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Rules against tunnelling/camping
Hello, I just made an account just for one thing as you can see the title
I'm a survivor main for 90% of the time and an average killer at best and I'm always playing solo, I don't get mad when I'm losing and I'm not celebrating like a crazy dude when I'm winning, however there's something that always pissing me off, that's right, I got tunnelled or facecamped for whatever reason, except for being toxic, I swear I'm not toxic
The thing is when a killer plays that way, not only they won't get punished but they're getting rewarded for that, taking someone out as quick as possible, teammates wasting their time leaving gens to unhook me just to get back on hook, the easiest and cheapest way to get a kill, now it's 3 vs 1 and easier match I suppose, it's so unfair when a killer like me tries to hook everyone and end up getting 1k but the other gets ez 3k spending the least amount of skill and win
They say when you see a camping Bubba just do gens but I'm afraid I can't do 3 gen in 2 minutes he already got 1k and he's seeking for the 2nd kill using HEX:NOED and do you think was it really a fun match?
Shouldn't killers actually earn their kills by using their skill, I mean I believe a camper/tunneller doesn't deserve 1k
Playing as survivor requires way more skill and just one wrong move means death meanwhile camping/tunnelling are easiest way to get someone killed
I'm not taking it too serious but I'm trying to have fun how am I suppose to have fun when I'm dead on my first hook? and how that killer is satisfied getting one kill while he barely even tried? is he actually more of a skilled or what? I can't even understand how is that even fun for killer, this also creates more toxic environment if that's makes sense, DS is meant to delays the inevitable and not stopping the killer, Same goes for BT (unless if you're in end game collapse situation and these perks are life saviours) please consider punishing that playstyle by some rules or otherwise remove penalties camping/tunnelling is just as bad as DCing, both are meant to ruin the fun except campers/tunnellers/ getting rewarded instead of penalized
I'm not that much of a jerk, BHVR can buff killers anyway they want in the cost of punishing Camping/Tunnelling
All I want is to have fun and if I lose, I lose while me and the killer both tried our best, and I would cheer that killer for being better
My main point is: Unskilled play shouldn't lead the killer to win at all, Imagine me being bad and keep tunnelling/camping and winning but if there's going to be a rule that's stopping from doing that I'll be forced to get better instead of being bad
Camping/tunnelling should be legal when there's no gen left to patrol, that's understandable but otherwise it shouldn't be legal
I hope you guys can understand me, good luck and peace out
Comments
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sorry but when we have people dead harding the teabagging like they just did something amazing they just deserve to be tunneled
and honestly SWF is the main problem for tunneling and camping, you see gens flying and ur brain just tells you to camp, one kill is better than nothing
maybe if survivors stopped having so many second chances perks, people would stop tunneling and camping
*just don't expect bubba players to change*
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One kill is better than nothing at least it ended one of their groups fun.
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(I was trying to reply)
There are some decent perks to slow down gens, dead hard is a problem but not as big as tunnelling/camping and it'll be nerfed soon
I'd like to see a massive buff to killers to prevent camping/tunnelling
I played enough as killer, so I understand Teabagging and clicking is annoying but it doesn't effect the gameplay unless if you lose control so it's all on you, but I don't deserve to die on first hook because of some SWFs's action, an eye for an eye the world goes blind
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There are some decent perks to slow down gens, dead hard is a problem but not as big as tunnelling/camping and it'll be nerfed soon
I'd like to see a massive buff to killers to prevent camping/tunnelling
I played enough as killer, so I understand Teabagging and clicking is annoying but it doesn't effect the gameplay unless if you lose control so it's all on you, but I don't deserve to die on first hook because of some SWFs's action, an eye for an eye the world goes blind
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Yeah you already did this. I'm assuming it got deleted for some reason, along with your first account...
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I wouldn't expect too much understanding here...
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This IS my first account
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I read this exact topic an hour ago... word for word.
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Me too.
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Wait? I thought they removed it
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Ban evasion, perhaps?
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I'm sure they did. They can't unfortunately remove memories.
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imagine ban evasion to write a word for word. Exact post.. lol
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Lmao this post lost me at playing survivor requires much more skill than killer. Hahaha
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,,playing survivor requires more skill"
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"Shouldn't killers actually earn their kills by using their skill, I mean I believe a camper/tunneller doesn't deserve 1k"
They caught you and your team failed to save you or saved you and you failed to escape a second time, what part of that kill isn't earned?
