The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
http://dbd.game/killswitch
About Bloody Coil for the Trapper
At the moment an injured survivor is able to disarm all the traps without punishment. What do you think about it? Should multiple disarmings of the traps give more punishment, like broken status for a brief time to counter this?
Comments
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I personally think there should be a difficult skill check when disarming a trap. Add ons shrink the skill check. Failure leads to getting your hand trapped. That way there is at least some danger. Right now there is almost zero risk to denying him his power.
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I think the traps should be impossible to disarm! Also, you should trigger them by walking anywhere within 3 feet of them, they should be pitch black (without having to use the Tar add-on) AND they should be zero height so they're impossible to see, they should change the survivor camera angle so people can't run away, they should instantly teleport you to the trap when it's triggered, and you should be able to carry 10 of them from the very start without having to pick up any during the match at all.
But I guess that would be over-powered (if one killer was able to do all of that)
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I tend to build around it if I'm running it. Bloody Coil = Thana. It's always rough because it's Trapper.
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It would be funny if they implemented this and you could use Merciless Storm on them.
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