Dead by Daylight should no longer be affected by an outage. Players logging into the game between September 26 3PM ET and September 28th 3PM ET will receive 1M Bloodpoints as compensation.

Perk Idea

A survivor perk where if you blind the killer your scratch marks disappear for a few seconds.

Comments

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    Sounds fine, would go well with a flashlight build.

    When you blind the killer your scratch marks dissapear for 6,8,10 seconds. You make no grunts of pain and your footsteps silence.

  • Advorsus
    Advorsus Member Posts: 1,033

    In the current state of DBD and it's maps, I'd say no.

    For it's intention, hiding scratch marks after getting a save sounds good. But it'd be used 99% of the time at each and every single pallet and would just break chase instantly on every chase.

    Gameplay would be getting chased, dropping a pallet, wait for them to break it, then just flashlight and run away and hide. Every chase would just end with a survivor escaping very easily.

    Which would force killers into never wanting to break pallets. So it'd just be bloodlusting around loops until you get a hit.

    The concept is nice, but how it'd actually get used and abused would not be good for the game.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,016

    Honestly if you can only keep a chase because of scratch marks. that's a skill issue, no offense

  • TheKissKing
    TheKissKing Member Posts: 59

    ^ this. and if its ever abused just make a 30s cooldown so at the 2nd pallet onwards you can follow easily

  • Advorsus
    Advorsus Member Posts: 1,033

    If you're blinded, meaning you can't see the direction they went, no scratch marks because of the perk, and then no footprints or sound because they're crouching in a corner that's not a skill issue. There's no way to track a healthy survivor at that point. The only way to find them would be to literally go looking for them. That could take 10 seconds, to almost a minute of added time every single chase.

    That's not a skill issue. A skill issue would them being injured and I can't find them, which is not the case.

  • zgameboy
    zgameboy Member Posts: 79

    Quite frankly I always follow them based off of the footsteps anyways. The only way they would get away really would be a flashbang and that would be fair considering how annoying it is to make one.