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The Players must understand and accept, that BHVR cannot prevent tunneling and camping

PNgamer
PNgamer Member Posts: 1,415

yo,

they must finally understand and accept that.

If I choose to tunnel or camp a survivor as a killer, that is my own decision for which BHVR is not responsible. Tunneling and camping are parts of the game, it's as simple as that.

Fact: BHVR can develop tools that make tunneling and camping less effective and that's a good thing, but you can't remove tunneling and camping from the game entirely, because that would be too much of an intrusion into the killer's game.

Yes, it can be frustrating as a survivor, but you can't and shouldn't prevent it.

Greetings

«13

Comments

  • PNgamer
    PNgamer Member Posts: 1,415
    edited August 2022

    buzzwords...aha. Are you sure about this ? 🤣

    What do you want to do? Completely immunize a survivor after a hook ?

    No killer will go along with that and accept

  • dbd900bach
    dbd900bach Member Posts: 700

    I think including an anti-tunnel incentive in the tutorial would be a massive help in encouraging newer killers to not camp.

    Realistically as the game is right now, killers shouldn't camp, it's detrimental to their odds of actually winning and getting more blood points. Still we have to accept that there are situations where the killer is forced to camp, specifically in endgame and the fact there isn't just one type of camping

  • Crowman
    Crowman Member Posts: 9,517

    The problem is being camped or tunneled isn't taking away your ability to play the game.

    Survivor gameplay includes being on a hook. A killer camping you on the hook is not preventing you from engaging with survivor gameplay. Is it not fun, sure. The new perk on the ptb to pause the hook state can almost indefinitely extend the hook duration and while that counters camping the person on the hook certainly isn't having more fun.

    As far as tunneling, being chased is also a part of survivor gameplay. A lot of survivors insist that the chase is the fun part of survivor gameplay. So while I can understand some people don't necessarily enjoy being immediately chased off hook before they could heal up, nothing about that is preventing you from playing the game.

  • get_barted
    get_barted Member Posts: 207

    The fact remains...they can do only so much to help prevent it. At the end of the day, it's the player's choice to tunnel and camp; nothing can be done to prevent that. They can give anti-camp perks, and they can do BP penalties for tunneling and camping, but killers that want to camp and tunnel will still camp and tunnel.

  • PNgamer
    PNgamer Member Posts: 1,415
    edited August 2022

    You notice this opinion now in 2022 ?

    although Dead By Daylight has already been on the market since 2016....

    Sorry, but I do not understand this attitude

  • Pulsar
    Pulsar Member Posts: 20,783

    Correct. That's why I am concerned about Reassurance and why I specified that we should get rid of scenario's where camping/tunneling is the best option.

  • GeneralV
    GeneralV Member Posts: 11,266

    It should be a rule among the community to camp and tunnel only when it is absolutely necessary to do so.

    That is understandable.

  • Pulsar
    Pulsar Member Posts: 20,783

    Actually, it occurred to me in 2018, about a month after I first played the game.

  • SaltyNooty
    SaltyNooty Member Posts: 276

    I mean, they could just pause the timer on the hook until the killer leaves (and we're talking more than proxy camping, like straight up going somewhere else more the 40 meters from the hook) (So, a base kit kinship would be nice)


    And for tunneling they could just give them a 50% haste speed boost if they're in chase getting right off hook.

    BHVR can do much more than preventing camping and tunneling, the fact is, they refuse to cause they've taken a liking to it and said "It's apart of the game." It's really not, it's a choice people make. A bad choice, but still a choice.

  • dictep
    dictep Member Posts: 1,333
    edited August 2022

    Doing gens is part of the game too. They can make gens take 10 secs to get done. If I choose to finish them is my decision too

  • dbd900bach
    dbd900bach Member Posts: 700

    Unfortunately to do that, the devs would have to change or tweak the base game design without directly/indirectly nerfing/buffing either side. If that sounds impossible, then it likely is or maybe it is possible.

  • Pulsar
    Pulsar Member Posts: 20,783

    It probably is.

    However, they seem to enjoy band-aiding things with perks more than fixing core issues.

  • PNgamer
    PNgamer Member Posts: 1,415
    edited August 2022

    Camping and tunneling were already part of the game since release.

