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Buff Solo Q

I don't think I need to explain what the problem with Solo Q is.

So many things that are easy to do as a SWF are a nightmare to pull of as Solo Q

Just the simple fact that you don't know who is in chase if they are not the obession is so annoying.

In the next patch, they need to give some buffs to the Solo Q experience.

Comments

  • foxsansbox
    foxsansbox Member Posts: 2,209

    I want soloQ to get buffs but I've become convinced the UI changes won't solve anything. With how many kids openly profess to DCing, giving up and suiciding on hook it appears that so many SoloQ players have just been naturally sorted to the bottom, and they probably belong there.

  • EvilSerje
    EvilSerje Member Posts: 1,070

    I'm doing last ditch effort to get Rank 1 Survivor, and have 11 days left. And I'm gathering statistics about SoloQ, will post results in the end of DbD month. Spoiler alert: results are very grim for survivors :)

  • Zephinism
    Zephinism Member Posts: 550

    One easy thing to change would be to give non-obsession survivors some sort of lighter grey claws which move while being chased. Can even use the same animation as for the obsession. It'd help a lot.

  • Tsulan
    Tsulan Member Posts: 15,093

    They can't fix bad players. Solo queues biggest problem are people that don't want to improve and instantly disconnect/suicide when they face a killer/map/whatever they don't like.

    Giving them more information won't solve this.

    Take Kindred and watch how your teammates continue on gens, despite the killer chasing someone at the other end of the map or how they run towards a basement bubba whose aura vanished in the basement.

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944

    Unpopular opinion:

    Solo Q itself isn't the problem,it's terrible matchmaking/awful players.

  • HexDevourAvocado
    HexDevourAvocado Member Posts: 95

    Well when I play solo survivor is already hard.

    I guess I will never play survivor again if they do not do something.

    I played on ptb and many games I was miserable as a survivor.

    When I tried Thanatophobia Legion,team managed to do 1 gen after they started giving up.

    What's the fun on this? I just wanna play,I dont want to be left on hook,or to have my team give up.

    Same as a killer.I don't need 2 rage quit after 1 and a half gen are done.

    Is truly sad.

  • hiken
    hiken Member Posts: 1,188
    edited July 2022

    i said many times that kidnred should be base kit for solo q players (shouldnt waste a perk slot for it) if there are 4 solos kindred should be base but devs think is too strong when literally having 0 information is what creates this unbalance between solos and SWF, SWF got this since 2016 6 years later devs seem to not understand why good survivors refuse to play solo and prefer to stack with other good players. thats how it works, the unbalance in skill is another problem of course u play solo the possibility to play with a baby dweet with 30 hs is very high even with high mmr.

  • brewingtea
    brewingtea Member Posts: 780

    >devs think [knowing where the killer is] is too strong [BUT ONLY when that information comes from Kindred... getting the exact same info from Discord is NOT imbalanced]

    I don't think the devs... think