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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Devs missed a very important detail about the dredge or they had an idea I can't think of

So you know that you cannot teleport to the lockers near a hooked survivor. However, you are still able to enter it and, furthermore, you can even leave this locker. What I'm trying to say here is that this makes dredge a next-gen camper. In my opinion, this should be removed.

What are your thoughts about it?

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