Is This Reportable?
Okay, I get that towards the end of the match, survivors just want to escape, so they hide. Sometimes it is taken too far and they will hide for 30+ minutes in an attempt to get the killer to DC or give up.
However, I just had a match that took me 15 minutes to injure a survivor before other survivors started touching generators. How do I know this? Simple, Plague infection duration addons. I was running Hematite Seal and Prayer Tablet Fragment (110 seconds of an object being infected), and infected every single generator, and people only started to get infected after I downed a survivor after 15 minutes of searching. I only found them because I heard the sounds of lockers from them swapping between lockers to avoid crows.
Is it reportable? Frankly, I dont know. If a survivor was never found, there is a good chance that the survivors would still be hiding and would not touch generators. And again, the match elapsed 15 minutes before a single generator was even touched.
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People will argue that it is bannable, but I really can't see how BHVR can justify banning anyone for this occurence.
It sucks, and it is frustrating, but if the survivors deem that it is tactically advantageous for them to wait out the infection, then they're completely within their right to explore that tactic.
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I think it does, but you'd need footage of nothing happening for that 15 minutes to have a hope of reporting it. They also tend to have this idea that 'it's not hostage taking if it ends', so I'm not totally sure it counts if they eventually started playing the game... even if they only started doing that because you proved they couldn't hide forever.
At first, sure, you're waiting to see if you can get around it, but eventually it's clear that it's not working. 15 minutes is well past the point of biting the bullet; at that point it is obvious that between the Plague's activity and the addons, it's an infinite loop. Them hiding in lockers implies that, as opposed to slinking around the map looking for a clean gen.
When you're permanently hiding as a team, the only thing you can possibly accomplish is getting the killer to AFK or DC.
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Could be survivors were just waiting for the gens to stop being infected but you kept puking on them and the survivors were hopping in lockers not to avoid crows but instead to avoid you every time you came near to puke on gens. They're avoiding getting sick because most Plagues run Thana so they're avoiding getting sick/injured so don't have to cleanse and give Plague power. They touched gens once they saw you were busy with someone else.
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Toxic but not ban-able. Stealth is a more legitimate strategy than camping/tunnelling.
Could be the case that they were avoiding getting infected noting plagues usually run thana.
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It's not even toxic. There is no rule that says you need to give yourself in to the killer.
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I never at all stated it was toxic. I was asking if it was reportable.
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Sorry, I forgot to quote Taxman :P
Not reportable either, the game is progressing slowlier, but progressing nonetheless.
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Sometimes people are so oblivious to the fact that their own playstyle is boring. They pulled the old UNO reverse card on you, an were just as lame as yourself.
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There has to be a point were it is classed as taking the game hostage, its not toxic and OP never said anything about that but where do we draw the line of when it becomes holding the game hostage and when its not. This is something the devs and mods have to give us a straight answer and not a black and white answer like they do.
To me the survivors were holding the game hostage as they refused to do gens, it doesn't matter that it was plague or not they refused to make the game progress and only after 15min they did which is to long, We need a cap on how long we can wait before its classed as holding the game hostage be it i.e 10 min least everyone knows after that time you can report the players.
But for anything to work we need the devs and mods to step up there game and give us a answer that is not black and white.
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Ignore the people saying blatant misinformation. It is against the rules and can also potentially lead to a ban (read: can; it's a case-by-case basis). It is considered taking the game hostage and refusal to participate in normal gameplay. Taking the game hostage because it is realistically absurd to expect a killer to find people hiding while intentionally avoiding AFK crows. And refusal to participate in normal gameplay, because they are not attempting to progress anything at all. This has been repeatedly and explicitly stated as such by BHVR staff multiple times.
Before someone asks something insanely stupid like "So are survivors expected to just suicide," the answer is no, survivors are expected to attempt to repair generators. Being chased off or occasionally hiding when the killer comes nearby is fine. Refusing to attempt to repair at all is against the rules and can be bannable.
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That's all great and all but they need to give a bit more info if a survivor refuse to do gens for 2 min is that taking the game hostage or does it have to be at least 5 min, that's the biggest problem i have seen when people ask if someone is taking the game hostage is how long is enough to be classed as that player taking the game hostage.
They can say it's case by case but they should also have a ball park figure they can give us so people will know if they can report or they have to wait a couple more min, that's the info people need to know most people know what they can report but they are not sure if the time length is long enough.
