Prestige compensation should also be based off addons/ offerings
Really sucks for me and many other players that spent an insane amount of playtime and hundreds of millions of bloopoints already to be compensated to only a maximum prestige 12...I spent more or less than 100 million bloodpoints on a Dwight after getting all perks on him, which obviously takes a high amount of hours, all this while using WGLF and BBQ + past anniversaries cakes all year long.
They were able to take in consideration perks, so why not addons and offerings? I feel like if they don't make this change now, they never will.
This is just an example of the amount of progress not counting towards my future road to prestige 100 and this is just a little of how much many other people have accomplished until now... some even reaching thousands.
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Shouldn't be too hard to calculate if they know (in average) how many items the bloodweb generates between level 1 and 50.
The only "positive" thing is that apart from reaching prestige 9 there's no other reward that you would get except seeing a high number in the endgame screen
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I actually assumed that would be the case ...
yet we got a Sparkling Overlay nobody can see (with bragging rights™)
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It never, ever fails.
Give players free stuff and they will find a way to complain it either wasn't free enough or it wasn't enough stuff.
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I think they can’t do stuff like this because of players who hack or use save inject to add hundreds of items under the radar
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You forget about that Addons and Offerings can be used and consumed every match you play them.
I also leveld my Meg far above the max Perks for Offerings, but also I played a lot of them and my Meg is almost empty on Offerings or good Addons.
So... now, how do you want to count with that?
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I don't think they should count addons, but they should take into account the fact that a lot of people have characters they they only ever got to levels 40-50 to unlock their teachables, but didn't mess with them after that due to there being no point because of just how bad their system was before.
It's great that their tier 1 perks will be available to every character, but you still have to grind even more now to get their tier 2 & 3 versions. And since they didn't actually fix the blood web, and the fact that it's now mandatory to prestige, you could get to 50 and be forced to prestige before you ever actually find their perks. Or you're forced to prestige the characters two more times to get their tier 2 & 3. Which is still about 1.6 million per prestige. Adding in the fact that you now can't farm BP like before and the grind is actually longer.
They didn't take into their own old ######### system at all for players and the ones who didn't prestige characters. And the conversion rates are completely jacked all to hell. So either way, this system doesn't help a good portion of players at all.
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