Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Devs are not any sided. Stop it alllready.

It's so cringe and wrong. "Devs are _______ sided". No. They do changes for both sides. They are trying to balance the game.

Comments

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    I have it on good authority that they are Montreal Canadiens sided :C

  • Cameragosha
    Cameragosha Member Posts: 630
    edited August 2022

    Boon chapter is survivor sided for sure.

    Devs is survivor sided to 2020 - 2022.

    images.jpeg


  • Marc_go_solo
    Marc_go_solo Member Posts: 5,508

    Those posts are often emotionally charged, which therefore blinds them to anything remotely factual that may contradict their statement.

    Also, I understand that people have preferences, but if those players who are bias play both sides equally, rather than just play one side, they may understand the game better.

    And there are people who play one side, yet keep an open mind about the idea of balance. That's good to hear. Others aren't always as willing to see the whole picture though.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Devs are sided towards trying to have an actually even game. People that think otherwise are literally ignoring evidence.

  • Cameragosha
    Cameragosha Member Posts: 630

    That nerf nothing has changed , Boon still stronger and 50 % still fast.

    They made survivor can destroy hex totem , but killer need one perk slots to destroy boon.

    Shattered hope.

    ShatteredHope.gif


  • Metronix
    Metronix Member Posts: 226
    edited August 2022

    You can snuff it, it also takes up a perk of a survivor, it is a stationary medkit. What do you want? Did you also got salty about the old selfcare? Because that was worse.

    Post edited by Rizzo on
  • JoByDaylight
    JoByDaylight Member Posts: 707

    Yes I agree, the devs care for all players and wish for a healthy and balanced game.

    It's incredibly hard to make with this abundance of RNG, maps, perks, powers, items etc.

  • Tsulan
    Tsulan Member Posts: 15,093

    I also don´t think that the devs are XXX sided. However, i think that they react to the tantrums survivors threw since the patch released. Since almost every match contained someone suiciding or giving up early.

    I´m curious how the killers will react to this. If they start to let everyone go, and if so. How survivors would react to this.

  • Metronix
    Metronix Member Posts: 226

    Hey, I saw you on the other thread too ;). Those "Tantrumps" are more a minority, if you ask me. Could be server related, but I witness, maybe one or two disconnects in ten matches, which is honestly not more then before.

    Anyway, about your question, I think the matching reaction would be killers also disconnecting, as a dc is used to deny the other side something. Letting everybody go would be quite the opposite to that. The killer doesn't have any opportunities to "suicide", as he can't control wether a match ends early or not, when he thinks he doesn't has a chance. A surv suiciding on hook has a direct way of dying in a matter of seconds.

  • Tsulan
    Tsulan Member Posts: 15,093

    Oh then you´re lucky. Yesterday i played 20 something matches as solo aaaand i had only 2 "normal" matches, where no one gave up early.

    What i mean with the killer reaction is, that in the past survivors complained when killers were afk or farming. Asking for temp bans for killers that did that. I wonder if something like this could happen again. If survivors would be grateful for the change or if they would complain about it.

  • deckyr
    deckyr Member Posts: 825

    playing both halves of this game makes this forum a special kind of hell. i wish that the one-side-main players who contribute to the aggressive and negative atmosphere here would start seeing moderation warnings and bans for their toxicity. please, moderators, add a report category for "cultivating a negative forum environment".

  • Metronix
    Metronix Member Posts: 226

    I know, it's probably the time and region I'm playing in ^^. Yes, I think this will repeat, because ... well, humans you know? Again, my own oppinion is very subjectiv, but I think there'll always be people complaining in a "game-sabotaging-way", when things don't go like they would want them to, but they'll still be a minority.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Don't bother

    A couple of years ago there were quite a few youtubers who made their sole content be bashing the devs and going through any mental gymnastics to do so.

    A lot of people who watched them were straight up brainwashed into hating the devs no matter what they do.

  • Dustin
    Dustin Member Posts: 2,428
    edited August 2022

    I wish this statement was a bannable offense honestly because I genuinely get tired of seeing these comments since 2016. It's like people don't pay attention to how the game evolves. Both sides of received a large amount of changes for the overall health of the game. Not saying your post Buily09 but I mean people claiming "BHVR is X sided" post.


    Some notable examples on both sides people tend to forget about.


    • Window / Pallet Vacuums are gone - Survivors won't just snap to these anymore - So they won't teleport a set distance last moment when you go for a swing causing you to miss because they vacuumed
    • All angle unhooks - Prior face camping was a thing and was a thing because you could only unhook from the front - Camping is still a thing but it's a very difficult thing to address without addressing base game mechanics
    • Hatch standoffs - Who ever acted first lost - This is why hatch grabs were removed and slamming the hatch shut became a thing
    • Constant perk and map rebalancing - Need I say more
    • Mori hook requirements - Prior you could just immediately mori someone on downing them - Then it was changed to 1 hook state requirement and then finally 2.
    • Hook respawning after sabo instead of being permanent


    I know for a fact anyone on the forum who has been around could list hundreds of changes but come on really - You'd have to be a liar or willfully ignorant to make the genuine claim that BHVR favors a side. DBD being an asymmetrical game makes it a delicate ecosystem and while I'd agree BHVR takes too long to make small decisions when they finally do make a decision usually it's a good one. However then there is the questionable changes to Thana / DMS/Res combo but this isn't about that.

  • Phasmamain
    Phasmamain Member Posts: 11,543

    So an update that only released survivor content is survivor sided?

    I guess Pinhead, Bubba and Ghostface are all killer sided patches then

  • Gamedozer7
    Gamedozer7 Member Posts: 2,657

    Imo one of the biggest thing is sometimes they have to make a lose lose decisions like patch 6.1 the game was clearly losing killers survivor qs were huge and killer qs were always instant there was even some possible info on the how bad it was plus they said kill rates were low so they had to buff killers some how or risk not having a killer player base but they knew some survivors wouldn't be happy.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 1,186

    They are killer sided, solo Q complaints are not from 6.1 it was always bad, remember all our feedback here for 6.1 PTB about buffed camping/tunneling and huge nerf to solo Q they just ignored it, then they immediately nerfed the non existant "stacking endurance meta" when truetalent and otzdarva made a video and now tunneling is easier than ever, everything we write here is pointless bhvr is doing their own thing

  • Biscuits
    Biscuits Member Posts: 1,097

    I mean didn't they already admit that they wanted kill rates to be higher than they already were which was around 2.5k per game? Mathematically the developers want the game to be killer sided.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 1,186

    What is the escape rate of average players in solo Q ? Not strong loopers just normal players/casual/average, i'd say it's probably 20%

  • MrMori
    MrMori Member Posts: 1,949

    Devs are sided against my side with the BP cost changes, because my opponent will be able to bring stronger builds into the trial for less BP!

  • Jeromy137
    Jeromy137 Member Posts: 348

    Killers have an easier time finding a boon than a survivor finding a hex or dull totem.


    Boons take a long time to put up while you can snuff them out in less than 2 seconds


    Totem cleansing takes survivors a long time so are you saying the survivors should be aloud to snuff out killer totems in 2 seconds like you guys can do to ours


    The only thing I think should be changed about boon totems is to make hex undying work and not be negated by blessing


    2 of the boons are really weak 1 is okay and the good boon got nerfed again

  • neb
    neb Member Posts: 790

    people really think the devs care about our tribalism bs the community does


    they just wanna make money from the game lo