http://dbd.game/killswitch
Maps that have the worst gen spread?
For killer it's got to be the farm maps and disturbed ward.
Survivor I'm not sure but I know I've had some nasty 3 gens on lerrys and the swamp.
What do you guys think?
Comments
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so crying about gens are far too far apart but not complaining about how most gens in most games are too close to each other, nice.
next thing your going to tell me there is not enough dead zones.
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Haddonfield basically spawns four gens practically touching each other around Myer's house, every single time.
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Azarov's and Suffocation Pit instantly make me groan because they're basically designed for a 3-gen strat. Dead Dawg and Swamp can be pretty bad too.
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Old Haddonfield.
Disturbed Ward is def one of the worst offenders. Even Father Campbells Chapel can be pretty bad
Grim Pantry if a corner gen decides to spawn
The most disgusting 3 gen set up I've ever seen was on RPD, there were 3 generators in a straight line near the S.T.A.R.S office. One in the locker room (Which always spawns p sure) and two gens in the corridor outside the office itself.
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Midwich. Haddonfield has decent gen spots at least.
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What are you talking about? The OP pointed out bad killer and survivor gen concepts. They literally said there was bad 3 gen setups.
You should pull yourself away from the bias and join the conversation in a constructive manner. Too many people are way too biased and quick to attack before reading and comprehending.
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I was in a match against an Infinite Tier 3 Myers who had a 5 gen on Thompson House this morning. There were only 2 gens that spawned in the corn/by the shack, the rest were around the house. I also remember a match I had as Huntress before the Coldwind rework where I had a 6 gen by the house.
So I'd say Thompson House.
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You can control the gen spread by doing those gens first literally a perk that shows them and helps you do them slightly faster 💀. There should be a min/max distance from each gen so they're aren't any super insane 3-4 gens, but never gens so far apart you can't hold anything down as killer.
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Gens are too close together or easy 3-gen:
Midwich, Haddonfield, Dead Dawg, Azarov's, Thompson House, Torment Creek, Father Campbell's Chapel, Family Residence, Sanctum of Wrath, Suffocation Pit
Gens are too far apart or are otherwise indefensible:
Eyrie of Crows, RPD, Giddeon's, Mother's Dwelling, Temple of Purgation, Pale Rose, Grim Pantry, Disturbed Ward, Fractured Cowshed, Blood Lodge, Gas Heaven, Groaning Storehouse, Ironworks of Misery, Shelter Woods
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ARP is horrible.
The gens always either spawn with 2 3 gens and 1 in the center
or 2 gens on one side, 1 in the center and 4 on the other and if youre REALLY unlucky, 5 on one side, 2 on the other.
Grim Pantry also has some terrible gen spawn sometimes, with only 1 gen at main, 2 on the dock, 1-2 in or near shack 1-2 in the corner by the tower/on the tower and 1-2 in the middle. This setup can often arrange itself into 2-3 different 3 gens if you dont do the gens in a very specific order.
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New haddonfield is a nightmare. There's literally 3 gens always within throwing distance near main house. Everyone lauded when it came out but that map is trash for survivor.
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Thats right I forgot about new Haddonfield it is nasty sometimes
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Or read more then the first line because I clearly address maps that I know have terrible 3 gens for survivors.
Dead zones who brought up that?
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I've had a 3 gen were two were on 1 side of the shack like 2 seconds away from each other and one on the other side of shack. How is that in game.
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I love the fact that 3-4 maps make it into both lists.
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I normally try to move to the otherside of the map for the next gen to try and stop us from 3 gening ourself works most the time.
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Pale Rose, ARP, Suffocation pit and Thompson House are top of my head.
I played against The Huntress on Pale Rose; the dock had 2 gens, the outdoor shack had 1 gen, 1 gen on the corner and the other gen is in the middle of trees. The problem for the survivors who are trying to finish the gen: all of the gens are viable when she is on the dock without a lot of work like pallets and she can end the chase quickly or she can throw a lot of hatchets. The survivors must rescue someone when she is proxy camping around the gens and hooks. The worst part is she had A Nurse's Calling, we can't heal near these gens when she's proxy camping and she can watch what's survivors doing. That allows her to snowball and win the game. Pale Rose is very horrible with the gen spread.
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Grim Pantry can have some of the worst 3 gens I've seen honestly. The original version was terrible for killers but I think some of the 3 gens might be just as bad for survivors.
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The map should ba based around 3 gen strats, 3 gen on one side close and two far, spread
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2 gens can spawn on the docs of the swamp maps but at the same times gens literally spawn in the corner of the map like literally.
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You've heard of a 3-gen? How about new Haddonfield's 4-gen, it's pretty ridiculous. If I'm out for the win when I'm on that map there's no point in leaving the Myer's home side, there's nothing for you across the road.
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Dead Dog and Haddonfield.
Dead Dog typically has more than one strong 3 gen locations.
Haddonfield can have a gen inside and outside the Strode's house.
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So it's "balanced".
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The spreads themselves don’t usually bother me on any of the maps, they’re all kind of similar-ish. There are definitely a few specific gens that are annoying to defend though, like the generator at the top floor of Disturbed Ward.
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Wouldn't it be Mother's Dwelling for Killer and Midwich for Survivor?
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How on earth do you come to this conclusion from this post. THEY MENTION 2 MAPS WITH REALLY STRONG 3 GENS.
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I pretend that Garden of Joy matches only have 4 gens because ######### that main building gen.
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Technical it is just to the extreme on both sides lol
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While mothers dwelling is huge the gens aren't spread out to bad most of the time. Midwich can be bad for killers because of having to walk all the way up the stairs then across the map to get to a gen.
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If people know how to run the house loops it's pretty nuts though. I get a lot of teammates that never go to the houses sadly and just waste the few pallets there are.
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