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Truly, Nurse Is Fine Because of These Main Reasons

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Comments

  • Marigoria
    Marigoria Member Posts: 6,090

    "We play surv too" we? who is we?

    And how would you know if I play nurse or not? You dont even know me lol

    My opinion matters everywhere I want to give it on.

  • Little_Kitten
    Little_Kitten Member Posts: 871

    What you say is partly true, and partly false.

    For me, for example, yes, the nurse is the killer I play the most.

    However, the reason I find forum whining completely laughable is NOT because I want to "keep my killer easy."

    (if this killer is so easy, I expect you to post a video of you, playing nurse, against a survivor team made up of the game's elite)

    The reason is simply because it's not the nurse's fault that the survivors refuse to motivate themselves to learn how to play against.

    The only thing I didn't know is that the range addons increase the speed even below the basic maximum range (20m). I thought the acceleration started at 21m.

  • INoLuv
    INoLuv Member Posts: 464
    edited June 2022

    Most of the people that complain about nurse are bully survivors and salty, the type that say "gg ez" to the average killer when they win through their crutch perks and braindead loops, nurse would be fine even if she were easy to play. Also, every killer is vulnerable to nerfs since all survivor mains (most of the playerbase) do is to whine about every killer in the game, if the killer is performing well the killer is requested to get nerfed because "is unfun and boring" AKA not a easy win for them. Pyramid head got slower and clunky, wraith got nerfed, deathslinger got nerfed (not needed at all, even with monitor i still used to play well against him before nerf), the artist got nerfed and even spirit didnt needed the nerf. Nurse is perfect. If the nurse is too good, i play hide and seek with the killer, still good.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,725

    wow... I never knew that the range add-on give blink movement speed for nurse. That used to be an old add-on for grey wooden horse add-on for nurse. No wonder old omega blink nurse was so powerful, no cooldown, map-wide blinks, lower charge time. faster blink movement speed. Just crazy.

    well the add-on does not state that they increases blink movement speed, so that is bug that needs to be fixed, I'm honestly not sure how I ever escape these nurses with those add-ons. I guess the crazy gen speed and dead hard does a lot.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    You are comparing a perk with a killer... they cannot be compared based on skill because they both are 2 completly separate skill topics

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    I played against her when she had 7 blinks back when she was released lmao

  • MilManson
    MilManson Member Posts: 939

    Survivors want to bully killers and you can’t bully a nurse with her head screwed on so they want her nerfed.

    Their idea of a perfect killer is trapper, no chase pressure and pure M1.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    Ok so why is huntress fine at her current state? She has limitless range and the best exposed addon I the game. How is that fine? It's fine because 50% of huntress players are good and 50% are babies. and console players are discouraged and are bad at huntress when they play her. It's ether a baby huntress or a literal COD aimbot crazy godly huntress. This is the reason she hasn't been messed with since the iri head nerf, cause people go against baby huntresses ALOT, cause huntress is def played alot amongst killer and she's a hard killer to master (don't lie, she is hard to master),

    Huntress has simply not been messed with because the unpredictable of players skill with her.

  • MilManson
    MilManson Member Posts: 939

    And if Nurse gets nerfed BHVR might as well kiss their killer players goodbye because once they nerf Blight there won’t be a single good killer left.

  • Karao_Ke
    Karao_Ke Member Posts: 1,221

    They can definitely be compared due to the fact that they're both considered unbalanced and players being bad with it doesn't mean it's balanced. Simple as that.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    But a survivor being bad with dead hard isn't game changing. They dh into a wall. Ok? They get hooked. A player being bad at nurse decides the game already. It's gonna be a 3 of 4 man escape when you play against a bad nurse everytime. A bad dh dosnt determine the outcome of a game, a bad nurse does. Simple as that.

  • Karao_Ke
    Karao_Ke Member Posts: 1,221

    Except it can be game changing. A DH could mean the difference between getting downed instantly or extending the chase so much so that the killer loses the game.

    If all 4 survivors don't know how to use their DH correctly then chances are they're going to drop like flies as would a killer if they were bad at said killer. However, I see both bad killers and survivors that end up winning all the time. This isn't always the outcome but you can't act like it's not a possibility. Simple as that.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    I see your point here, it is deffinatly a possibility, but you can still be bad with a perk (DH) and still be in an okay spot within the match. Is not like you NEED dead hard to win, but you need to know how to play nurse to win. A perk has much less significance in a match then if someone knows how to use a killers base power efficiently.