    As I said, like to limit, not remove

  • Pulsar
    Pulsar Member Posts: 20,783

    Tunneling, you could make a case for.

    BHVR clearly wants Survivor to be able to be unhooked, otherwise they wouldn't have removed actual facecamping. Some Killers can still make it impossible to unhook the Survivor, ergo, we can infer from their past actions that this is not ideal.

  • SoloQKev
    SoloQKev Member Posts: 164

    I mean sure they can't remove it. But it for hell removes the killer's skill. I don't mind at 1 or 0 gens but when they are doing it at 5 gens it is boring AF. Most of us play solo q but the way the games going it feels like they will be more and more SWF groups.

  • VentureBrosFan
    VentureBrosFan Member Posts: 52

    I think that the problem is different. How to remove camping and tunneling without making it op?

  • I_am_Negan
    I_am_Negan Member Posts: 3,756

    Baseball bats

    Killer is hanging around the hook the other three survivors can find baseball bats in the map and stun lock the killer until the rescue is done. 😂

    I still like my smoke bomb on the hook idea the best 🙂

  • Crowman
    Crowman Member Posts: 9,517

    I play both sides and do believe that tunneling and camping should be nerfed as they are currently too effective.

    I just don't see tunneling and camping prevent survivors from playing the game. Being on a hook might not be engaging, but it's still part of survivor gameplay. It's fine you don't like a gameplay mechanic.

  • PNgamer
    PNgamer Member Posts: 1,415
    edited August 2022

    BHVR has not abolished facecamping. They just created a way to unhook the survivor from different positions, and that's perfectly fine. I can still facecamp someone as a killer if I feel like it, and that option shouldn't be taken away. It's limited (which is good), but it's still there (which is also good).

    Result? Both sides are satisfied

    Problem? The survivors complain about it because it's not fun for them to be camped on the hook ( or tunneled ). It's only fun when the survivors are having fun, right? But if the killer has fun, then the screaming is big...

    This is very simple and will never change ( Hi i play both sides 70% Survivor atm 🖐️)

  • Huge_Bush
    Huge_Bush Member Posts: 5,410

    How else are they going to tempt you to part with your hard earned money and purchase the next chapter?

  • get_barted
    get_barted Member Posts: 207

    Yes, it's part of the gameplay mechanic, but it is not fun to hang on the hook for 2 minutes straight at the start of a match because the killer wants the easy kill to go for a 1v3. Then if you do get unhooked that same killer tunneling you for the exact same reason is still not fun for the survivor.


    I get everyone is responsible for their own fun, but camping and tunneling are way too easy where a killer should have to work for their kills like survivors need to work for their escape.

  • PNgamer
    PNgamer Member Posts: 1,415

    I am neither unbiased nor do I troll. I'm just stating my opinion, and if you don't like it, it's not my fault.

  • PNgamer
    PNgamer Member Posts: 1,415
    edited August 2022

    It's been part of the game since 2016, what's not to understand? Is it that difficult?

    I am certainly not an arbitrator and If BHVR wants to change something they will, I am not worried.

    Restrict and make less effective ? yes

    remove completely ? No

    The player should make their own decisions in the game and if they have the option then they have the right to use it. (camp, tunnel: Whether the strategy is effective or useful is an open question and remains to be seen.)

  • CluelessWanderer
    CluelessWanderer Member Posts: 939

    Well, we all know it's part of the game, but my main issue is how it can (and usually does) completely decimate Solo Q matches. It shouldn't be as effective as it is. In a Solo Q match, you discover the Killer is just standing by the hook and you get one of two scenarios; your Solo Q team mates all dive bomb and the Killer gets tons of points, but you all die.

    Or else, the person being facecamped hook suicides or disconnects. Often that causes the second person the Killer hooks ( and usually camps) to kill themselves or disconnect. Then here you have 2 people left with probably 3-4 gens, absolutely no hope of escaping. Everyone makes shite bloodpoints. Like, how can that be healthy for the game?

    At the very least Devs should use one of their 2 brain cells and NOT completely gut anti-tunneling perks or buff camping and tunneling.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited August 2022

    So I am guessing you would have felt the same way back when they added Exhaustion to perks right? Why did we need exhaustion it's been that way since release? 😂

    Good, then you know that telling people to just "accept" something isn't going to fly. They also would like to have fun playing the game they paid for.

