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Behaviour: You killed casual solo survivor gameplay

Derix
Derix Member Posts: 19
edited August 2022 in General Discussions

I joined this game in early 2020. I fell in love with it, such a fun game as a solo person and I was able to escape half or less than half the time. It was super fun. The fun is gone now. The only fun I can actually play as is when I choose the killer role, but that should not be my only option. If you want to actually grow your player base, casual solo players need to stand a chance... After 6.1 you basically killed solo players chances to escape and it makes me not even want to contribute money to your game to make it to succeed. I used to watch so many solo queue survivors on Twitch, and they are so few and far between now, you are almost killing your game. I like playing killer but without survivors who actually want to have fun to play, your game is dead. Do something.

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Comments

  • dictep
    dictep Member Posts: 1,333

    expect nerfs to ptb surv perks also. Survs don’t deserve anything in this game

  • antgnstea
    antgnstea Member Posts: 869

    It is not about winning. It is about a normal fun game. Now with no defense mechanism left for solo when you are targeted, or you have anti-mates it is pretty damn annoying.

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    Guys literally just wait for Reassurance to come live.

    Its going to hit the meta like a truck if it makes it to live as it currently is.

  • EntitySpawn
    EntitySpawn Member Posts: 4,233

    I love how we can balance for casual survivors but not casual killers, talk about double standards.

    The patch is fine, issues that exist are the same ones that have always existed such as tunneling, bad matchmaking and DCs/entitled players giving up. Not to mention map rng and just how different maps are.

    Actual balance wise, it's not too bad. Killers stronger and low mmr and survivors stronger at high mmr. And the middle is a mix providing you dont get the above issues (which once again arent patch issues)

  • OrangeBear
    OrangeBear Member Posts: 2,775

    I've not had a single camping killer since the update dropped, most killers play for 8 hooks and then sacrifice. Reassurance will not do anything for the most part, it will just be a replacement for borrowed time in the old meta. A perk to ensure the killer doesn't do an unfun tactic.

  • OrangeBear
    OrangeBear Member Posts: 2,775

    Both sides are not equal. the 1 in the 1v4 should be a lot harder.

  • EntitySpawn
    EntitySpawn Member Posts: 4,233

    The 1 will always be harder than the 4, it's how it always is as the 1 has to micromanage 4 other players while trying to counter, read and predict the 4.

    Killer is and will always be the harder role just in terms of management, so if anything killers should get the extra help (which the patch kinda did but not loads)

    My point was the patch is fine, its other issues that arent and that is affecting games

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    Oh wow you most be a statistical anomaly. According to the average forum user they get tunneled and camped literally every single match <3

  • dugman
    dugman Member Posts: 9,713

    I’m a pretty sketchy survivor player when I play them and even I escape about 40% of the time I think. And the survivor streamers still seem to have decent escape rates too, plus the kill rates look to be around 56% or so on average on the aggregate site I follow (about 7% increase). The notion it’s impossible to escape as a solo survivor is simply incorrect.

  • Vagab0ndCat
    Vagab0ndCat Member Posts: 80

    If you're "casually" playing Killer and not having mental breakdowns then you are playing against some hella bad players.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Last year I played 150 matches and recorded the result, the average of Killer's hook of first survivors to die is 4.7

    Yes, 4.7 hook for the first survivor to die.

  • antgnstea
    antgnstea Member Posts: 869
    edited August 2022

    Yes. Solo experience heavily depend on teammates. And yes if a killer wants you dead, you will be dead most likely. But now with this unearthly tunnel version killer gets that wish a lot more sooner. At least I would have died happily knowing tunneling me cost the killer the game, now before 2 gens you might get tunneled out of game. Fear of DS was very powerful, even if I had DS now 3 second of a joke stun gives me no distance at all. So we back to tunnel. And end game is a free kill zone.

    Killers used to have too many obstacles to get a kill, I agree. But now killers are handed kills as gift. There has to be a balance it the game. Not this move to scale to one side or other.

  • My_Aespa
    My_Aespa Member Posts: 545

    Unfortunately I fall for this often... I think that a new outfit that comes out could be my "good luck outfit" and it never is.😂😅🤭 A new outfit does however makes me feel "new and fresh", so it always feels good going into a match looking new and different, I just hate how expensive it is. That's how I am anyway lol

  • BenOfMilam
    BenOfMilam Member Posts: 911

    Solo queue actually isn't that bad. I've been playing a LOT of solo queue this patch, using mostly team perks like Aftercare and Empathic Connection.

    Also Visionary or Deja Vu for breaking three gens, and Botany or Prove for saving time.

    You just have to actually think and plan as survivor now instead of stumbling ass-backwards onto victory. (I pretty much exclusively did that before this patch 😅)

  • Kolitra
    Kolitra Member Posts: 61

    Thanks bro, you got the idea, survivors played well too relaxed, this is the crucial point, if survs can "basically" bully you, and it's freakin hell to catch one, this mean surv are too strong and killer too weak.

