Removing Hug Teching
One question: Why?
Hug techs are an incredibly essential part of Blight's kit as it stands and removing them just seems ridiculous to me. Hug teching has more counterplay than literally any of his other abilities as it is predominantly a mindgame-reliant trick. If the survivor reads you effectively they can swing outward and force a miss every single time, so it's a trick reliant on who reads who better in the moment. What's next, removing Oni flicks? It's just a terrible idea to just randomly decide to remove a mechanic that has defined the entire killer's playstyle for so long.
The problem with Blight has always been (and still is) his add-ons. His speed add-ons need toned down slightly, and Alchemist's Ring and Compound 33 are wildly OP as it stands, and deciding hug techs are the problem is incredibly ignorant of the real issue. If this actually gets patched out expect to see nothing but Adrenaline Vial Alchemist's Blights, because all this would serve to do is to remove depth from his kit. One-dimensional killers/abilities are just nowhere near as fun to play, and you'd be doing a great disservice to people that enjoy playing him of you remove hug techs.
BHVR, this is exactly why you catch flack for tons of balance changes. CoH got its speed nerfed again when the speed was never the problem, Nemesis was using Marvin's Blood too much so instead of making him less reliant on it they nerfed it, Tampered Timer was OP so instead they nerfed Pig's crouch, and now Blight has OP add-ons so they nerf one of the most essential techs in his kit instead of touching his add-ons. I just don't get it.
Comments
-
Blight needs a rework he is only viable for high end dpi switch mouse users they can abuse him in ways he wasn't meant to so you have 0 counter play but the average players and especially console gamers they can't play him.
0 -
Blight mains when an unintentional bug isn't a "tech"
19 -
blatantly incorrect, I've been playing Blight on console for over a year now and been doing more than well.
8 -
You are 100 percent unequivocally wrong. I main Blight and use all of his primary techs on low sensitivity at 400DPI. Also, the DPI switch trick was actually an abuse of the old Blight system that allowed for J-Flicks, and they actually reworked his rush camera system to fix that. DPI exploits don't exist anymore.
3 -
Again, I posed this question for other killers as well. Oni flicking is an extremely essential tech for any good Oni player, and it was also unintended but left in because it made the game fun. The way 360s work was also an unintended issue but was left in because it made the game fun. More recently, Ghostface's reveal hitbox protruded too far out from his body from the front, which was an unintended bug that was left in for consistency. Many games (even DBD) have a history of incorporating bugs into actual mechanics.
3 -
Inconceivable!
1 -
I agree with most of what you said but I don't really agree with the compound 33 being OP. Does it need a nerf? Yes, but not a big one. Maybe increase stun time when destroying pallets and walls but that's it imo.
0 -
C33 literally removes predropping style against him+you can track survivors even if they are in a locker (like whispers)+hindered
0 -
To be fair, there's a world of difference between the hug tech, and the "lag tech".
5 -
I normally consider myself pretty good against blight, and usually turn my brain off for the console boys - but this one console Blight smacked my gawddamn tits off he came at us so hard. I sit up now for all blights.
1 -
I play blight on PC but still use controller on 100 Sens just to get 120FPS, you can still do 180s and 90s on controller as long as you play on 100sens easy. All i really ever do is hug tech as much as possible and 90 flick with crow and blighted rat for addons. Hug teching is pretty braindead to do with practice but still requires a bit skill and map knowledge. Instead of completely removing hug teching the devs should just add collision similar to what they did around the right side of shack entrance. The square piece of sheet metal has collision on it and Blight can’t hug tech around shack easily anymore. There’s a white truck on Azarovs with a green tarp over it that you can only hug tech around from the left side because the right side has collision on the side mirror of the truck trying to hug tech around it.. Mclean designed Blight and Hug Teching was an accidental fun flaw that made blight more enjoyable to play. It would be quite sad to see this mechanic get removed…
0 -
The majority of my downs come from bump logic so he’s going to still be strong, it’s just nice to be able to save a couple rush tokens here and there hug teching around L and T walls on Macmillans or around trucks on Azarovs to get position, hits/downs. I found myself hug teaching to adjust/correct and get around maps easier due to me being out of position.
Blight is a hard killer to play and it’s not because of how good the survivors are because most of the time you get your lethal rush hits pretty easily, it’s just setting yourself up to get those hits is what’s so annnoying and frustrating with blight sometimes and hug teching just made that just bit easier to do so.
Id say with hug tech removed Blight will now be a tiny tiny bit below Spirit. So Bottom A tier
0 -
God forbid they do something about the atrocious maps in this game but are quick to remove a fun mechanic that took a bit of skill on a killer that takes skill to begin with..
0 -
same he not hard on ps4 for me.
0 -
I’m not with or against the Hugtech fix, it’s just going to make playing blight more hard to play and it’s sad because McLean designed him :( and Blight is all we have left to remember him by and hug teching a skilled survivor occasionally around a loop was so satisfying to me even though it really isint that hard to do to a degree.
The devs need to do what’s best for the community and I respect it.
1 -
Dpi doesnt affect how far you can flick anymore....
4 -
If your gonna remove hug tech, remove locker saves. If your gonna remove moonrush, remove dead hard too
1 -
I dont think I've ever seen such a scuffed comparison on the forums.
1 -
If you want hug tech and moonrush removed admit your bad.
0 -
I don't, I'm a devoted Blight main.
I just think comparing hug tech and moonrushes to dead hard is beyond scuffed because hug tech requires skill and can be countered whereas dead hard is the complete opposite.
1 -
It what world they could be deemed as 'quick' at removing hug tech, if they eventually even do it all? Are you really ignoring for how long it's been im the game?
3 -
Quick? How long has this bug been in the game again?
3 -
They should remove it and make it a green/yellow addon to allow it to be used again. Maybe even make it easier overall.
0 -
Friendly reminder : It’s not a tech it’s a bug
2 -
we should rework nurse before we rework blight. there is atleast some kind of counterplay against blight
0 -
The hug tech was delete because considerate as a bug exploit.
this is like the Legion infinite mending, however this is op or not, just a bug and fixed
0 -
The hug tech was really powerful.
and that was a bug, the difficulty of how to perform this tech doesn’t count because … it’s a bug not an mechanic
1 -
Many games have taken bugs and embraced them as new mechanics like League of Legends with Riven's basic attack lock in and Overwatch with Mercy's superjump and I see no reason why hug tech shouldn't be the same. It has simple counterplay (literally the same as old J-Flick counterplay), raises the skill ceiling and makes Blight more enjoyable.
Hearing people say "it's a bug, so it should just be removed" all the time is getting tiring so I'm beggin you, give me an actual argument please?
0 -
The argument is: BHVR classified it as a bug / exploit to be fixed, and thus it is a bug exploit. Not sure what other argument you are looking for here .
1