Well hello Reassurance and welcome into my new build - Thank you Devs
I for one give the devs props and thank you, I so can't wait to chuck this in my solo q build. Reassurance with kindred I know they will be in my build. So I can finally sit on a generator and when someone gets hooked if I see the killer standing in front of the hook and not leaving. You bet your boots am getting off the gen to give them more time on the hook. Sorry but I always use kindred due to me playing solo q and sick of doing a generator and seeing someone being camped only to tell myself "Oh great this is going to be fun".
Because lets face it solo q is hell right now and the patch can't come quick enough. I have never been so happy for BHVR to take my money on something what is WELL worth it if you ask me? The first thing I am doing through is levelling my Rebecca up and throwing it on Ada as she is my new main... All I want mainly out of this chapter is to not worry about campers in nearly every game I am loading into. Anyway just thought I would give my thoughts like everyone else has been doing, and again good job Devs 💕
Comments
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I dont feel like having to use perks, especially license DLC to prevent camping is a good thing.
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Yeah, it isn't but if it's all we got for now I will take it for better experiences in-game.
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Maybe they are working on a solution who knows? They probably made it in this DLC as they have seen since the last patch camping as gotten a whole lot worse. Well, in my games they have and other peoples who I have been watching.
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Hey if that what makes you happy, creating an unfun situation to react into an unfun situation that the killer made, have fun.
I'm not into using this plaster like fixes to make the most unfun tactic in the game stay unfun but more productive for the other side.
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I don't think people should be thanking BHVR for selling a Band-Aid solution to a core design problem that they've deliberately left to fester for years. People shouldn't have to bring a perk to deal with this.
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True, I know they should make something into the in-game mechanics instead of a perk. But it should do for now. I just would be happy if they made something like it into the game. Because I get what you mean, like why should we have to use a perk to fight camping? It's like tunnelling, killers say well you should run off the record. Well, even if I did run off the record would that stop them from tunnelling lol... They just eat the endurance and chase longer to down you again. But yeah I get why I shouldn't be thanking, but at the same time, I am glad to see they are acknowledging it I just hope something can be done about it.
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