On the Subject of: The Current State of DBD
Hello class. With a slew of exciting updates and upcoming changes in view, I wanted to take the time to think upon where DBD is now and see how far it has come. While I know people are anxious and excited for the potentially great things in store for us, such as the Perk Overhaul, the second Resident Evil chapter, and Prestige overhaul, I think it’s a good idea to look at how things are now and what they might become in the future, for better or worse. A good portion of this post will be opinionated, that should come as no surprise, but for some topics, especially in regards to game health and balance, I’ll try to speak in the interest of everyone who plays the game.
TL;DR: Out of the meta survivor perks mentioned by name in the Perk Overhaul announcement, Dead Hard is the only one that I agree needs major changes. Borrowed Time, Decisive Strike, Iron Will and Self-Care are all fine in my opinion, even if they are slated for changes.
The meta killer perks mentioned by name are mostly fine, though BBQ and Chili is only really as popular as it is because of the bloodpoint drought.
I'd like Billy to have some better addons.
I'd like it if Nurse's Blinks counted as Special Attacks rather than Basic Attacks to make certain strong perks less good on her.
Myers desperately needs an addon pass and a small tweak to his power.
Hag needs an addon pass and for Flashlights to counter her power less easily, as well as refunding traps that are too close to a hooked survivor.
Bubba needs Carburetor Tuning Guide to be fixed.
I'd like another mini rework to Freddy to make him more interesting and make Dream Pallets part of his basekit.
I'd like for Clown to have separate reserves for his purple and yellow bottles, and for reloading to reload both reserves. Also rework Kerosene Can.
For Spirit, please nerf Mother-Daughter Ring and buff Mother's Glasses and Senko Hanabi.
For Plague, rework Prophylactic Amulet.
Demogorgon needs another addon pass, specifically buff Violet Waxcap and rework Unknown Egg.
For Oni, rework the passive recharge addons.
For Deathslinger, rework his terror radius addons, and buff Snake Oil and Bayshore's Gold Tooth.
For Pyramid Head, rework Obsidian Goblet and the Killer Instinct addons.
For Blight, I'd be OK if his fatigue were increased if he misses a Lethal Rush. Also nerf Alchemist Ring and Compound 33.
For Twins, revert the 5 second successful Pounce cooldown, and allow Charlotte and Victor to swap without a cooldown, even during the successful Pounce cooldown. If a survivor is hooked near Victor, instantly recall Victor. Also let Charlotte pick up Victor because it'd be cute 😊. Buff/rework their weak addons, especially Sewer Sludge, Baby Teeth, Weighty Rattle, Rusty Needle, and Stale Biscuit.
For Nemesis, allow him to manipulate his zombies slightly and allow him to walk through them to prevent them from bodyblocking him. Also rework Licker Tongue.
For Pinhead, rework his weaker addons. That's it.
For Artist, rework Charcoal Stick. That's all.
And finally, buff Sadako by making Condemned more threatening, perhaps by making Condemned slowly increase when near a TV.
Comments
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"For Pyramid Head, rework Obsidian Goblet and the Killer Instinct addons."
What you meant was "Rework ALL OF HIS ADDONS," right? Because they are all awful, top to bottom. The range is the only one anybody uses and all that does it teach you the wrong distance for your power so that you screw up using it when you're all out of them.
I cannot stress this often or strongly enough: Pyramid Head has the worst addons in the entire game. He is, for all intents and purposes, a killer with no addons.
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I mentioned those addons specifically because they do the least for Pyramid Head. Other ones like the Mannequin Foot or Tablet of the Oppressor I can at least find some use for, though they're obviously inferior to range addons.
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I would advise making your post shorter, therefore people will read them
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I would like
Clown: Dont buff survivors.
Demodoggo: Just buff stealth addons, and the green one that can see gens last 3 seconds after tunnel. Rest are okish.
Nemesis: Fix zombies so they dont stuck on every single stone/branch.
DoritoHead: Addon pass.
Trapper: Have 50 traps, shoot traps with sigth, traps chase survivors, bometraps that go and come back and can trap mid air. This just to be C tier.
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imo nerf all killers like deathslinger was nerfed and make gens only take 30 seconds to repair. The game is far too killer sided and I'm tired of pretending it's not.
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