do we need to do something about enduring body blocking?
With bt getting base kit and off the record being absolutely ridiculous I feel like people body blocking with endurance is gonna be quite a pain to deal with.
Should survivors with endurance maybe lose collision or something?
Comments
-
No. it's fine.
12 -
Off the record needs to be adressed imo, so is 15 seconds bt
We will see with 1st tests but im pretty sure good survivors will be using and abusing those
7 -
If you bodyblock off the hook with the new base kit Endurance you’re losing that 7% movement speed bonus you could have used to get really far away from the killer and ending up best case having to Mend afterward (assuming the new base kit version works like the current Borrowed Time). Depending on the situation it might be better strategy to actually just run away to a safe distance to heal yourself and/or start in on a gen while the killer chases the unhooker or someone else.
Either way it’s not any worse than the current game where basically all killers just assume all unhooked survivors have Borrowed Time anyway.
7 -
It's literally an invitation to chase/tunnel that person out of the game.
I don't think there's any problem with the behavior or mechanic.
If people removed their imaginary rulesets, it's a fair/risky play with the downside of potentially losing a hook state/dying.
OTR may seem more egregious, but if someone that was previously unhooked 30s ago tanks a hit or blocks an opening with Endurance, just tunnel them out before endgame. They've also not progressed the game any before punching their ticket to Tunnel Town.
5 -
I feel like it needs to deactivate once you're healed. Regardless of how you end up healed.
4 -
This, also with the updated mechanic on killer side not only will that survivor not move ahead as far as they do now but the killer will also recover from the hit faster than they do now. It's probably better for the killer to hit the survivor with endurance to shorten how far away they'll get and start the timer for them needing to mend.
1 -
If bodyblocking is enough of an issue, STBFL, Mad Grit, and Forced Penance will just become meta responses to it. Killers already have the tools to deal with this, they just don't see it quite often enough to make it worth the perk slots.
Also this is mettle of man's best chance to be relevant again in a long time so maybe they should get this moment to have some fun
1 -
Not quite, you're ignoring the speed boost you then gain after he hits you. You don't need the 7% to get away with the wipe animation plus sprint from the hit.
4 -
With these changes I don't see why I or a SWF wouldn't just stack BT or OTR and body block the killer to oblivion. Looks quite abusable on good survivors.
8 -
There's also gonna be WGLF endurance bodyblocking. I know it's more minor and you technically have to earn WGLF stacks.. but endurance seems to be a huge theme with this update
2 -
Perfect, I'll make sure to also bring DS and whatever the other best performing anti tunnel meta perks as well to pre medatatively get the killer to get emotional and waste the game getting me out of the match while my team secures and easy 3k.
2 -
I have no issues believing that you, in particular, will help contribute to a 3k.
Keep it up.
*salute*
1 -
Learn to love Forced Penance.
1 -
u cant stack endurance effects bro. Once u hit the “mend” stage u cant “endure” anything anymore
1 -
That isn't what I was implying.
BT or OTR
Once you hit the Mend stage you've already successfully blocked a hit, hence the entire point I'm making.
1 -
How would that bodyblock the killer “to oblivion” like u said? U can only bodyblock once either way
3 -
They should lose collision
5 -
You can take like 5 protection hits in a row with just perks looking at some of these reworks
0 -
If survivors go for a bodyblock just wait it out and tunnel, honestly ds has been nerfed down so if they want to get tunneled by using what should be a defensive mechanic offensively and then they get tunneled for it thats on them
2 -
Not really, BT and OTR only start after being unhooked. And the same surv would be affected by either of those. So 1 bodyblock only
1 -
If you can't wait 5 seconds...then idk learn some patience I guess, cause if they are body blocking, that means they won't make it to a loop in time
0 -
Funny how you say that, cause every survivor that comes get me I always assume doesn't have borrowed, lol
1 -
Every survivor repeatedly doing it on each unhook to stall chases. That may sound small to you but is massive at high mmr with how fast gens are. Not to mention at end game.
