about... overcharge its 400% or 100%
Soo, its 400% or:
If 100% --- 25%
400% --- 100%?
this is like i supposed?
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I read it as starting at 100% and increasing in speed the longer it goes untouched.
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This is how I interpret it as well. 100%, up to 400% by the time it reaches 30 seconds of being untouched.
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Overcharge
Along with its current effects, Overcharge will cause a kicked generator’s regression speed to grow from 100% to 400% over the course of 30 seconds. Survivors will want to stop this generator from regressing as soon as possible.
Well, its 400% said in the perk, nothing about the time
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30 seconds is the time. The regression will start at 100% and the rate will increase over the course of the first 30 seconds it is allowed to continue regressing, capping out at 400%.
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Normal regressión speed is 25%, not 100%, so something or someone is wrong here...
Ok perk understood, grow up from 100% to 400% over the time. Ooooook
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ok, thinking about it a lot, I got it!
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can someone give me numbers on how fast (charges per second) the gen will regress?
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yeah muh better, i confused so much with that 100 to 400%, i didnt read so well :3
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Call of Brine still seems better as a perk due to the 200% regression speed being applied from the get-go which is enough to fully regress a gen in half a minute after kicking it. Meanwhile Overcharge gives far less value if a survivor taps the gen after like 15 seconds.
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does this work with call of brine? 400%x200% is what, 800%? or 600%?. Are we playing 3 gen meta now. Overcharge+Unnerving presence+Stbfl+call of brine....
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While I agree with your point saying that Call of Brine might be better because it has the initial 200% and doesn't have a "ramp up" period like Overcharge. Overcharge still has its current effects of giving the skill check, which I assume they're keeping the 5% penalty if the survivor misses the skill checks. This makes it much harder for the survivor to just "tap" the gen.
Overcharge is also better when you hook a survivor next to a gen. Makes defending the gen and the unhook super easy and you can destroy progress on the gen by doing so. I think they're both decent perks now, just a little different in how you want to apply them.
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The very first thing I wondered when I saw the Overcharge buff is how well the two stack.
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Gen regress is:
Base (100%) regress is 4 seconds to = 1 second of time spent repairing (so 25% of the speed of repair). Example: 40 seconds of regression = 10 seconds repaired
Current Ruin is double this. So 20 seconds of regression is 10 seconds repaired.
Overcharge will be 1:1 regression (400%) after the 30 second mark, which is pretty great.
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so bascially it will undo 1 second gen repair every second, which means after 90 sec a almost fully repeaired gen will be back to 0?
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Yea. Pretty much.😉
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Peanits one doubt, what will happen after 30 seconds? Will follow to 400%?
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Why is there a doubt? The 30 seconds just mean it'll take that long for the regression speed to reach 400%, not that it suddenly stops after that.
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There's not much info on it, but I'm guessing when that 30 seconds hits it obviously hits 400%, after 30 seconds it'll continue at 400% until someone touches it or it completely reverts, right?
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There's literally nothing that would contradict that so far.
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How it will interact with call of brine tho? It got me wondering
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@Peanits a lot of people have been wondering about the interaction between Overcharge and Call of Brine. Would you be able to clarify if they indeed stack?
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