Do you 'deserve' to escape after 1-2 failed chases and/or a failed rescue attempt?
"Player skill" as a basis for argument is so fraught with holes its not really one you want at the core of your point.
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"Tunnelling" is essentially chasing someone. In real life, Killers chase their targets. The goal of the Killer is to kill Survivors... that can't be done unless the Killer chases you. It's true, I don't like being the sole target of a Killer when I play Survivor but I've done the same exact thing when I play Killer... it can't really be avoided.
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I wish tl;dr did exists.
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Yeah, but thing is, it's not real life. It's a game. People play games for fun. Being facecamped + hard tunneled is not fun if only the best can survive it.
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I think you lost a lot of credibility the moment you said “I’m a survivor main for 90% of the time”.
If you play killer more than just occasionally, and you start facing very good survivors and coordinated SWF teams regularly, you begin to realize that camping and tunneling are often required to secure kills. There simply isn’t time to play by the survivor rule book when you have to deal with SWF coordination, broken maps and an extremely broken 2nd chance perk in Dead Hard. It’s not a matter of killer skill but a matter of game design and math. If survivors are playing efficiently, it’s mathematically impossible to get more than 1 kill if you try to hook everyone equally. Add in flashlight/pallet saves and 2nd chance perks, and you might be lucky to get even that one kill.
I’m convinced that most survivor mains would stop complaining about camping and tunneling if they actually bothered to play killer more than just a few times.
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This is exactly why I turned into an Insidious Bubba/ Myers. I started to see things from the Killer's perspective and I've noticed that some Survivors, unfortunately, get their rocks off by harassing the Killer... and then have a tantrum when they don't escape.
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Survivor is definitely not more skilled than killer, if the game is played normally.
You are right though, camping takes almost no skill at all, and it shouldn't be even nearly as effective as it is. Same goes for tunneling.
Hopefully, starting with the upcoming perk update, devs will change the game so fair and skillful gameplay is rewarded more, so it's perfectly viable, and tunneling and camping is nerfed into the ground.
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That's kind of the point for a game like this... it's horror/ survival. As long as nobody is outright cheating to gain an advantage (and I mean hacking not camping) then it is what it is.
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Thanks for one of the best laughs I've had all week.
You weren't serious about that BS you stated, right?
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How about this. You tell BHVR to actually give an incentive to going after multiple people and then MAYBE killers would stop tunneling. Because in the current state of the game tunneling is practically the only way to secure wins. Going for multiple people and trynna even 8 hook can mean 2-3 people escaping. If chases didn't last minutes each, and if maps weren't designed with 10 safe loops within 5 feet of each other, maybe tunneling would be lessened. There's literally zero positives for going after multiple people currently and all the positives in the world to tunnel someone out early.
Also the fact you think killer is easier than survivor when survivors have all the map advantage, all the perk advantage, etc etc. is too put it lightly, hilarious.
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Its a huge mixture of everything. You can't really go for chases because maps are either, too large, have ridiculous tiles that chain into each other, huge gen spread or so many resources that camping and tunneling is just a better strategy. Not to mention the survivor meta full of second chances.
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If you don't play killer you can't understand, try to play some killers like trapper and see when theres only 2 gens left after your first chase, pretty much all trappers are campers for a reason lol, camping your first hook is the only thing you can do
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But the reason for those second chance perks is because of tunnelling and camping...
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and for that we are in a loop
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I'm a killer main, not a top tier one either and I avoid tunnelling and camping wherever possible. The exceptions are toxic survivors, clones, and when there's 1 or 0 gens left. I also refuse to run NOED. Most of my games are against SWFs, and every match is a real hard battle, but the sense of accomplishment at the end, whether it's a 1k or a 4k is worth it IMHO.
Now, when I play survivor, I'm 95% soloQ. And usually (and even more so atm with the event) someone will get hard tunnelled out from the very start. I consider this a mark of a lack of skill and sheer bad manners personally, regardless of whether it's me or a random teammate. I get the massive advantage it gives the killer, but personally I feel that in general, and especially during this event, there really is no need for it. I believe that if tunnelling and camping were penalised heavily, we would end up with a much healthier atmosphere and community in general.
