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Bubba - securing kills playstyle.

Lyonic
Lyonic Member Posts: 224

Bamboozle: Helps to make the loop about the pallet and your saw deals with them quickly enough.

Lightborn: It's means that nothing can stop you once its downed.

Starstruck: Anyone in your terror radius is exposed, so no body blocks - and it also means when you hook someone, for 30 secs atleast, anyone trying to unhook is instadown.

Noed: Used to run a slowdown (deadlock) but most people who understand they game they are in for just split up and do gens. This atleast gives me a kill if im not guarding the hook.


If I get a first down near basement its quids in. I struggle when the hooks have alot of junk around them and I can't get to the person trying to save. Also some games it seems like im just going through pallet after pallet with my chainsaw. Mainly on smaller loops that is. I get 2k every game unless I really mess up. If anyone takes time off the gens to save or just waste time - i will get 3k sometimes 4k. Although not easy, the stress of trying to spin plates with low teir killers has forced me to do this.

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Any advice on improvements?

Comments

  • brock
    brock Member Posts: 305

    Lightborn meh, noed I wouldn't take as Bubba personally. Maybe go enduring spirit fury for max lethality.

  • Lyonic
    Lyonic Member Posts: 224

    I think I might look at removing NOED because of its nerf. Maybe just revert to deadlock.

  • Sunkisses_
    Sunkisses_ Member Posts: 13
    edited June 2022

    Try infectious fright instead. Bubba absolutely excels at killing out of position survivors. When is a survivor out of position?

    *When they are going for a flashlight save

    *When they are in a deadzone

    *When all the pallets are gone

    *When they are going for a sabo

    *When you can see them

    *When another survivor runs you into them

    *When body blocking

    *In corners of the map

    And when do those things happen the most? After you've just downed a player of course! Infectious fright will help you leverage this mistake with great success, and if you put on chillis and bamboozle, it only becomes easier to punish them. You backrev meg, immediately revealing claudette behind a rock with a flashlight. You down them both, hook claudette, hook meg, then down the third survivor coming for the rescue. Losing the game? No problem, just snowball! Unless you're facing optimal survivors, you should have simultaneous downs at least once per match.


    NOTE: this does NOT mean to ALWAYS slug; only when it's convenient. If a survivor books it into a quadruple connected giga jungle gym with 30 pallets, drop chase and focus your attention elsewhere. Proxy camping, tunneling, and slugging should be opportunist behaviors that punish misplays.


    I usually play Bubba without perks or addons, but when i want to stomp I'll run purple chilli, yellow recharge, BBQ, Lethal Pursuer, Infectious Fright, and either bamboozle or deerstalker. If you snowball early and often, the survivors won't ever have the chance to hold m1. If you aren't comfortable with slugging like this, try deerstalker for a while to get into the rhythm, and use tantrum addons instead of chillis to get more confident in loops with your saw.

  • Lyonic
    Lyonic Member Posts: 224

    purple chilli with yellow recharge is the shiz niz!

    I think your playstyle is more traditional, where I stand at the hook until they are dead.