    Another point I would like to make is that dead hard is easy to learn and good players or bad players can figure out how to use it efficiently within days. Nurse is a differnt story. When a good killer main switches to nurse (they don't play nurse that much) they will not be good and it will take hundreds of hours to master her. Same as bad player's but worse. Bad players at killer will have an even harder time cause they arnt very good at the base killer game and they arnt good at nurse, so it's double trouble for them.

    It's just so hard to compare a perk to a killer because killers have way more mechanics and strategy then 1 singular perk.

    Simple as that.

  • MB666
    MB666 Member Posts: 968

    because huntress even when played like a god tier player you can still be outplayed by a good reaction time on the survivor POV, the only problem with huntress is the awful boomerang hitboxes that makes her feel kinda broken sometimes but once you get used to it and learn when crouch to avoid a hit she is just fine and also huntress needs to reload you know....and iri head reduced the amount of hatchets to only 1 dude you just either dodge or play safe predroping when you have to, thats how you counter iri head.

    while Nurse is just hold forward to survive because pallets are useless , you most of the time have to break LOS or guessing where shes gonna blink while getting chased. (EVERY GAME)

    (guessing mmm? why spirit got nerfed?)🤷‍♀️

  • Karao_Ke
    Karao_Ke Member Posts: 1,221

    You're not wrong, you obviously don't need DH to win, but given the fact that it can end up deciding the outcome of the match, it has great significance in whether you use it right or not.

    Reason being because when you're a survivor, to stay alive you and your team are going to need to know how to loop otherwise the game will be over before it even started. DH is an essential perk for most when looping due to the fact that it can turn an ended chase into potentially making it to another pallet. Saying that DH is lesser than a killers power doesn't make sense because DH is used in looping, and looping is basically a survivors "power" to winning the game.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    I respectfully disagree with your statement of "Saying that DH is lesser than a killers power doesn't make sense because DH is used in looping, and looping is basically a survivors "power" to winning the game." Yes I agree with looping part, atleast 1 person gotta know how to waste killer time in chase, but I don't undersyand the DH being more than a killers power part. If a survivor ran overzealous or prove thyself and hopped on a gen are those perks better than the killers power because they are doing what you need to do to win (gens)? I don't understand that specific point you are making, I may be reading it wrong, but a killers power is way more important than any survivor perk including dh

  • LittleBigSunset
    LittleBigSunset Member Posts: 252

    1) I feel like this applies to any killer if you are a skilled enough survivor. You get a bad nurse, sure, it'll be a walk in the park but a bad killer in general won't know how to mindgame or effectively chase. The match will be just as easy, only perhaps not as obviously easy because you're not versing someone slower than you with a power that's hard to use.

    2) This really varies. I have had nights with no nurses at all and nights where I've been getting nurses literally back to back. But the frequency at which you verse her doesn't really matter. Just because people aren't playing her non-stop it doesn't mean that Nurse herself is fine.

    3) Sure, a good nurse is almost always guaranteed to win. But isn't that a bad thing? You want a killer to be balanced, not overpowered in such a way in that if you are well-versed enough with her, there is absolutely nothing a survivor can do to stop their ass getting beaten every time.

    I don't think Nurse ever will be 'fine'. Her whole power offers no counterplay to survivors and feels awful to verse, especially in solo queue where you will get your arse handed to you before you can say the word go. I genuinely do not know what I am supposed to do when I verse a good nurse. Every dodge feels like luck rather than skill. She's not a killer I can try to adapt to as I verse her again and again because there is nothing to learn aside from trying to break line of sight (which on some maps, like Azarov's, is nigh on impossible).

    She's fundamentally broken to the core and the only way for these problems to be addressed would be to nerf her into the ground or rework her power entirely.

  • Karao_Ke
    Karao_Ke Member Posts: 1,221

    I never said it was more important than a killers power, which is the part you're reading wrong. I said it doesn't make sense to put one less than the other since both are equally the key to winning the game. Looping wins survivors the game as you're wasting the killers time to do gens while a killers power will win the killer the game as it helps you kill off survivors. DH is a looping perk, which is why they're comparable.