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Okay, see - there are four different phenomena here that people tend to misunderstand.
- Tunneling off the hook.
- Facecamping.
- 'Tunneling'.
- Protecting a hook.
The first two are pretty much the same thing. Killer sits on or near the hook and goes for the freshly unhooked person, BT be damned. This is a problem, but the devs are starting to make inroads on fixing it, and they've already said that they want to prevent it.
The other sort of tunneling is basically 'if I see two people, I chase the one with the most hook states'. There's nothing wrong with that at all - it makes tactical sense to get rid of one person earlier. It's not the killer's responsibility to divide damage evenly - it's your responsibility to play ultra safe on your death hook, and your teams responsibility to protect you.
Protecting a hook, sometimes called proxy camping is also completely fine. You're not sitting on or near the hook, but you are including routes to it in your patrols.
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The only survivors who get this worked up about tunneling/camping don't play killer enough. The ENTIRE time I've tried learning killer, I've been forced into doing either or both. If the survivors gen rush the game, tunneling is the only way to get ANYTHING out of the game. And I haven't had many games as killer where survivors weren't trying to run and unhook before I even have the chance to exit the hooking animation. I've had several games where all 3 other survivors are crouch walking towards me after I got my first hook, just out in the open. I tend to walk across the map from the hook to patrol gens, given I don't see 1-3 people barely attempting to hide so they can unhook. Tunneling/camping is just securing objectives and punishing the majority of players who don't have the patience to allow the killer to do other things. That's not to mention to rancid toxicity you have to deal with as killer. You're just gonna have to deal
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I agree with this. Frankly I'm disappointed when a survivor I hooked isn't rescued, because it means I've lost out on a potential hook score event.
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In today's DBD world where killers do everything right they still get yelled oat in post game. They get yelled at for being bad when everyone was on death hook but still got out. They get yelled at for playing a killer the other side doesn't like or running an addon or two that gives them an advantage or makes it easier to play.
Killers are constantly beaten down and surviors expect killers to just take it.
Why do you think you have to wait so long for games? Killers are tired of the bs that has been shoved down their throats for YEARS. survivors have a rule book they want killers to follow but whenever killers try to set rules for survivors we are told to get good baby killer or it's just part of the game.
Deal with the consequences made by years of poor choices and hatefulness.
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Not really, if you don't like being ds'd don't tunnel, simple as. If tunnelling wasn't a problem those perks wouldn't even exist. Blame bhvr for bad game design making tunnelling so effective, not the perks.
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Out of pure curiosity. Why not?
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Sorry i stopped reading when you said being survivor requires more skill than killer. Try killer for few weeks. Just killer and come tell me that same exact line again :) Maybe then you also understand why some killers might tunnel and camp.
Camping for me is kinda meh move as well unless the doors are already activated then its fair for the killer to camp his or hers kill at the hook.
Tunneling is needed nowdays if you want 4k against good survivors its just how it is.
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Lol! That notion "we" and "them". So, there's some nation you belong, and some evil opponents you oppose, right? Not that it's the same videogame player as you are, right? 😊
And why do "you" (or "your superior people") camp, tunnel, bm, slap on hook those who don't tbag, have any flashlights or hook sabo?
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Don't let survivors dictate how you play your games
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It's a dying point to make because there's always some for of an excuse to play like that. For example, gen rushing, tea bagging, flashlights, etc. the list could literally go on for probably days. The thing is, especially in this event people from what I've seen are trying to do gens as fast as possible because they're getting tunneled or facecamped. It's really a never ending cycle that no one is willing to break. That's not to say survivors aren't playing like garbage I've seen that too where a killer actually tries to farm and survivors just complete gens then leave. Everyone can honestly do better
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what in sam hill are even saying, i generally understood almost nothing
and when i said **we** i meant US, this damn forsaken community not killer players or survivors
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its never getting old reading posts like these with a cup of coffee in your hand
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"I'm a survivor main for 90%"
That's when I stopped reading.... Survivor rulebook? No thanks !
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What about that killer rulebook? If people would stop acting like one side is guilty of something while the other is innocent we might get somewhere.
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