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Can People Stop DC/Suicide Against Nurse?

This is seriously so annoying.


I know people don't love Nurse but at least try right? Nurse will not go anywhere. So how about you try adept against her?

And killing yourself is just helping Nurse, not your teammates.

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Comments

  • Veinslay
    Veinslay Member Posts: 1,959

    It's hilarious when I load in as Nurse to do a daily and someone disconnects as soon as they hear the blink sound. I'm on console and suck with her. It takes me 10 blinks to get a down (including 4 due to Dead Hard).

  • foxsansbox
    foxsansbox Member Posts: 2,209

    What you're actually failing to realize is that it's literally beyond their control. They suffer from Entitlementitis (Say that 5x fast).

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564
    edited June 2022

    You are ruining game for your teammates, not for Nurse. She still gets win.

    Post edited by EQWashu on
  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564
    edited June 2022

    So dc'ing/suiciding against her is solution? If you have 5 Nurses in row, you will give up in every game?

  • Zozzy
    Zozzy Member Posts: 4,759

    Oh look, More Nurse related posts. I wonder why so many are playing her hmmm.

  • Rogue11
    Rogue11 Member Posts: 1,557

    Was kind of the last straw for me when the devs, apparently knowingly, buffed the best killer's strongest add ons. gg go next.

  • hiken
    hiken Member Posts: 1,188
    edited June 2022

    She is the only killer with lack of counterplay, or at least that makes it to other level. she is just unfun to go agaisnt that simple, and people know that sky rocketing her kills is how killers get nerfed so its the way to go.

    Post edited by EQWashu on
  • legacycolt
    legacycolt Member Posts: 1,684
  • ihateboons
    ihateboons Member Posts: 167

    Family/Medical emergency. While i'm not encouraging it, this game be damned if i choose it over my or someone in my household's health.

  • Zarathos
    Zarathos Member Posts: 1,911

    What the hell can they do. The anti loop killers are hear to stay you cant just nerf every anti loop killer and then fix the busted survivor power level situation. You would creqte a mass exodus of players for whichever side gets screwed first. You have to simultaneouly buff/nerf both sides in a single patch. But the devs keep brainlessly nerfing one side for 3 patches and then get shocked when suddenly theres a massive matcaking imbalance for one side.

    Priorities should be helping solos out so they have swf communication. If they really want to start adding counterplay to some anti loop killers at least make a good attempt at balancing dead hard so you dont leave one side getting screwed by the no counterplay argument while the e key continues to invalidate every single killer play at least once per chase. Do these changes in one patch so both sides have something to look forward too.

  • ihateboons
    ihateboons Member Posts: 167

    Its not that they can't give us those tools, they won't. You ever wonder why they have such a MASSIVE chat filter? Because they can be held responsible for what is said/done on their servers. They would have to purchase a whole set of servers JUST for chat.

    Theyre better off giving a huge BP/Xp/Shard boost to Solo players.

  • Zarathos
    Zarathos Member Posts: 1,911

    It makes zero sense how a basic ass ping system isnt added. It would increase solo survivor retention. More sales and make it easier to design and improve exisitng elements of the game without walking this tightrope of busted for swf good enough for solo. You cant balance both when swf info advantage is effectively 5 informations levels worth of perks.

    You just need to put a marker down in game to indicate something. Totem here, heal pls, killer on me, going for save. No chat box is needed little icons markers that other survivors can see. A full blown chat box wont be necessary.

  • RisingTron
    RisingTron Member Posts: 508

    I mean look at VHS. They have built-in voice chat BUT they also have a ping system. They'll never have to worry about the "Is this killer too OP against solo players or weak against swf-" situation because all players have the same level of information whether they're on comms or not.

  • maximo99ac
    maximo99ac Member Posts: 164

    never

  • Laluzi
    Laluzi Member Posts: 6,226

    You say "I play solo queue" as an excuse for why you can't handle Nurse, and then cop to being a good chunk of why solo queue feels so bad to play. That's a bit circular.

    "I don't have to face these people so I don't care what happens to them" ain't exactly the building blocks of a house you want to live in. I can't force you to play the game, but I will say you have no right to get upset when any of your teammates ragequit in the games where you thought everything was going fine and dandy and wanted to play out.

  • EvilBarney666
    EvilBarney666 Member Posts: 334

    I kind of look at it like this. People DC cause they say nurse is broken or OP. She makes certain mechanics in the game useless.

    Doesn't swf (with comms) do the same thing? The game was not intended to have outside communication. If a killer runs a perk like knock out its almost useless. The swf cab just say, "I'm down by the killer shack come get me."

    I don't see killers DCing when they face swf. Isn't it kind of the same thing? Nurse renders some mechanics mute. Well, swf does as well. At least imo.

  • JPLongstreet
    JPLongstreet Member Posts: 6,243

    They've said several times SWF was always intended, just not ready at launch. If that is accepted as true, I'd say maybe whey underestimated the impact of the voice comms part?

  • Ryuhi
    Ryuhi Member Posts: 3,963

    This is why i never want to see kill rates in balance discussions ever again

  • SirCracken
    SirCracken Member Posts: 1,414

    It's sad but the people who regularly DC against Nurse, and other killers that they simply don't like, are not going to be convinced to do otherwise.

    That doesn't make them any less entitled and selfish though.

  • Ryuhi
    Ryuhi Member Posts: 3,963

    I'd call it underestimating if it was just from the early days of the game. The fact that they regularly, to this day, overlook extreme problems from either swf comms or synergies on either side makes it feel like they're never going to understand that lesson. The PTBs feel like they know people are going to break their own mechanics, and they're just deciding how bad they think it can get based on that sample size.

    Its baffling that CoH went live with boons being able to affect multiple floors, while letting people heal fast enough to keep trading bodyblocks to extend chases then heal the moment the killer picked a target. That was after it was so bad that survivors could create a group hug and pick each other up faster than the killer could down them purely based on blade wipes and their healing bonus could stack with overlapping auras. They addressed the absolutely horrendous oversights and use that action as excuse to ignore the rest like travel distance, vertical effective range, lack of a permanent basekit response, giving perk-tier functions to other survivors, etc.

    Their oversights just don't feel like they learn from or understand them, they end up being biased at best, and reactionary at worst.

  • JPLongstreet
    JPLongstreet Member Posts: 6,243

    I also think most of what changes they make are based on the newish players and the average players.

    And not those who play the PTB and/or the top skilled 2% or whatever who make it their business to find each and every exploitable nasty combo & tech with each update.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    The odds of facing that 2% or whatever is also extremely small as any given average player. The odds they'll face average players is quite high given there's not enough people of their own level. But because of how many average players there are, the odds any specific player faces them is quite low.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    I don't know why you think that's relevant. Fun is a subjective standard that will never ever be met for all players in any versus game ever. You shouldn't queue up if you don't want to face things that are part of this game. ESPECIALLY not if you're not a 4-man stack, because then you're screwing over your teammates.

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Do you have proof to back up your claims? Nurse is just fine, and equally good players will do fine versus her. Range/3 blink addons need a rework but everything else is a non-issue.

  • Zen_but_not_Zen
    Zen_but_not_Zen Member Posts: 230

    Nurse topics seriously need a sub-forum ha

    It sucks having someone dc literally when they hear the blink. I get it though.. there's some Nurses' that just want to stomp the survivors slugging-galore and it's really not fun at all, but not all games necessarily go like that. They should at least try and see if it's a nurse who's not playing that way.