http://dbd.game/killswitch
My suggestions for the next mid chapter update:
Tunneling and camping:
Increase the base kit BT and haste duration to 12 seconds.
Add a base kit kindred to allow solo queue survivors better coordination in unhooking situations.
Fulfill the promise about HUD indicator of what each survivor is doing at the moment.
Killer now gets an 15% automatic regression on the next kicked generator while at least 24 meters from the hook, this change would reward and motivate the killer to leave the hook and giving him a way to pressure the survivors without needing tunneling and camping strategy.
Perks:
DS:
Bring back the 5 seconds stun and lower ds active time to 45 seconds however while ds is active you now gain a 5% haste.
Originally i suggested tana nerf but i back out from that. I don't think its nearly as strong as people think.
Comments
-
Bring bavk DS and destroy Thano.
2.5% is absurd overreaction.
1 -
Thana should just get a rework and pop will probably need changes to compensate. Rest of the changes sound pretty good though
0 -
Mate i agree with most of your points but as some one who doesnt run a single slowdown perk, doesnt tunnel or camp and still wins more often than not, i have to disagree with the free 15% regression. Would unironically be too strong. I would quite happily take some free info though
0 -
If you personally play like this that's okay. But you need to understand it need to be some reward for not tunneling and camping because as it is right now there is zero reason not to do it. 15% regression, haste, bbq base kit, whatever it is there need to be some incentive.
1 -
Yea yea i agree with you 100% mate. Its just that 15% regression is way too strong. I am just saying that i would much rather appreciate some aura reading or just to see a couple of generators thats being worked on highlighted which would point me in the right direction.
0 -
discordance already does that.
0 -
I feel revealing one least hooked survivor with killer instinct might be better than regression.
0 -
If certain perks were unique it would make life alot better for both sides.
You can pick one from this group.
2 from this group
and 1 from this group
i.e you can have Dead hard, but not d.s or bt.
You can have Ruin but not another hex stuff like that.
0 -
I didnt say generator that has multiple people. I said a couple generator thats being worked on. Though now that i think about it, people would just let go right before a hook. So something like you see the aura of the furthest generator with x amount of progress would be alright without being too strong imo. Or maybe you see the aura of the furthest survivor for 2 second or something. Something not as good as a perk but still a good incentive.
0