2 -
That already happens with the current bt. I really dont see the problem. Specially since the killer recover faster now, and the surv does not go as far after being hit.
2 -
Here's some food for thought. What if the player with the endurance status lacked collision with the killer for the duration of the effect? No more body blocking at exit gate and no more holding the survivor in a corner until it wears off.
1 -
"That already happens with the current bt. I really dont see the problem."
That literally is currently a massive problem..and now it's even better.
"Specially since the killer recover faster now, and the surv does not go as far after being hit."
10% in those areas is milliseconds bro.
0 -
I'm in two minds about this.
On the one hand, having a gameplay element that encourages team-work and protecting each other isn't a bad thing, it's a good thing to add to the team-based side. On the other hand, using endurance aggressively rather than defensively seems counterintuitive to its design and can actually make it so killers who DON'T want to tunnel end up wanting to anyway.
I'm not entirely against the idea of endurance making the survivor lose collision because it then allows them to avoid getting bodyblocked by the killer whilst the killer wait out endurance (for lesser endurance times) and bodyblocking, which also aids them in not being tunnelled. It also potentially allows BHVR to up the endurance numbers in general because then they don't have to worry about it being used aggressively.
I think I'll ultimately have to see Off the Record in action before I can decide.
6 -
if it were a massive problem why did it get buffed? It seems more like, YOU dont know how to counter it. Cause tbh, I main a M1 killer and BT never bothered me, nor does bodyblock. The changes now to this mechanics dont change much how the game is played.
and tbh if u think 10% doesnt make a difference ur playing killer wrong. It can be the difference between a hit and a no hit at all, a miss and a down
2 -
"if it were a massive problem why did it get buffed? It seems more like, YOU dont know how to counter it. Cause tbh, I main a M1 killer and BT never bothered me, nor does bodyblock. The changes now to this mechanics dont change much how the game is played."
Because the average player base is low skill level hence why they cater to those people rather than objective balance. Sounds like you probably just play at low mmr so you haven't experienced the issues I'm talking about.
"and tbh if u think 10% doesnt make a difference ur playing killer wrong. It can be the difference between a hit and a no hit at all, a miss and a down"
I never said it didn't make a difference. What I did say is that you were over exaggerating the extent of that change.
0 -
Im iri 1 on both killer and surv lol. Bt is only a problem if u consistently tunnel, which I dont. So unless u facecamp a surv just to guarantee a kill then sure its a massive problem. If u distribute hooks this doesn’t change anything.
u implied it didn’t make a difference “its just milisenconds bro”. Well for well versed players it is huge. Its a few stacks of save the best, for free
1 -
You can literally get unhooked, go get healed. Come back, and tank 2 hits without going down. Even IF you go straight off the hook. You tank the hit and get the speed boost so you just run away anyway.
0 -
"Im iri 1 on both killer and surv lol"
Which is play time and not skill.
"Bt is only a problem if u consistently tunnel, which I dont"
Wrong. Anyone with a decent amount of hours in the game knows this.
"u implied it didn’t make a difference “its just milisenconds bro”."
No, I implied that the extent to which you think it's going to make a difference was exaggerated. It will make a difference, that doesn't mean it's going to be a huge one.
1 -
I agree mmr is a joke, however it was u who brought it up lol. BT is not a problem, for anyone who knows how to play that is, u will never see a good player complain about it, not in tournaments nor content creators, or streamers.
only players who dont know how to deal with it properly, complain about it. Cause even in coordinated swfs they will bodyblock endurance in effect or not. So.
its not an exaggeration, I literally explained why. This new change means even unhooks in front of the killer is unsafe. Like ???
1 -
Just hit them or tunnel them. They're also reducing the basic attack cooldown. Once they get hit the first time, they have to spend time mending which is doing nothing and they can't use things like Dead Hard or any other endurance effect like a styptic.
