secondary objective for Survivors
    4. SoloQ buffs
    5. Buffing every Killer to be as close to Blight as possible
    6. Add-On buffs/nerfs on both sides
    7. Camping nerf
    8. Tunneling nerf
    9. Meta Perks nerf
    10. Overall Perk buffs
    11. Med-Kit nerfs
    12. Key buffs
    Post edited by ThatOneDemoPlayer on
  • DBK1
    DBK1 Member Posts: 66

    Upgrade to UE5.

  • KateDunson
    KateDunson Member Posts: 714

    Remove SBMM would make me hyped, no matter what content they do/will release, with this matchmaking i just don't enjoy the game like before.

  • Huge_Bush
    Huge_Bush Member Posts: 5,424

    If there is any character that would get me to stop maining Claudette, it would be Carlos. Of course, he must have a shirtless cosmetic.

  • Annso_x
    Annso_x Member Posts: 1,611

    Honestly:

    1- Solo q buff

    2- Custom games against bots so i don't have to deal w the playerbase lol / custom games alone so i can practice without wasting 4 people's time and looking stupid

    3- Grind rework

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    FOV slider, brightness settings, new game mode and grind fix.

  • Chaos999
    Chaos999 Member Posts: 869

    FOV for killers. But besides that I would like to see cosmetics for a wider variety of killers on the rift. Seriously, Billy does NOT need another rift cosmetic. Some love for wraith?

  • Mat_Sella
    Mat_Sella Member Posts: 3,557

    Clearly shirtless, I just couldnt detract from the other points by listing the shirtless request.

  • StarLost
    StarLost Member Posts: 8,077
    • SBMM further improved.
    • Solo queue buffed.
    • A huge addon pass for about half the killers.
    • All C and D tier killers buffed to A or B tier level.
    • A bunch of map reworks.
    • Grind nerfed.
    • Stronger penalties for habitual AFKers and DCers.
    • Player endorsement system to curb the ridiculous toxicity of this community.
    • DH changed.
    • Replays.
    • The other side given a more generous compensation when someone DCs or suicides.

    That would be a good start for me.

  • Valik
    Valik Member Posts: 1,294

    A road map with focuses on massive health and gameplay overhauls with a huge focus on perk reworks.


    Things like new skins, maps, and interaction items with killer overhauls would be sweet, sure.


    But coming out and saying "We intend to fix all of the strong and lame perks to make them all equally fun and useful" would have my heart racing.

    If they said -

    "We're having a little test, we're killswitching Dead Hard and NOED for 3 days and are going to be releasing a ton of data from our analytics team for the community to review"

    I'd literally but the Ringu DLC and call out from work to play the game every day and be pouring over those stats.


    The game needs very strong, direct, and passionate direction changes from the top down - and a very strong communication towards the community with an emphasis on transparency.


    I'm very glad that the company doesn't crunch - but they should consider an autumn crunch with an extended Christmas leave.

    BHVR, know it or not, is about to have one of their most important anniversary events in their history.

    They don't just need a good DLC chapter.


    What they need is a strong DLC chapter, followed up with a powerful PTB release of a health update -

    followed up with a salvo of communication releases showing concepts that they are testing out -

    followed up with a community update with some perk changes, tons of bugfixes, some free cosmetics and a new rollout for Bill, with a new map to try out their latest experiments on - followed by a powerhouse licensed DLC -

    followed up by a month of bug fixes and community chats about their experiments with constant killswitch weekends and tests - followed up by a Hag/Ace update with a complete killer overhaul, reworks to totems - luck - Chest searching - map offerings - the Backwater Swamp maps - and 7 perks -

    then the team can release a little bugfix and post a skeleton crew for a month during an extended vacation time in preparation for the January announcements for the winter Chapters.


    June - Anniversary Event with new DLC, party lasts all month. Team gears up for the next few months with pre-production.

    July - Massive bugfix health patch on PTB. Tweaked all month to perfection. Tome closes. Teams begin laying groundwork for the projected releases over the next 5 months.

    August - The Entity Grows mid-chapter Bill/Health update is released.

    September - Licensed Chapter release. Rapid-fire follow up patches throughout the month to prevent a CoH repeat. New Tome system rollout.

    October - Tons of testing days and weekends with communications on said tests (Repeat the massive popularity of the MMR tests)

    November - Against All Odds mid-chapter Hag/Ace update hits PTB

    December - Release the update in its stable form and host a very simple winter event. Tome closes with a little New-Years eve bonus login event. Staff gets extended leave. Hit the ground running in January.


    If they had a meeting in the next week and started making solid plans at the top level - this would not be too difficult to accomplish.

  • Kurri
    Kurri Member Posts: 1,599

    Reworking generators and survivor objectives.

  • edgarpoop
    edgarpoop Member Posts: 8,445

    A ranked competitive matchmaking option instead of clown fiesta matchmaking no matter how high your MMR is. Actually reward and incentivize skilled play if someone wants to go that route. Right now your reward for being a top tier survivor or killer is teammates/opponents who throw games for challenges with a fraction of your experience or skill. I'd be hyped for DbD again if they stopped devaluing time and effort.

  • Thusly_Boned
    Thusly_Boned Member Posts: 2,988
    edited May 2022

    Yes, I was just coming to post this.

    I am pretty jaded at this point, but seeing Jason teased would get me giddy like a kid for a minute, ngl.

  • t0007319
    t0007319 Member Posts: 176

    New game modes.

    One without perks

    One which forces survivors to sneak and hide until the time runs out (no gens)


    Just something to spice things up a little

  • Sandt21
    Sandt21 Member Posts: 761

    Springtrap. Pure and simple

  • CrimsonMothKing
    CrimsonMothKing Member Posts: 437

    Honestly, 5th perk slot for killer

  • lauraa
    lauraa Member Posts: 3,195

    ngl, another (good) Susie and Feng skin

    Cross progression as well

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    Bring the old coldwind and Macmillan tints back. Plus the old fog whilst they're at it.

  • Crypticghoul
    Crypticghoul Member Posts: 574

    Dead Hard getting gutted, perk grind heavily reduced, SBMM turned off or heavily reworked, new game modes, some kind of system(s) to prevent face camping.

  • Hex_Llama
    Hex_Llama Member Posts: 1,846

    I enjoyed the snowman event and the Lunar New Year event, because they gave me simple, easy tasks to do that rewarded me with free stuff. It made me want to play more because, even if my match was awful otherwise, I could always make progress on the event. That's honestly the main thing that makes me excited: feeling like I'm not wasting my time, and I got something out of the match even if it goes badly.

  • TheArbiter
    TheArbiter Member Posts: 2,626

    Dead hard and NOED being banished to the shadow realm

  • scoser
    scoser Member Posts: 505

    Removing Dead Hard.

  • duygu
    duygu Member Posts: 333

    in-game text or voice chat or both for survivor. i found myself not playing the game at all except with my friends mainly because of the social factor. so, this is the best answer i can think of

  • AnchorTea
    AnchorTea Member Posts: 1,021

    Reworked grind. I just cant deal with spending 500k bp to obtain three perks.

  • Mew
    Mew Member Posts: 1,833

    a complete overhaul to the bloodpoint system and the store

    plus also a complete meta rework (pls, im so tired of quad slowdown & second chances)