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a mess i cant understand. How does matchmaking work?

vector
vector Member Posts: 227
edited June 2022 in General Discussions

i have not played the game for a year. This is not related to game itself but i had no opportunity.

Unfortunatly i missed the entire MMR system i stopped playing in the previous spring.

How does MMR work now? is mmr still on? Why is killer lobby still locked? i cant even find in google .

Btw about my expiriece after started playing again. In my first match i got average players i think. I still have good game sense and map control despite i obviously became way bad in micromanagement. They said they were red ranks in the old system. They were not pototatos. So after a year of absence i was not sent to 20 ranks newplayers but with thousands of hours so game remembers my previous stats or something like that.


so how does matchmaking system works? I cant even find out whether mmr is still on. Why is now ranks of players are hidden lobby in the end of match? At least you could see who you faced. If those were 1st ranks in first day of rank reset you could understand why match was so tough. In general you can make conclusions.

nothing is explained in game about current system. Things became overcomplicated because of whine of community. But they whine about everything each perk/killer etc. Idk. old system was not bad, bad things begin when during testing of mmr ppl with 5-10 thousand hours somehow always keep getting in lobby ppl with 5-30 hours even after streak of victories.


https://i.postimg.cc/9M0h48mF/hd1.png

p,.s Unfortunatly people keep tbaging on gates.

Comments

  • Viridyan
    Viridyan Member Posts: 78

    BHVR doesn't like to talk about MMR because it is an imperfect system. It is based on sacrifices for killers and escapes for survivors. They turned off rank display because as you said, people were complaining about unfair matchmaking. I have heard about MMR lowering if you haven't played in a while but I guess that isn't true in your case. Now you know as much as we do.

  • KateDunson
    KateDunson Member Posts: 714

    Game has gone downhill since his introduction back in September last year, just recently going up again cuz of anniversary, almost everyone dislike this MMR because it simply doesn't work, it just throw you in unbalanced and unfun games where u stomp or get stomped, there's no in-between

  • Carrow
    Carrow Member Posts: 500
    edited June 2022

    It doesn't. And I'm not just being salty or negative here. It objectively fails at every single category it should address. It doesn't put inexperienced people against other inexperienced players and it doesn't put experienced players against other experienced players. Killers that can demolish comp teams even with tournament rules regularly get survivors that don't even have a 100 hours in the game and don't even know how to properly loop tiles let alone counter every killer.

  • amazing_grace
    amazing_grace Member Posts: 734

    The MMR system isn't perfect as everyone says, but I would say that my games are probably better than they were before it was implemented. I am a better player now than I was back then, but I remember I would have even more frustrating games before they implemented MMR. I would sit around rank 4/5, but during rank reset, I remember I sometimes would get caught in the purple/green rank hell of having green rank or lower purple rank teammates who didn't know how to play and I kept dying on hook. I definitely had more frustrating games back then and my escape rate was lower. With the current MMR, I would say on average my survivor games are pretty balanced.

    Considering you stopped playing before the MMR system was implemented, I'm not sure what the game decided your MMR should be at the point you left. BHVR has talked about implementing a decay system for people who take breaks, but this has not been implemented yet and doesn't seem like a top priority issue they are addressing at the moment.

    In regards to how MMR is affected by the games you play, for survivor side its escape MMR goes up/get killed MMR goes down and for killer kills mean MMR goes up. In theory, if there are 2 kills and 2 escapes, then the game was a draw and your mmr would stay relatively the same. Hatch doesn't affect MMR. Your MMR number (hidden) will fall into a bracket that it will matchmake you in, meaning that it sometimes will take a few games before you can see a difference in your matchmaking. You may lose MMR after losing three games, but if you started at the high end of your bracket, now you might be at the low end still getting matched with people inside of that bracket. There is a slight delay, I would suggest you record the amount of kills/escapes there are in your games to see how the trend changes over 10-20 games. (Try to play normally without unnecessary early game camping or tunneling because the idea is you want to be put in the MMR where you don't have to sweat 5 seconds into the game)

    Another thing that influences MMR is the time of day you are queueing up. If there aren't many players looking for matches, then MMR will favor quicker matchmaking times over quality of matchmaking. Kind of sucks but that is what BHVR determined is higher priority. (Very few players want to wait 5+ minutes for a match)

    They hid the "ranks" at the end game screen because these are no longer considered "ranks." They are called grades and are only a tracker of your playtime for the period. Now, during grade reset, you are awarded a certain amount of bloodpoints depending on what grade you ended with. Although it takes some skill to reach IRI 1 (it's not strictly playtime but does require being good enough to gain emblems), most people can get pretty far in the grade system meaning it doesn't show skill like ranks did (if ranks ever showed skill lol).

    Don't mind people who T-bag at the exit gates. It's a game and they're most likely children or adults who never grew up. It can be annoying, but don't sweat the small stuff like that.

  • Lycidas
    Lycidas Member Posts: 1,170

    In theory:

    Since every killer is unique, each has it's own "rating" that is used to match you with similarly "rated" survivor player, you could have a very high rating with Wraith, but a very low one with Nurse.

    The moment you click "READY" the game takes the rating of the killer you have selected and tries to pair you with similarly rated survivor players. That is why you can't switch killer in lobby anymore, otherwise you could queue up with your lowest rating and switch to your highest AFTER the game matched you with low-rated survivors.

    If the game cannot find similarly rated players it expands the "range" of similarity that accepts over time.

    During a match, if you kill a survivor that had a higher rating than your, your rating is going to increase more than if you kill a survivor with a lower rating than yours. The opposite thing applies to escapes: if a survivor with a lower rating than yours escape, you'll lose more rating than if a survivor with higher rating than yours does.


    In practice:

    No way of knowing whether this works or not, in my experience I keep bouncing between potatoes who don't really know the pallet placements at jungle gyms and fully experienced survivors that know how to perfectly chain together structures. No in-between.

  • Plsfix369
    Plsfix369 Member Posts: 566

    "The MMR is a lie"

    -Ur mom