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If you feel so strongly then send the footage to Devs and make the report. I have never heard of this happening before so you probably faced a SWF who were d icking around or a bunch of noobs who thought it was best to hide. Either way, move on to the next game and hope it doesnt happen again (or throw up on the lockers 👌).
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throwing up on the lockers doesn't infect any survivors inside them. which, it should. plague is the biggest victim of this. survivors act like her spitting on a gen means they get to take the whole game hostage like little babies because they don't wanna repair through the infection. her infecting any survivors within lockers that she infects would be a big step toward ending this.
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If they don't do gens after so long it is considered holding the game hostage. The Killer can't progress the game at that point only Survivors and their refusing to do gens regardless of infection or not is considered that....now 15 mins I don't think is at that point yet but I know 20mins+ with no action on Gens and only hiding is.
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Not sure if you were meant to replay to me but It wasn't my game it was the OP of this topic that got stuck for 15min trying two survivors, i just think the devs/mods need to give us straight answer and not a black and white answer like they do when it comes to this. They need to give us all a time frame before its classed as holding the game hostage. At least everyone is on the same page then and knows when people can report for holding the game hostage
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I know for a fact if they do it for 20 minutes, it's bannable. 15 is probably bannable though as well as long as it's apparent they're not attempting to repair gens.
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Yer it would be nice to get a dev/mod to give us a official time and things will be looked at case by case but at least we know when we have hit that mark.
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No, your job is to find survivors and you refused to do so by just constantly patrolling and infecting 7 gens. You used cheesy strat and you got cheesy counterplay
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What else are they meant to do walk to the other side of the map where there are no gens and start looking in lockers there and even in the corners, if all the gens are in one area why would they leave. To give entitled survivors a chance to do gens and get out while the killer is on the other side of the map looking in corners for the survivors?
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I mean, in this particular case, them trying to wait out the infection seems legit to me, however deluded it is of them. If you were playing any other killer and they did the same, that would be more problematic in my opinion.
That being said, the hiding game can get extremely boring for all parties involved. When a game is already lost (3 gens remaining and 2 people left who aren't god loopers, for instance), there can be a battle of wills where both remaining survivors want to survive, and hide hoping not to be the first caught. I mostly see this happen with newer players urban evasion-ing on the edges of the map or locker-hopping.
When I see my remaining teammate doing that, I generally go find the killer to put both killer and I out of our misery.
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Yeees, patrolling gens are totally not the correct, legit or intended way to find survivors, even in-game tips say so.
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Under usual circumstances, this woulda be considered as holding the game hostage; However, since you were puking on generators, the survivors woulda had to risk getting infected. It's not like you didn't have the option to search lockers aswell, but you didn't do that.
I wouldn't see this as holding the game hostage, because you didn't go out of your way to search for them; You were focused on generators, not on your prey.
You've raised a good point though; Those add-ons shall be nerfed a bit, because.. two minutes of infection; Seriously? Isn't that a bit too long?
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I don't think there's an issue in wanting to avoid infected gens tbh. When I'm against a Plague and I see an infected survivor on an infected gen, I'll usually keep running to try find a gen that isn't infected. But 15 minutes? Nah lol eventually I'll realize the killer is just going to keep re-infecting the gens so I'll accept the inevitable
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Puking on every gen for a free injured state is so boring. Im not touching an infected gen at the start of the game either. All the Plauges used to do that with Corrupt. They're boring, and I can be boring too.
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Did you know the fact working on generators risk being found even against normal killers?
According to your post, you are basically saying survivors not working on gens at all is justified because it's "risky".
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If they are swapping lockers then they would get infected no?
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Last 2 survivors refusing to do gens, just hiding is not that rare and if I don't have any perks that helps me with searching, then I'm basically screwed and can only hope for some luck to find one of them.
I want to know how long does this has to go on for until I can report them and also do I need whole game recorded? I record only last 5min if something interesting happens.
Post edited by d3vi1 on0 -
I had these survivors as well. I killed 2 and the remaining 2 did nothing.. well ok they booned. They booned 2-3 times for funsies and after that they were hiding for 30+ minutes. I refused to DC and take penalty so i tried finding them...couldnt
No gens were done at that point. After 30 minutes or so one of the appeared infront of me i downed him he crawled towards a tree and this wild meg appeared..i downed her...just out of spite i put Ace into the cage and watched Meg bleed out.
