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Better thana rework I've come up while sitting in the toilet
For each uniquely hooked survivor afflicts Survivors with a stack-able 2 % Action Speed penalty, if 4 different survivors are hooked at least once, increases the Action Speed penalty by a further 8 %
Additionaly each injured, dying, or hooked Survivor afflicts Survivors with a stack-able 1% action speed penalty
With such rework thana is viable on any killer, not only legion and plague, but they are still having some benefits for injuring everyone, also it promotes to not tunnel to gain that bonus
Ofc numbers are just to keep current 20% penalty, you can change them however you want to
Thoughts?
Comments
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Well, the first part is a nice permanent reward for the killer, then anything is just a bonus, I actually really like this, what the heck? Lol
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Nice too hear it
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Definitely better than what the devs made up. It makes it more viable on every killer, but without being better on plague and legion.
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Why are you ‘in’ your toilet? Your suppose to sit ‘on’ it right? RIGHT!?
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Sounds more fair than the current version, and I'm all for disincentiving tunneling.
Only thing I'm a bit less certain about, is that at some point it becomes a permanent minimum of 16% action slowdown, whereas Thana is supposed to be counterable.
So there might be some numbers to tweak, but that's a good start !
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No, I put my head in toilet, that's my thinking room
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You can counter it by not letting killer hook not hooked survivor, or this survivor can hide, but yeah, numbers are subject to change
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Sounds like a better Dying Light. Which might get pretty miserable stacked with actual DL, because then you have a ton of slowdown each hook and there's no way for survivors to get rid of either of them. While this Thana still comes out to 20%, Thana stacks are (or were, before this weird nerf) easier to apply while also being easier to remove at any time. Think about it... you just hook each survivor once to get the baseline 16% going, in addition to 3 tokens of DL for permanent 25% slowdown. And that's just for hooking everyone once; hooking everyone twice is 16-20% slowdown for the obsession and 34-38% slowdown on anyone else.
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Hear me out.
One survivor injured = 10% slowdown.
Two survivors injured = 15% slowdown.
Three survivors injured = 18% slowdown.
Four survivors injured = 20% slowdown.
Suddenly it's much more viable on a lot of other killers while not being as bad as it was on Leg and Plague.
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My thoughts exactly.
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I think then it just becomes another slowdown perk.
Thana should work by slowing down the game because survivors want to spend time healing. I'd say instead of it effecting the whole team. It should be something like this. When injured by the killer, you receive the "pain" status effect. While in pain:
- Your generator repair speeds are reduced by 50% (yes 180 seconds on a gen)
- You unlock the ability to self-heal at 100% healing speed (does not stack)
- You are not able to be inflicted with the "Mangled or Hemorrhage" status effects
- Other survivors will heal you at 200% healing speed (does not stack)
- You mend at 100% bonus speed
- You are able to heal yourself from the "broken" status effect"
This basically encourages the survivor while injured to not work on gens and get a heal, either from a teammate or themselves. Additionally the mending speed increase and healing from broken deal with this being completely OP on legion and plague.
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Sounds too complicated for just one perk
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Not like Dying Light is a good perk in a first place, also hooking 4 different survivors is not easy task, especially if they will try to avoid it, most likely you will loose gen or two while trying to get it, anyway, just tweak numbers
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it has the grim embrace problem.
Grim embrace currently blocks all generator for 40 seconds. the killer has to go directly out of their way to hook separate survivors and to make sure they do not hook same person twice.
it would just be better if it only affected healing speed with old numbers, then at least it has some use in anti-heal builds. now its just bad for gens and has no real purpose.
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