I don't really understand the fascination with trying to remove body blocking. There's not a whole lot survivors can do to engage in teamwork. Teamwork is fun to play against and makes the game longer because they aren't doing generators during that time. If the survivors are playing well with teamwork and beating you then shouldn't that be... encouraged?
1 -
"I agree mmr is a joke, however it was u who brought it up lol."
Grade has nothing to do with mmr.
"BT is not a problem, for anyone who knows how to play that is, u will never see a good player complain about it, not in tournaments nor content creators, or streamers."
Sorry mate, you're just wrong. They literally do.
"only players who dont know how to deal with it properly, complain about it."
Wrong again.
"its not an exaggeration, I literally explained why. This new change means even unhooks in front of the killer is unsafe. Like ???"
If you've used STBFL to prevent chain unhooks you would know that 2 stacks isn't enough for that.
1 -
If they gonna have alll these bodyblocking perks, they should make pyramid head perk forced penance basekit. Probably won’t help but it will atleast make bodyblocking have a downside
0 -
“Ur just wrong”
bro show me these people in tournaments complaining about it, show me demi, otz, souza complaining about bt. Lmao
sometimes its just hard to admit that we are bad and need improvement, but if bt is a problem for u, maybe its time u ponder on that.
2 stacks is enough with the changes tho 🤨
1 -
"2 stacks is enough with the changes tho"
While also using a perk slot for STBFL, that's not an issue and not really different from what we currently have when people run the perk. Also basically only ran on m1 killers who are already weak in the meta to begin with.
I would comment on the specific people you mention as there are flaws in it but that can be construed as naming and shaming which is against ToS here. As a general rule it's better to avoid ever mentioning people specifically by name.
I probably have more hours in the game than you and all your friends combined..and then doubled a couple times. I don't like roasting on hours played but I can tell by the things you think that you are newer to the game and that's fine, but you have very aggressive opinions that will change after you get more hours into the game. You should be more open minded on things and less confrontational.
1 -
I was referring to the weaker killers actually. If only the meta matters than I assure u Nurse wouldn’t have any of the problems ur worried about. Nor blight for that matter
what is the problem then? U were the one who said there are people who agree with u yet provided nothing to back up ur claim. So
u might have 10k hours more than me, sure idk u, so u might as well. But wether its 1k or 10k hours, if played poorly are still 10k worthless hours. I am open minded when it comes to decent arguments. Urs are not so Im sorry
1 -
"Lets kill the current meta by creating a new meta" lol
0 -
Well we suppose we have to combat tunneling not encourage it.
0 -
If I know someone is going to block for someone at every opportunity, they're gonezo.
0 -
Absolutely. If endurance survivors can bodyblock, then these changes mean nothing. Killers will camp MORE with these changes, not less, I know I will.
Survivors with enduring have to be intangible so that they can't stand in doorways etc. Otherwise, I will 100% be waiting out the 5 seconds and tunnelling out the person.
This will also prevent survivors from being trapped after unhooked, allowing them to actually escape instead of bring on the cheese. If endurance made you intangible, then cancer would be cured.
0 -
Getting healed by someone else as to not deactivate otr, so going from healthy (1), to injured, otr (2), dead hard (3), mettle of man (4), dying (5)
0 -
hahahah bro u cant proc any of those while in the deep would state. Except MoM, which requires 3 protection hits beforehand.
Also, correct me if Im wrong but if u are afflicted by deep wound u automatically go to the injured state. Have u ever seen a surv use speptic agent and then get healed to tank 3 hits with endurance?
1 -
No, but thats because styptic lasts like 10s, off the record lasts 80, almost a minute and a half
1 -
Meanwhile you haven’t touched a gen in all that time.
1 -
No, leave it alone. Survivors have already been nerfed enough.
1 -
So? The surv is gonna follow the killer around for 80 secs? Just to bodyblock once? How is that time efficient?
80 secs is 94% progress on a gen. So if the otr surv wanna follow me around for 80 secs who am I to forbid it?
2 -
We don't know if new dead hard's endurance will be like mettle of man's
0