You keep me hostage for 30+ minutes waiting for me to DC and type EZ in the endgame chat i sure as hell will watch you bleed out for 4 minutes.
I have video evidence of this so we shall see if these 2 get a ban.
Oh and i asked them afterwards was it fun trying to get me to dc so you could win and in their words..they were RPing in the small hut in mothers dwelling playing house. I went past that hut multiple times didnt see them there.
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It all depends on how excessively they were doing it.
There is absolutely nothing wrong with not touching a gen while it is infected, but not touching any generator for 15 minutes straight and only lockerjumping to avoid idle crows, yeah that is quite excessive and might be considered taking the game hostage.
It's a similar scenario to when only two players are left and both go hide somewhere to wait for the other one to die so they can take hatch - it's all fun and games at first, but if they continue doing so for too long, then they effectively put the game at halt for an undefinable amount of time for no real reason, which makes it bannable.
If what OP claims is true and they were really just lockerjumping for the first 15 minutes (and only stopped because one of them had been found), then that is definitely excessive enough to warrant reporting them and might just get them banned. It's like OP said, what if they didn't find one randomly? They would have kept hiding for an undefinable amount of time, in a worst case scenario OP might have had to DC because they just couldn't find anyone.
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I agree just because gens are infected and a Survivor doesn't want to get infected is not a reason to not do gens and hide. I have reported similar players for doing the same thing but waited about 20mins but recorded everything.
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It literally does not matter if the generator is infected or not. You are still expected to attempt to repair. If the killer comes for you and you get chased off, that's fine. If you refuse to attempt to repair at all, YOU are the problem holding this game hostage.
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IIRC a dev had confirmed completely ignoring gens, not touching them at all, for a prolonged period of time is reportable as it becomes holding the game hostage.
I definitely think it's clear survivors are only doing it to waste time when it's down to 2 survivors left, they both ignore gens, and they simply crouch walk around the map on the other side for like 30 minutes.
I think a good solution is after 15 minutes since the last gen pop, the killer has the option to hit the exit gate switch and force EGC. If survivors are ignoring gens and simply hiding in hopes the killer gives up and DC's the killer should have an option to force the match to end.
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This never happened when all gens were done, then they'll open the gates. This happens with 2+ gens left.
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If no gens are worked on for a set amount of time, slap the notification generating crows right on them.
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It is bannable, and allegedly they have banned for it in the past (it counts as taking the match hostage) but you'd need video evidence.
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I have stated this on the forums before. I literally only use those addons because of the awful last-gen Console Vile Purge validation. Im not using a "cheesy strategy" because I want to win. Im using it because the game forces my hand because BHVR refuses to fix their validation for Console.
Also I did search the areas near generators and even checks various parts of the map. I have 110 seconds of a generator being infected, I had time to do so and went out of my way to search for survivors (how else would I have found someone then?).
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The survivor I found had 2 crows on them and again, I saw them going from one locker into another, and once they saw I was coming, they hopped out and ran away. Keep in mind, 15 minutes passed before a generator was touched.
Also Thanatophobia shouldnt be that huge of an issue for people to avoid generators when they brought in 3 Brand New Parts and 4 Commodious Toolboxes (2 people were running Built To Last). They brought generator speed-up for a reason, to counter generator slowdown. They chose to not participate in normal gameplay.
Also in the beginning, I avoid infecting 2 generator in the back near shack (since I didnt want to chase shack), and when checking the generator progress, no one had worked on them. Past 2 minutes in, I then started to infect them because I thought I might as well get the bloodpoints, hence why I said "I infected every generator", I technically did, but not at the start. (Another thing, I spawned the furthest away from that area, so there is a very high chance survivors could have spawned near there and seen the generators, going back there later in the game, the chest was in fact searched at shack, but the generator never had progress on it for the entire duration of the match.)
While missing a bit of context, they very much could have done generators from the very start, however not a single generator made progress. And Im not saying "they have to reveal themselves to me", they have the opportunity to complete generators without risk of infection, with generator speed-up, and still didnt do so, they instead chose the hid for 15 minutes.
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After a certain extent, yeah, you can report them for holding the game hostage. There's a difference between playing stealthily and refusing to do your objective. At some point they have to at least attempt to work on the gens. If not, neither side can progress through the game enough for the game to end without forcing the Killer to disconnect.
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