Why did you nerf Mettle of man???
Why? Now it's even more terrible. The amount of downsides it has outweighs thr upsides.
Did you think at all???
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People have asked for a Nurse nerf too many times. This is the natural reaction of the devs (:
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Honestly I really want understand their thought process on this.
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I just realized that now we can say “Nurse is OP so we should nerf Mettle of Man to reduce her pressure”
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This and bringing back DMS PR really makes me question the thought process here
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The thing that interests me most is, whether it now applies Deep Wound or not. They said something about wanting it to work like other Endurance Perks and it now applying the Endurance status effect, so it wouldn't be far fetched to assume that Endurance's main downside of applying Deep Wound to avoid Endurance stacking is included.
It is going to be quite bad no matter the answer though - it might however manage to be slightly less bad if Deep Wound is not included.
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Now I know they don't play their own game because if they did they would know killers can see blocked generators. So taking away the notification is useless.
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I think the thought process was "We've addressed an issue occurring in some games where survivors were having fun. These situations have been removed to ensure that each match is as miserable as the last."
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They're also effectively bringing back old Object of Obsession. You can combo MoM and OoO to get unlimited aura reading on the killer from 16 meters or more. Now you just have to take 2 protection hits instead of 3 and you get to see the aura while you're both injured or healthy. And you have Endurance.
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I hate to be cynical, but i'm pretty sure this has something to do with Ada wong in the upcoming resident evil DLC. Ada is elusive and right now the go-to elusive perks like DS were nerfed. Just like Botany knowledge now makes you unable to use a med kit to heal yourself and the self care change, when there is the medical survivor Rebecca on the horizon.
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Now that you mentioned it yeah that's probably going to be a problem.
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And you are also doing nothing the entire time and are using 2 perks slots to do it. The problem with old OoO was the survivor would trade 1 perk slot to always know where the killer was as well as being able to move the objective forward.
MoM requires the set up and if the killer ignores you then you are sitting around doing nothing to be a ward for your teammates.
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And when DMS is reduced from 45 seconds to 30 seconds, you can use PGTW on top of that.
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All of this whilst not doing a single objective, sounds very killer side
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Does it deactivate the perk or just the Endurance effect? The aura might still work even if the Endurance effect doesn't.
Old Object of Obsession was also pretty bad. It just created a very annoying and unhealthy gameplay loop for one specific scenario.
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Why not? Its a survivor perk.
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people didn't use mettle of man before these changes definitely confirm it'll only be used if someone is trolling
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This is a classic example of making a sacrifice to the God of Consistency for the Sake of Consistency while not having a single clue of how the game works.
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