Green Medkits with buffed Botany Knowledge are going to be a problem
Title. I have a feeling you're going to see people running this in trials and healing only a couple seconds after you injure them, on top of the medkit efficiency to squeeze more charges out, with charge add-ons for green medkits, plus an extra 50% boost to healing others/yourself, this is gonna be a ridiculous combo and may straight up allow in chase heals once again if you're not running any kind of Hemorrhage add-on or Sloppy.
Comments
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2 super fast heals from every green medkit sounds nice
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They’re actually removing the medkit efficiency from botany, so it’s only faster healing now.
I still think 50% is too much though, the perk was fine as is imo
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While it’s behind a paywall, Franklins Demise would counter it.
A bit more extreme, you could main Twins and use Spinning Top to cause survivors to drop items when pounced on with victor.
Finally, you can just play Plague and Legion if you want to counter healing completely.
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Did they confirm this on Stream?
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yeah
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That's a shame the only way you can get medkit efficiency is through streetwise
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Yep which is only 25% so not as good. 33% meant a yellow medkit was 2 heals which was nice. I’d rather keep that and not buff the healing speed, it didn’t need a buff anyways
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Ahhh ok, that's not too bad then. Still extremely fast heals, but you'll burn through the medkit in around 2 heals or so.
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Yeah botany didn't need a buff it was a perfectly fine perk
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Botany + CoH is going to be insane, back to original CoH healing speeds across the board.
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