Devs, is this suppose to be a feature in the game?
Heal tech, very famous, I think this doesn't have to exist in the game, it's extremely frustrating as a killer. It should be the killer who has the precedence in picking up the survivor (also because let's face it, an unstoppable monster that cannot pick up a person from the ground because this person is being healed? Seriously?).
Devs, I don't know if this is something you wanted, but I and certainly many other players would like it removed.
Another thing that in my opinion should be "fixed" rather than removed, should be the flashlight save from the locker, extremely annoying, many will say "just ignore the one in the closet and chase the one with the flashlight". Well the idea would be that, but imagine, after a minute and a half of chase, you finally manage to get close to the survivor to the point of being able to hit him and he puts himself in a closet, chase the one who wants to try the save and you will have to start all over again , the minute and a half of the first chase was useless and obviously the others do the generators.
Then devs, obviously you have the last word, tell me clearly if you are in favor of cyber bullying, since here we are talking about 4 people who if they want can equip perks made specifically for trolling (which you yourself have created), against a person who certainly won't have fun but will feel bullied.
It seems excessive to me to talk about Cyber Bullying, but the feeling you get is exactly that.
PS: For those who will write "are you mad?" or "had a bad game?" well, like all those who have the guts to play killer, yes, I too like all of you have been bullied.
Comments
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Locker save can be prevented by lightborn or even Franklin js.
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If you want heal tech removed for realism then we can make it so pallet stuns or flashlight saves work at ANY point in the pickup. Makes no sense how blinding light only hurts the eyes or a pallet stuns only AFTER a strenuous action and not during.
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If there is 4 flashlights in lobby, maybe you can use those perks, but survivors can also find flashlights in the chests.
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I dont want it for realism, and the thing you are saying would be very broken, and removing the heal tech would only be healty for the game.
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Like I said it you're worried then use those perks.
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Its not worth, you cant predict when it would happen
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lmao, this and also lower half a health state of a survivor when falling down from a two-story house. Like how are you "dying" from 1 hit but not when falling down an entire house? 💀
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Jump from the top of ironworks and just break your ankles, clown follows and breaks his ankles. Team comes and teabags both of you until you bleed out 🤣
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When interacting with an implement with a channeling action, it is intended that whoever started the action first takes priority and excludes the 'enemy'. Sabo is another example.
The only exception that come to mind is resetting a pallet and kicking a pallet. And it didn't work like that in the beginning, they actually had to make it work differently.
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Ahahaha that would be hilarious! Yes, bring some fun to the game!
Don't wanna lose half a health state? Equip balanced landing 😎
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I think I played against you. I was a bill healing downed person at exit gate like a chad not letting you pick up
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It actually worked like that for a while, it was hell.
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How about NO?
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I dont remember any Bill, and your name is cringe
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I made it when I was in the toxic stage
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Um I don’t think you understand what cyber bullying is
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