NEW SURVIVOR META
JUST USE EVERY SINGLE GEN RUSH PERK THEY ADDED ALWAYS BRING BNP AND JUST LET THAT ONE GUY THE KILLER IS PUTTING ON HOOK DIE WELCOME TO GEN SIM 2.0
Comments
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Shame you're quitting.
I'll miss you.
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Same hope the best for the community.
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Use your inside voice
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I'd recommend giving it a whirl on the PTB - I'm pretty happy with a lot of the changes....ASIDE FROM THE FACT THAT THEY MASSACRED MY BOY (Self-Care) T_T
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I only play this game to get content and loop well see but I highly doubt it.
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nope
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I'm most dissapointed in Spine Chills nerf, theres literally no point running it anymore
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I'd probably have kept it as it was, but make it not work when the killer is undetectable AND also not work when the survivor is oblivious.
I think it would be way more thematic (ie those effects remove your 'situational awareness' / you have no inkling of danger) and introduce a couple of negative caveats to prevent the perk from being 'free'.
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Honestly it's pretty clever imo to shift the gen control meta off of the killer's shoulders somewhat back onto the survivors. In our current meta, outside of the rare Prove Thyself or a full SWF with a coordinated intention to blast out gens as quickly as possible, gen-related perks had become extremely rare in favor of second chance & healing related perks. Now toolboxes, gen speed perks, and other related tools will start to feel like a necessity again and compete with the other toys survivors have to play with.
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Yeah that sounds more logical, its completely pointless to run now id wager in saying it got the biggest nerf out of all perks, close seconds ruin and iron will
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