Dev's way of Buffing survivor's perk
lol
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Hurts.
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Behaviour giving already niche survivor perks random downsides for no reason.
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We created a new meta guys! You now use OTR instead of DS and……………
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Yeah, not understandable.
I mean, I get Botany Knowledge to some extend. However, it would have made more sense to keep BK as it is (or buff it to 50%) and just cap Healing Speed. The Main Problem was never Botany Knowledge, it was that if you were stacking Healing-Perks that you can get Heals which are way too fast.
With capping it you would be free to buff Healing-Perks without them being problematic when combined. And they would also be more freely when creating other Perks without the need of nerfing those/making them weaker or nerfing other Perks which might be too good with new Perks.
But Calm Spirit. I really dont know. I mean, someone at BHVR must have seen that the Perk is really situational and thought about buffing it. But I cannot really imagine how someone else then jumps in and said that doing Totems and Chests silent would be too good, so they nerfed the Perk overall.
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They are over cautious of any perk buff being too strong, to the point they wouldnt risk a buff without a cost
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Excellent meme!
Disagree with MoM. That was 100% a net buff. Way more usefull now.
Slight disagree with botany as well. The reduced medkit sucks but isn't that hard to circumvent. I would also argue that Botany is better then it was before
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Botany and MoM got a net-buff though
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