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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Why not remove dead hard for a week?

Just to see how much it impacts the current meta. It's clearly way too strong and used by so many survivors. I understand it'll make killers like Nurse miserable, but the game isn't just Nurse. Besides you can't nerf her without considering DH anyway.

It's getting tiresome of how much outplay I have to do to get a single down because of this horrendous perk combined with, frankly, map design that is incredibly sub-par to what one would expect from a game lasting this long. I'm being very polite with the wording.

I think it'll be good data, and would help balancing the new version of it that SHOULD be underway from what I understand.

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