Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

DH is not useless now

Dead_Harder
Dead_Harder Member Posts: 1,370

Its still a great tool for denying hits as a reaction. No other exhaustion perk can save you from a nurse that teleported on top of you or a killer that won the mind game and breathing down your neck. Its hard to use for sure but imo, its still going to be a strong option.

It might not be that great against m1 killers but against the higher tier killers like nurse or blight, its still imo the best option.

Or am i on lethal dose of copium?

Comments

  • Slingshot47
    Slingshot47 Member Posts: 158

    While I've not used it myself and so can't speak to it's overall effectiveness, I have had survivors put DH to good use when I'm playing insta-down killers like Myers and Bubba.

  • PBsamichShoe
    PBsamichShoe Member Posts: 314
    edited July 2022

    No its pure garbage.

    I assure you the killer is cackling with delight at the stupid animation you get locked into right before they down you after easily waiting it out.

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    Cant wait it out if you reaction use it .... as it was meant to be used

  • BabyCameron10
    BabyCameron10 Member Posts: 956

    Agreed. I think the players who relied on it for distance are the ones who dislike the change.

    It is still a really good perk it just requires perfect timing and patience.

  • RpTheHotrod
    RpTheHotrod Member Posts: 2,911

    I've had it really confuse me. I'd be behind someone about to strike, swing, then they'd just vanish. In reality, they put on the brakes when I hit, I hit their DH, and since they had no collision, they disappeared through me and started running in the opposite direction, lol.

  • duygu
    duygu Member Posts: 333

    i think sprint burst is the best option now but dead hard is certainly still a very v ery good perk.

  • DemonDaddy
    DemonDaddy Member Posts: 4,168

    It's still good and now can only be used for what it was intended.

  • LeFennecFox
    LeFennecFox Member Posts: 1,395

    It should have stayed 1 second that or they need to make the animation match up with the endurance time you get

  • Little_Kitten
    Little_Kitten Member Posts: 935

    DH should never have existed.

    A "no-skill" perk, nothing more, nothing less.

  • Deadeye
    Deadeye Member Posts: 3,627
    edited July 2022

    There is quite a list of killers where DH is still useful.

    • Hag, Nurse, Blight, Billy/Bubba chainsaw, Pig dash and Oni in rage will have a hard time or will not be able to wait for the dead hard because the power makes them miss in any way if they try to "wait"
    • Several killers with zoning power will at least give a clear timing when you have to use it, so that it can be countered at least on undropped pallets or when turning corners. (P Head ranged, Plagues Corrupt, Nemi tentacle, Artist birds, Huntress, Trickster and Demo shred)
    • Spirit has super low reaction time after a phase unless she always waits after a phase to hit, otherwise you could just learn the timing by listening to the phasing sound.
    • Clown bottles and Pyramid Head trails will hide the DH animation, so "waiting out" will not be possible.

    Timing in open field will definitely be super hard, we all know dedicated servers. But I already noticed that some survivors dont just try to time it but combine it with 360ing and POV tech, so you don't actually see when DH triggers. Depends a bit on playstyle then, if the killer flips mouse to hit circling survivors or waits until he blocks the movement, which will again give the survivor a good timing spot to pull the trigger. But that will definitely be the hard part to pull a successful DH.

    Btw Dead Hard for sabo plays is still working as good as before. Even better because the killer has a longer cooldown after a wipe than after a miss like before.