    But because it's been 6 years surv sided, survs think it was normal to play like this when killers were living hell. Now that survs actually need to play better without heavy assist, i will say it "survive" in a "survival" game, they complain. But the situation before this patch was everything but normal ! Yhere was times i just stoped playing for months because it was hell to play killer, fun was dead. But now, it's more balanced, it's very less frustrating and tilting. I still play casualy, but at least, it's fun. It's still not easy (sometimes it is), but the difficulty got down in a good way.

    The fact is, survs are babysited by BHVR, mostly because they sell a tons of skin to them, this is the first time in 6 years they actually did something to actually balance the game, this word "balance" is important, killers didn't get "so much buffed", nonono.

    And, as a guy said upper, the game is anyway harder for killer, it's 1v4 dudes !

  • dictep
    dictep Member Posts: 1,333

    Well, according to the average forum killer mains playing surv escape all their matches also

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    Not to mention every survivor is literally a swf and or hacking.

    And every killer is literally nurse or blight and or hacking.

  • Zarathos
    Zarathos Member Posts: 1,911

    Then ask for communication tools. Offer ideas and concepts. Ranting about the increased difficulty gets behaviour nowhere. I have said many a time survivours should have a basic ping system. I m telling you all to bang the damn drum. Instead i see this moaning about x killer too strong for solos.

    Solo players need communication tools bang the damn drum. Basic pings and a current status is all we need fix solo queue.

  • DemonDaddy
    DemonDaddy Member Posts: 4,167
    edited August 2022

    Solo is still my most enjoyable survivor experience. I haven't found any of the changes to have made things more difficult. At best the devs slightly reduced the margin for errors.

  • Ayodam
    Ayodam Member Posts: 3,124

    That site is only for steam players who opt into tracking. It doesn’t count console players or PC players who do not participate in the tracking. I wouldn’t use it as indicative of performance…

  • dugman
    dugman Member Posts: 9,713

    I also wouldn't totally discount it as having no correlation to overall performance. Like I said, it's probably skewed toward above average player performance rather than overall but that doesn't mean it's not related considering the sample size.

  • DBDVulture
    DBDVulture Member Posts: 2,437

    "It was super fun. The fun is gone now. The only fun I can actually play as is when I choose the killer role"

    I am guessing you enjoyed looping easy killers in chases where you did not feel pressured. It sounds like you want to play the "easy" role.

    Forum flooded with killer mains - oh that's rich. Did you not notice this is the first major killer buff in literally 6 years since they nerfed Sprint, Self Care and changed a bunch of stuff in 2016? Most of the killer changes have been two steps back and one step forward.

  • BlackRabies
    BlackRabies Member Posts: 941

    I'm really glad these changes went through. I play both sides bit more on the killer side only because of que times back then.

    Playing killer wasn't really fun at all, was stressful and you had to almost sweat every game just to have a chance. M1 killers didn't had a chance. DH made it all even worse.

    Playing survivor despite the long que times Playing solo was super chill and most of the time you can just screw around and still get escapes.

    Now the game more balanced than is ever been. Playing killer far less stressful and more chill. M1 killers have a better chance now and survivors now need to put in a bit more effort to escape.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,327

    50/50 solo player here, and from my experience this patch has made the games more challenging, but also more fun and satisfactory to escape. Before, escaping didn't really mean much, but now I feel it's an actual achievement.

    Killer feels much more powerful and less bully-able, so a huge improvement there.

    I feel solo needs a boost, sure. But it's not a hellscape, and escape is still possible. Also, players I'm teamed with are learning to work together more. Players more and more instinctively know when to block for others or communicate in game more to come up with great plays. We do need a HUD as survivor to know what others are doing - that would help. But I'm enjoying this new DBD post-patch.

  • Crowman
    Crowman Member Posts: 9,517

    It feels like every time people complain about casual survivor gameplay, it's always they can't easily escape without trying.

  • IronKnight55
    IronKnight55 Member Posts: 2,957

    Yep. If only more people would play both roles. We wouldn't have as much stupid posts around here.

  • IronKnight55
    IronKnight55 Member Posts: 2,957
    edited August 2022

    More like they wanna have a good time without getting tunneled, camped and slugged at 5 gens. I don't care about escaping if it was a fun game.

  • HauntedKnight
    HauntedKnight Member Posts: 388

    Don’t forget eating, drinking, texting, checking social media, listening to music, watching YouTube videos. If you can’t play survivor whilst also doing those things then something is very, very wrong.

  • Pulsar
    Pulsar Member Posts: 20,784

    Yeah, most of my Survivor games have been pretty awful.

    A lot of Killers understand that Survivors chase potential got massively nerfed and are taking full advantage of it.

    A shame.

