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Does dredge have a high skill ceiling? Is he difficult to learn?
I'm just curious to what people think, while I'm not massively excited about his release I see him as a decent killer with some good potential and multiple counters, I also dont see him as a hard to play killer.
However while having this opinion iv versed many dredges that seem to be struggling in games, alot barely get a kill and struggle getting hooks. So far iv died once to a dredge but that was due to noed and being left on hook.
So while I'm considered "sweaty" how is everyone finding playing as him? Is he difficult to pick up etc.?
Comments
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Mechanical skill no, he's an M1 killer with a mobility trick, but I'd say playing Dredge well requires a higher level of strategizing. You need to use his power well and often.
You want to play a hit and run style to start, in order to speed up your Nightfall, then once you're in Nightfall you can teleport rapidly, and find survivors easily via killer instinct. Basically, you need to know where and when to teleport to get the most value out of it, and the difference between using his power well and not using it well, is a huge gap.
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I think he has a decently high skill ceiling. His main strenght is his unpredictabilty, and it's not easy to be unpredictable while still knowing what you're doing.
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Only his ability has a higher skill ceiling, I've gotten quite effective on him now in loops, turn the dredge husk to the direction you want the survivor to run and force them to run into it and then teleport to it and hit them.
It's quite relaxing after having sweat MMR games on Nurse.
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I guess that's true, I'm guessing alot of the people iv versed are finding when to use his teleport difficult. I do notice not many use both parts of his antiloop/mobility all together constantly and tend to rely on more more than the other
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dredge seems to be primarily a macro killer
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I'm finding the dredge very smooth to pick up! the locker power is very fun and if you aren't sure when to use it, you can use it to traverse the map and listen for the sounds of generators being worked on while teleporting. Definitely my new main! 🤩
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Yes to the first, no to the second.
He's a wonderfully designed killer in that he's very intuitive baseline, but very difficult to master.
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I'd agree to that. I found him very easy to pick up and do well with to start, but knowing when and how to use his remnant at loops to land hits (which takes a bit to learn the timing and best placement) and when and where you'll need to teleport to lockers will require practice, but the better you get at those things, the more oppressive this killer is in those hands.
FWIW, I think his Nightfall power is much like Pinhead's Chain Hunts, and might be his true strength. I'd like to say I'm surprised by how many times I catch a survivor in the open unaware with him while in Nightfall, but playing against him as survivor gives me the answer, as it can be incredibly difficult to navigate around when you're in it, and it's easy to misplay a tile, miss a safe loop, or simply run into an object while his power is in effect.
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Not hard to learn at all. Feels easy to win. A few perks make him an unstoppable beast.
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As a bush, I can confirm his nightfall is a pain. I end up just running to the edge of a map and praying he doesn’t come by and find me. If he does I’m screwed since I can’t see anything.
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I think he's the easiest killer I've learned to play. Everything about him is pretty simple to learn, even his teleport while looping. I wouldn't say his skill ceiling is low though, there's still strategy in when and where you should teleport, but all of his mechanics are pretty easy to understand and capitalize on.
Also if you want easy mode with Dredge just use make your choice + floods of rage. I downed people like 6-7 times in one match last night while they were exposed, pretty ridiculous combo
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Yep -- there's no hiding if the Dredge thinks there's someone near where you are.
I've been stunned by watching survivors run into walls, to the edge of the map away from a god-tier tile, into obejcts, directly into me, etc, during Nightfall. And I've found myself laughing at my own survivor play when I have no idea where I'm going, and when Nightfall ends, I end up asking, "How did I end up HERE?". 🤣
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I think at slightly higher MMRs, you don't see this as much. People tend to know the maps fairly well, and Nightfall is more useful for fast detection and teleports. He's still a wonderful killer, likely among my top 4.
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EH, Dredge's biggest downside is that he's a map dependent killer. Some maps have phenomenal locker spawn. Others have locker spawns so bad its downright laughable
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I wouldn't say he's hard to play. He just has a hard ceiling on how well he'll do. Pretty much doesn't have a chase power against really good survivors. Similar to Sadako in that respect. Survivors will hold W away from your remnant and survivor are faster when you're charging your teleport/remnant. Enter a loop, place remnant, survivor runs to next loop, place remnant at that loop, survivor runs to next loop, rinse repeat.
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i think he is really easy to pick up but hard to master i guess?
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I love him, doesn't feel too weak or too strong with plenty of counterplay. There's a lot of builds you can use with him, For instance i capitalize on his mobility to make use of Make your choice and Dragon's Grip, with Pop and Call of Brine. I will say he can be map dependent on where locker's and gens spawn and some tiles, but that's nothing new with most killers.
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