General Discussions

General Discussions

MMR is working for me right now!

Member Posts: 2,445

In the last 5 total hours of gameplay as killer, I'm going against competent team's both swf and solo. I have pretty much exclusively played blight for the last half year, and THAT is relevant to the conversation here before my opinion is automatically discounted. Except for a few outliers, nobody is killing themselves on hook anymore which is already amazing. But more important than that these survivors know what my killer is capable of, they know the distance my killer makes on them, they know how to wiggle and spin when they are caught in the open, they know how to play tiles vs blight. It's amazing.

For a little reference in these matches:

-Most survivors have quad digit hours for the most part.

-Sometimes they run full meta, sometimes it's a head on swf.

-I am still somewhat rusty at blight due to playing less and less in the months leading up to the patch, but have 30 something hours after patch.

-My build for the most part is stridor, bbq, lethal and shadow borne.

-I cycle through several different add-on sets as I play, which includes alch-ring green speed as one.

I know my build Isn't really good but even alch-ring green speed by itself is a lot to handle, though that isn't every game. I'm probably averaging somewhere between 2.5 and 3 kills.

The point is that I am getting matched against players similar or even better than me every game, which is a huge deal to me as most high mmr survivor's were not great for quite a while now. Nothing makes me happier than these games where I can express my full skill and actually be able to get better because survivor's know what to actually do vs blight other than e my first lethal rush which I used to just bait anyway. I'm sure I could run 4 slowdown perks and alch-ring green speed and never get less than a 3k, but again that's not the point of this post It's about how at least for me I'm going against players who are challenging because of their raw skill and not because they have 4dh, 4 styptic, ect... every single game.

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Comments

  • Member Posts: 442

    If you're not getting 4k's after the patch then it's a skill issue as the kills are being handed on a silver plate.

  • Member Posts: 274

    After one week, there is less people intentional dying on first hook. Most team start to run loop now. Give 2 more weeks or so, the game will become normal where survivor will adapt to change or not. But, for past 3 days, alot of competent survivors are on rise.

  • Member Posts: 5,347

    My feeling is survivors are learning and adapting. A lot of quitters may have left, meaning you're more likely to be put with or against people who want to learn and play. Those who are in that group will also be learning to communicate better. A recent 4k escape against a Wraith had us all working as a team, especially when we 3-gen'd ourselves; putting out a spot to retreat and heal to, and splitting into 2 teams to attack the 2 gens furthest apart. It worked, but was tough.

    The benefit of playing through the changes is becoming a better player as a result. And it is becoming more noticeable and my fellow survivors are, at the very least, fighting to the end.

  • Member Posts: 5,623

    "B-but... Mah SoloQ!!!1!! There are no good solo players!"

  • Member Posts: 6,698

    That is not even remotely true. Yes, survivors definitely need some help, especially against camping and tunneling. And some slowdown perks are too strong at the moment. But against competent survivor teams, you are still up for a challenge. You are certainly not being handed a free win as killer now.

    The survivor team just actually has to be good. But the argument that killer is now so ez is just pure BS, and honestly won't help you and your criticism to be taken seriously.

  • Member Posts: 514
    edited August 2022

    If by "aggregrate site" you're referring to nightlight, then please be aware that this represents most likely only PC Players, and just a small part of them who participate voluntarily, which probably are DBD enthusiasts but not DBD casual players. Their Discord server has 147 members, which should give you a ballpark number of the nightlight community size.

  • Member Posts: 9,713

    Sure, I’m aware that it’s a voluntary poll of players who are presumably already invested enough in the game to seek out a stat site. That doesn’t change anything I said.

  • Member Posts: 514
    edited August 2022

    It could mean that there's simply not enough data for it to be statistically significant. And it could indicate that the data that is there, is already skewed by the fact that it's only collected by enthusiasts.

    Your arguments are based on that data. So ...

    I'm glad people are trying to collect data, but it would be more useful if the devs would just be more transparent about these kind of things, as they have all of the data.

  • Member Posts: 1,107

    Free toxicity. Not everyone wants to play sweaty / meta / competitive.

  • Member Posts: 9,713

    We do know that in terms of total numbers of players it’s large enough per month to have some significance. You don’t need millions of games to be in a rough estimate of the actual numbers, a thousand or two or even hundreds is enough. And the data being skewed toward players who play more regularly than average actually means the numbers are probably leaning toward what the snapshot looks like in higher MMR brackets versus an across the board overall number which is not necessarily a bad side effect.

  • Member Posts: 1,959
    edited August 2022

    Lmao @ easy 4Ks handed on a platter. Good survivors have already adapted to the new genrush/Sprint Burst meta. Competent survivors that know that they just need to split up and bang out gens can win easily except against the very best killers. I watched Fungoose just last night get dumpstered by 4 decent survivors that stayed split up the entire match on Groaning Storehouse and be efficient on gens

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