  • Rydog
    Rydog Member Posts: 3,275

    I did not get yesterday's 50k BP, and it's hard to tell whether I got today's 5 Rift fragments or not.

  • INoLuv
    INoLuv Member Posts: 464
    edited August 2022

    solo survivor is bad because of survivors themselves, allergic to gens and kindred, playing awfully and lacking game sense, simple as that. When the survs are good, solo q is not bad at all.

  • Man_of_triangles
    Man_of_triangles Member Posts: 302

    Solo queue survivor has been dead for a year or two. Nothing really changed in this update except for Dead Hard being changed. BHVR had a choice between Solo queue and SWF and they picked SWF, and they made that choice a long time ago.

  • Gorgonia
    Gorgonia Member Posts: 1,607

    Casual players are in a bad spot now. Yes. You need to tryhard it a bit to have a semi-decent experience. And sometimes that doesn't even help you.

    And by casuals, I'm talking about people that play once a week, or two at the most.

  • Kolitra
    Kolitra Member Posts: 61
    edited August 2022

    Bruh, i can put whatever you want on table, killers main largely prefer waiting a little more and have fun, than waiting little and get humiliated.

    Survs don't realize the abyss between the skillcap of killers and survs, when survs tells the killer to play better, the killer already play 4 times better than them, plus he loss 2 litters of water by sweating to get 1 surv.

    Now, the skillcap got balanced, the killer still need to play better then survs, but now, survs are asked to play better by BHVR. You will sweat more, we will sweat less, deserved.

  • Norhc
    Norhc Member Posts: 575

    Not BHVR's fault if solo survivors keep griefing their teammates.

  • Omans
    Omans Member Posts: 1,081

    "first major killer buff in literally 6 years"

    What are you even talking about?

    Yo, guys and gals. Defending your bias is cool and all, and even though it would be nice if you considered the other side's point of view, but at least say things that are truthful and make sense.

    To everyone else - this is the kind of killer main you can just ignore. They say untruthful things because they want their side to be more powerful rather than advocating for a balanced game for both sides.

  • DBDVulture
    DBDVulture Member Posts: 2,437

    Most buffs to killer come with subsequent rollbacks (nerf wraith last year/Than with this patch) or hidden strings (like huntress/clown reworks that removed some of their best addons).

    This is literally the first time in six years where we had a bunch of changes to the game that were good for killer and bad for survivor at the same time. And even with this patch we lost some of the best gen defense perks. Pop is beyond dead as nobody is using it. You can end up kicking a generator for two seconds to remove 4-8 seconds of generator repair. That's completely busted.

    The patch about one month after release was the first and one of the only big flat nerfs we ever had to survivor. Go to the official DBD wiki and read the patch log for yourself. There was never another patch like this again where there were only nerfs for survivor and buffs to the killer.

    Have there been buffs to killer over the last 6 years? Yes but as I stated before it usually came with downsides.


    Killer has been kept in a barely playable state for a very long time. If you want to doubt that statement start a following where you play all M1 killers without addons. Dazzle us with your skill that gets "turned off" by the majority of pallets in this game.

  • ad19970
    ad19970 Member Posts: 6,421

    Dude the exaggeration on these forums sometimes is insane.

    People here are acting like killers were overbuffed so much, by adding 40 seconds on to every gen and reducing their hit recovery to 1,5 seconds.

    Gens take 10 seconds longer now, and certain killer actions have had their time reduced by 10%. Not the type of changes that would completely shift a game's balance around.

    There is no doubt that solo queue in particular needs improvement. For me, the obvious thing to do now is to finally nerf camping and tunneling properly. After that, the game would be in the best state it's ever been. Killers are more viable now simply by playing fair and skillful, but the cheap strategies like camping and tunneling would finally be less effective. It's exactly what the game needs, but sadly, BHVR only did the first part, and left out the second part.

    On top of that, some solo information, like showing what survivor is being chased on the player icons, or generally just showing what action a survivor is performing, would also be fantastic. Though personally I do believe that nerfing camping and tunneling has the biggest priority for BHVR, as those are the worst strategies design wise I have ever seen in an online vs video game.

    So I completely understand why some people are fed up with this game at the moment. I am a killer main but played the game much less, until now at least, with Wesker being such a fantastic killer, I am definitely going to play more. So I definitely want them to give survivors the improvements they need as well.

    But saying that this game is now dead, and nobody is playing solo queue, is such an exaggeration, and I am not sure if that is going to help you make your point. And as many people as there are, that actually have fair complaints, I do sometimes feel that some people also complain about solo queue, even though they are most likely the problem. It's just always extremely hard to tell which is the case with someone who complains about solo queue.

  • ad19970
    ad19970 Member Posts: 6,421

    Also, you just read two comments that didn't agree with you and this is your first respone? Are you 10 years old?

    The majority on these forums seem to actually agree that survivors need some help now, especially when it comes to camping and tunneling.