We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Don't know if this is reportable or not.

We were on rpd. The female zombie got stuck here.

The nemesis refused to ever hit her because why would he? It's free pressure since she's blocking a convinent route to the other side of the map. The only time he killed her was at the end of the match which he did it and then shook his head before hooking me. "Zombie value". I did report it as a bug though. So hopefully its patched out. Gotta love zombies AI.

Comments

  • Brokenbones
    Brokenbones Member Posts: 5,223

    Don't take this as fact but i think when zombies are bugged out like this you can literally just run past them and they won't do anything

    I had a zombie stand right next to a gen in shack like in your screenshot when I was being chased and I ran into them and nothing happened, they were completely bugged out.

  • supersonic853
    supersonic853 Member Posts: 5,548

    I mean he could kill her and get her unstuck from blocking the path.

  • supersonic853
    supersonic853 Member Posts: 5,548

    Yeah thats what we did. A little different from those 2 examples since zombies literally cannot be passed or removed.

  • DredgeyEdgey
    DredgeyEdgey Member Posts: 1,373
  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    You cannot comprehend why a survivor main would take literally the smallest obstacle as a reportable offense? Really? Do you have communications turned off and never watch any other content creator or something. If anything, THIS guy at least has A reason.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    It is 100% reportable as a bug in the Bug Reports subsection of the forum, where you should make a post about this if it hasn't already been done before!

    But you can't report the Nemesis for something they had no control over.

  • Yords
    Yords Member Posts: 5,781

    Yeah that's reportable, report for griefing. That zombie was bodyblocking you for no reason at all. Sorry you had to go through that. RPD is already horrible enough.

  • SantaKlawz1
    SantaKlawz1 Member Posts: 192

    There is literally another passage to the left just mere feet away. If killer is blocking that path there are two more right above you.

  • supersonic853
    supersonic853 Member Posts: 5,548
    edited August 2022

    Irony is im a 50/50. Lol. Personally though i don't like bugs helpin me play. (Bugged addons/killer powers). Kinda why im taking a break from oni rn. I reported it as a bug like described in the desc. I just was wondering if the killer purposely using it to his advantage was against the rules. I didn't report him or anything. Mainly curiosity. All fairs to him usin the bug to his slight advantage.

  • Bran
    Bran Member Posts: 2,096

    I doubt Nem not hitting it would really be reportable towards him.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,362

    How would the Nemesis be at fault here? The zombie got stuck, that isnt their responsibility. They could hit the zombie, but zombies get stuck all the time, nobody wants to play "zombie micromanagement simulator 2022" in fear of a report for something they cant control.

  • fulltonon
    fulltonon Member Posts: 5,762

    That zombie is hella toxic and deserves to be banned.

  • bm33
    bm33 Member Posts: 8,274

    It's only reportable as a bug. You can't report players because the AI zombies are getting stuck in inconvenient spots. In this match the zombie being stuck worked in Nemesis favor, in the next match it'll get stuck under a hook Nemesis wants to use causing a survivor to wiggle free. Knowing the zombie is stuck in that spot should've been helpful because you would know to avoid that loop, that's way better than zombie constantly moving around and randomly showing up when you're in a chase.

  • DBDVulture
    DBDVulture Member Posts: 2,437

    Sadly the Zombies always get stuck here on this map.

    It goes to show they did very little testing with zombie pathing/getting stuck.