    As for "removing" it depends on what that means. If it means it is going to make it impossible for killers to camp but not lose the pressure they have via other means. Then yes removing it sounds much healthier.

    The problem is you aren't even trying to be non-biased and it is showing by the simple fact that you want to keep an old unhealthy playstyle in a game that is nowhere near being where it was in 2016. This is 2022, the game needs to represent that, not 2016.

  • PNgamer
    PNgamer Member Posts: 1,415
    edited August 2022

    Oh, and you think if BHVR does away with camping and tunneling it will get better ? 🤣

  • threeQuinn
    threeQuinn Member Posts: 51

    "can't"

    They can remove the grabbing while unhooking, make bubba unable to down more than 1 survivor during a chainsaw sweep, make the new perk that stops the struggle bar basekit (or some version of it), they can make it so that the struggle bar is paused for a few seconds when the killer hits the survivor on the hook. They can do many things.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited August 2022

    Yeah because they could improve other parts about killer. Like giving everyone some type of mobility ability. Improving specific killers who need it, rather than giving universal buffs that only make killers who dont need it stronger... etc etc.

    Currently I am willing to bet that because of Camping/Tunneling they aren't able to buff killers in some way.

    Unlike you, I think change is good, when it is balanced, that is.

  • PNgamer
    PNgamer Member Posts: 1,415

    Sorry, but I need to be able to make my own decisions in the game as a killer. It doesn't matter what play style (2016 or 2022) I follow

  • lauraa
    lauraa Member Posts: 3,195

    Maybe dbd should just be a 3v1 game, because obviously the maps arent getting any better.

  • RiskyKara
    RiskyKara Member Posts: 804

    Hmm. Is playing normally or camping/tunneling worth more BP?

  • BenSanderson55
    BenSanderson55 Member Posts: 454

    Yes they can, just dont have the balls and/or don't want to have to read even more crying on this killer sided forum if they did.

  • PNgamer
    PNgamer Member Posts: 1,415

    yes, they can and that comes under the heading "LIMIT", which I also think is good !

    But they should not abolish camping, that's all I want to say.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432
    edited August 2022

    There is a reason why game developers adjust and change their games. They want the players to have the best intended experience possible, and usually it is a positive experience. DBD is no exception.

    I will reiterate... if they changed Camping and Tunneling in a way where it almost didn't exist WHILE improving other parts of killer which DO feel much more rewarding (chasing, mind-gaming), more map control via mobility or otherwise, more use of the environment to create more interesting interactions with survivors... etc All of that alone trumps any camping and tunneling you seem to be attached to.

    You are wanting to keep the old stuff... old. While many of us that also play killer want the old stuff new and improved.

  • HauntedKnight
    HauntedKnight Member Posts: 388
    edited August 2022

    The game can disincentivise camping/tunnelling but I think these actions are basically impossible for the devs to remove.

    Some of the ideas people suggest are too damaging to a killer’s agency. Plus if a survivor team has 2/3 really good loopers and 1/2 poor ones it makes absolutely no sense for the killer to try and spread the hooks evenly. Even with the killer buffs and extra ten seconds, if you try and play as nicely as possible by spreading the hooks around and get caught in chases with good loopers and don’t switch targets because you want to be a “nice” killer you will often lose the game.

    There’s another issue as well in that the consensus seems to be that it’s acceptable to camp/tunnel at certain parts of the game but not at others. Even if we all agree on that, how can the devs design the game around that sort of etiquette? Implement a camping/tunnel recognition system for when the killer is struggling with nobody sacrificed and there’s only one generator left to repair? Ok, you get to camp the hook now. It just doesn’t work.

    Probably the best changes would be to increase base kit BT, revert DS to 5 secs, remove hook grabs and if the killer is insanely close to the hooked survivor then maybe buff repair speeds. But any more than that would be too much.

  • PNgamer
    PNgamer Member Posts: 1,415
    edited August 2022

    That's all true and also belongs in the LIMIT section, which I think is absolutely fine.

    But you also forget that there are many players who like to tunnel and camp. What about them? They like that style of play (especially newbies). That should be taken into account